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Whetstone

A standard-sized Whetstone. Use it to restore a weapon's Sharpness.

Rarity 1
Carry 20
Sell <%item.sell | zenny%>
Buy <%item.buy | zenny%>

<%item_jewel.price | zenny%>

<%item_jewel.slot | slot%>

<%skilltree.local_name%> <%skilltree.pivot.points | point%>
<%item.local_name%> <%item.pivot.quantity%>

Where to find <%item.local_name%>

Monsters

No results.

Guild Quests

<%monster.pivot.level%> <%monster.pivot.quantity%> <%monster.pivot.percentage | percentage%>

Quests

No results.

Caravan 1 Training: Insect Glaive 1 <%item.quests[0].pivot.percentage | percentage%>
Caravan 1 Training: Insect Glaive 1 <%item.quests[1].pivot.percentage | percentage%>
Caravan 1 Training: Great Sword 1 <%item.quests[2].pivot.percentage | percentage%>
Caravan 1 Training: Great Sword 1 <%item.quests[3].pivot.percentage | percentage%>
Caravan 1 Training: Long Sword 1 <%item.quests[4].pivot.percentage | percentage%>
Caravan 1 Training: Long Sword 1 <%item.quests[5].pivot.percentage | percentage%>
Caravan 1 Training: Sword & Shield 1 <%item.quests[6].pivot.percentage | percentage%>
Caravan 1 Training: Sword & Shield 1 <%item.quests[7].pivot.percentage | percentage%>
Caravan 1 Training: Dual Blades 1 <%item.quests[8].pivot.percentage | percentage%>
Caravan 1 Training: Dual Blades 1 <%item.quests[9].pivot.percentage | percentage%>
Caravan 1 Training: Hammer 1 <%item.quests[10].pivot.percentage | percentage%>
Caravan 1 Training: Hammer 1 <%item.quests[11].pivot.percentage | percentage%>
Caravan 1 Training: Hunting Horn 1 <%item.quests[12].pivot.percentage | percentage%>
Caravan 1 Training: Hunting Horn 1 <%item.quests[13].pivot.percentage | percentage%>
Caravan 1 Training: Lance 1 <%item.quests[14].pivot.percentage | percentage%>
Caravan 1 Training: Lance 1 <%item.quests[15].pivot.percentage | percentage%>
Caravan 1 Training: Gunlance 1 <%item.quests[16].pivot.percentage | percentage%>
Caravan 1 Training: Gunlance 1 <%item.quests[17].pivot.percentage | percentage%>
Caravan 1 Training: Switch Axe 1 <%item.quests[18].pivot.percentage | percentage%>
Caravan 1 Training: Switch Axe 1 <%item.quests[19].pivot.percentage | percentage%>
Caravan 1 Training: Charge Blade 1 <%item.quests[20].pivot.percentage | percentage%>
Caravan 1 Training: Charge Blade 1 <%item.quests[21].pivot.percentage | percentage%>
Caravan 1 Training: Bow 1 <%item.quests[22].pivot.percentage | percentage%>
Caravan 1 Training: Bow 1 <%item.quests[23].pivot.percentage | percentage%>
Caravan 1 Training: Light Bowgun 1 <%item.quests[24].pivot.percentage | percentage%>
Caravan 1 Training: Light Bowgun 1 <%item.quests[25].pivot.percentage | percentage%>
Caravan 1 Training: Heavy Bowgun 1 <%item.quests[26].pivot.percentage | percentage%>
Caravan 1 Training: Heavy Bowgun 1 <%item.quests[27].pivot.percentage | percentage%>
Caravan 3 Harvest Tour: Anc. Steppe 2 <%item.quests[28].pivot.percentage | percentage%>
Caravan 3 Harvest Tour: Sunken Hollow 2 <%item.quests[29].pivot.percentage | percentage%>
Caravan 4 Harvest Tour: Primal Forest 2 <%item.quests[30].pivot.percentage | percentage%>
Caravan 4 Harvest Tour: Frozen Seaway 2 <%item.quests[31].pivot.percentage | percentage%>
Caravan 5 Harvest Tour: Volcanic Hollow 2 <%item.quests[32].pivot.percentage | percentage%>
Caravan 5 Harvest Tour: Heaven's Mount 2 <%item.quests[33].pivot.percentage | percentage%>
Caravan 7 Harvest Tour: Anc. Steppe 2 <%item.quests[34].pivot.percentage | percentage%>
Caravan 7 Harvest Tour: Sunken Hollow 2 <%item.quests[35].pivot.percentage | percentage%>
Caravan 7 Harvest Tour: Primal Forest 2 <%item.quests[36].pivot.percentage | percentage%>
Caravan 7 Harvest Tour: Dunes (Day) 2 <%item.quests[37].pivot.percentage | percentage%>
Caravan 8 Harvest Tour: Frozen Seaway 2 <%item.quests[38].pivot.percentage | percentage%>
Caravan 8 Harvest Tour: Volcanic Hollow 2 <%item.quests[39].pivot.percentage | percentage%>
Caravan 8 Harvest Tour: Heaven's Mount 2 <%item.quests[40].pivot.percentage | percentage%>
Caravan 8 Harvest Tour: Dunes (Night) 2 <%item.quests[41].pivot.percentage | percentage%>
Caravan 8 Nocturnal Commission 2 <%item.quests[42].pivot.percentage | percentage%>
Caravan 10 Kushala Kushowdown 2 <%item.quests[43].pivot.percentage | percentage%>
Guild 1 Harvest Tour: Anc. Steppe 2 <%item.quests[44].pivot.percentage | percentage%>
Guild 1 Harvest Tour: Sunken Hollow 2 <%item.quests[45].pivot.percentage | percentage%>
Guild 2 Harvest Tour: Primal Forest 2 <%item.quests[46].pivot.percentage | percentage%>
Guild 2 Harvest Tour: Frozen Seaway 2 <%item.quests[47].pivot.percentage | percentage%>
Guild 3 Harvest Tour: Heaven's Mount 2 <%item.quests[48].pivot.percentage | percentage%>
Guild 3 Harvest Tour: Volcanic Hollow 2 <%item.quests[49].pivot.percentage | percentage%>
Guild 4 Harvest Tour: Anc. Steppe 2 <%item.quests[50].pivot.percentage | percentage%>
Guild 4 Harvest Tour: Sunken Hollow 2 <%item.quests[51].pivot.percentage | percentage%>
Guild 4 Harvest Tour: Primal Forest 2 <%item.quests[52].pivot.percentage | percentage%>
Guild 5 Harvest Tour: Frozen Seaway 2 <%item.quests[53].pivot.percentage | percentage%>
Guild 5 Harvest Tour: Volcanic Hollow 2 <%item.quests[54].pivot.percentage | percentage%>
Guild 5 Harvest Tour: Heaven's Mount 2 <%item.quests[55].pivot.percentage | percentage%>
Guild 8 Harvest Tour: Anc. Steppe 2 <%item.quests[56].pivot.percentage | percentage%>
Guild 8 Harvest Tour: Sunken Hollow 2 <%item.quests[57].pivot.percentage | percentage%>
Guild 8 Harvest Tour: Primal Forest 2 <%item.quests[58].pivot.percentage | percentage%>
Guild 8 Harvest Tour: Dunes (Day) 2 <%item.quests[59].pivot.percentage | percentage%>
Guild 8 Harvest Tour: Frozen Seaway 2 <%item.quests[60].pivot.percentage | percentage%>
Guild 9 Harvest Tour: Volcanic Hollow 2 <%item.quests[61].pivot.percentage | percentage%>
Guild 9 Harvest Tour: Heaven's Mount 2 <%item.quests[62].pivot.percentage | percentage%>
Guild 9 Harvest Tour: Dunes (Night) 2 <%item.quests[63].pivot.percentage | percentage%>

Maps

No results.

<%item.maps[0].pivot.rank.local_name%> Ancestral Steppe <%item.maps[0].pivot.maparea.local_name%> <%item.maps[0].pivot.mapgathertype.local_name%> 1 <%item.maps[0].pivot.percentage | percentage%>
<%item.maps[1].pivot.rank.local_name%> Ancestral Steppe <%item.maps[1].pivot.maparea.local_name%> <%item.maps[1].pivot.mapgathertype.local_name%> 1 <%item.maps[1].pivot.percentage | percentage%>
<%item.maps[2].pivot.rank.local_name%> Ancestral Steppe <%item.maps[2].pivot.maparea.local_name%> <%item.maps[2].pivot.mapgathertype.local_name%> 1 <%item.maps[2].pivot.percentage | percentage%>
<%item.maps[3].pivot.rank.local_name%> Ancestral Steppe <%item.maps[3].pivot.maparea.local_name%> <%item.maps[3].pivot.mapgathertype.local_name%> 1 <%item.maps[3].pivot.percentage | percentage%>
<%item.maps[4].pivot.rank.local_name%> Ancestral Steppe <%item.maps[4].pivot.maparea.local_name%> <%item.maps[4].pivot.mapgathertype.local_name%> 1 <%item.maps[4].pivot.percentage | percentage%>
<%item.maps[5].pivot.rank.local_name%> Ancestral Steppe <%item.maps[5].pivot.maparea.local_name%> <%item.maps[5].pivot.mapgathertype.local_name%> 1 <%item.maps[5].pivot.percentage | percentage%>
<%item.maps[6].pivot.rank.local_name%> Ancestral Steppe <%item.maps[6].pivot.maparea.local_name%> <%item.maps[6].pivot.mapgathertype.local_name%> 1 <%item.maps[6].pivot.percentage | percentage%>
<%item.maps[7].pivot.rank.local_name%> Ancestral Steppe <%item.maps[7].pivot.maparea.local_name%> <%item.maps[7].pivot.mapgathertype.local_name%> 1 <%item.maps[7].pivot.percentage | percentage%>
<%item.maps[8].pivot.rank.local_name%> Ancestral Steppe <%item.maps[8].pivot.maparea.local_name%> <%item.maps[8].pivot.mapgathertype.local_name%> 1 <%item.maps[8].pivot.percentage | percentage%>
<%item.maps[9].pivot.rank.local_name%> Ancestral Steppe <%item.maps[9].pivot.maparea.local_name%> <%item.maps[9].pivot.mapgathertype.local_name%> 1 <%item.maps[9].pivot.percentage | percentage%>
<%item.maps[10].pivot.rank.local_name%> Ancestral Steppe <%item.maps[10].pivot.maparea.local_name%> <%item.maps[10].pivot.mapgathertype.local_name%> 1 <%item.maps[10].pivot.percentage | percentage%>
<%item.maps[11].pivot.rank.local_name%> Ancestral Steppe <%item.maps[11].pivot.maparea.local_name%> <%item.maps[11].pivot.mapgathertype.local_name%> 1 <%item.maps[11].pivot.percentage | percentage%>
<%item.maps[12].pivot.rank.local_name%> Sunken Hollow <%item.maps[12].pivot.maparea.local_name%> <%item.maps[12].pivot.mapgathertype.local_name%> 1 <%item.maps[12].pivot.percentage | percentage%>
<%item.maps[13].pivot.rank.local_name%> Sunken Hollow <%item.maps[13].pivot.maparea.local_name%> <%item.maps[13].pivot.mapgathertype.local_name%> 1 <%item.maps[13].pivot.percentage | percentage%>
<%item.maps[14].pivot.rank.local_name%> Sunken Hollow <%item.maps[14].pivot.maparea.local_name%> <%item.maps[14].pivot.mapgathertype.local_name%> 1 <%item.maps[14].pivot.percentage | percentage%>
<%item.maps[15].pivot.rank.local_name%> Sunken Hollow <%item.maps[15].pivot.maparea.local_name%> <%item.maps[15].pivot.mapgathertype.local_name%> 1 <%item.maps[15].pivot.percentage | percentage%>
<%item.maps[16].pivot.rank.local_name%> Sunken Hollow <%item.maps[16].pivot.maparea.local_name%> <%item.maps[16].pivot.mapgathertype.local_name%> 1 <%item.maps[16].pivot.percentage | percentage%>
<%item.maps[17].pivot.rank.local_name%> Sunken Hollow <%item.maps[17].pivot.maparea.local_name%> <%item.maps[17].pivot.mapgathertype.local_name%> 1 <%item.maps[17].pivot.percentage | percentage%>
<%item.maps[18].pivot.rank.local_name%> Sunken Hollow <%item.maps[18].pivot.maparea.local_name%> <%item.maps[18].pivot.mapgathertype.local_name%> 1 <%item.maps[18].pivot.percentage | percentage%>
<%item.maps[19].pivot.rank.local_name%> Sunken Hollow <%item.maps[19].pivot.maparea.local_name%> <%item.maps[19].pivot.mapgathertype.local_name%> 1 <%item.maps[19].pivot.percentage | percentage%>
<%item.maps[20].pivot.rank.local_name%> Sunken Hollow <%item.maps[20].pivot.maparea.local_name%> <%item.maps[20].pivot.mapgathertype.local_name%> 1 <%item.maps[20].pivot.percentage | percentage%>
<%item.maps[21].pivot.rank.local_name%> Sunken Hollow <%item.maps[21].pivot.maparea.local_name%> <%item.maps[21].pivot.mapgathertype.local_name%> 1 <%item.maps[21].pivot.percentage | percentage%>
<%item.maps[22].pivot.rank.local_name%> Sunken Hollow <%item.maps[22].pivot.maparea.local_name%> <%item.maps[22].pivot.mapgathertype.local_name%> 1 <%item.maps[22].pivot.percentage | percentage%>
<%item.maps[23].pivot.rank.local_name%> Primal Forest <%item.maps[23].pivot.maparea.local_name%> <%item.maps[23].pivot.mapgathertype.local_name%> 1 <%item.maps[23].pivot.percentage | percentage%>
<%item.maps[24].pivot.rank.local_name%> Primal Forest <%item.maps[24].pivot.maparea.local_name%> <%item.maps[24].pivot.mapgathertype.local_name%> 1 <%item.maps[24].pivot.percentage | percentage%>
<%item.maps[25].pivot.rank.local_name%> Primal Forest <%item.maps[25].pivot.maparea.local_name%> <%item.maps[25].pivot.mapgathertype.local_name%> 1 <%item.maps[25].pivot.percentage | percentage%>
<%item.maps[26].pivot.rank.local_name%> Primal Forest <%item.maps[26].pivot.maparea.local_name%> <%item.maps[26].pivot.mapgathertype.local_name%> 1 <%item.maps[26].pivot.percentage | percentage%>
<%item.maps[27].pivot.rank.local_name%> Primal Forest <%item.maps[27].pivot.maparea.local_name%> <%item.maps[27].pivot.mapgathertype.local_name%> 1 <%item.maps[27].pivot.percentage | percentage%>
<%item.maps[28].pivot.rank.local_name%> Frozen Seaway <%item.maps[28].pivot.maparea.local_name%> <%item.maps[28].pivot.mapgathertype.local_name%> 1 <%item.maps[28].pivot.percentage | percentage%>
<%item.maps[29].pivot.rank.local_name%> Frozen Seaway <%item.maps[29].pivot.maparea.local_name%> <%item.maps[29].pivot.mapgathertype.local_name%> 1 <%item.maps[29].pivot.percentage | percentage%>
<%item.maps[30].pivot.rank.local_name%> Frozen Seaway <%item.maps[30].pivot.maparea.local_name%> <%item.maps[30].pivot.mapgathertype.local_name%> 1 <%item.maps[30].pivot.percentage | percentage%>
<%item.maps[31].pivot.rank.local_name%> Frozen Seaway <%item.maps[31].pivot.maparea.local_name%> <%item.maps[31].pivot.mapgathertype.local_name%> 1 <%item.maps[31].pivot.percentage | percentage%>
<%item.maps[32].pivot.rank.local_name%> Volcanic Hollow <%item.maps[32].pivot.maparea.local_name%> <%item.maps[32].pivot.mapgathertype.local_name%> 1 <%item.maps[32].pivot.percentage | percentage%>
<%item.maps[33].pivot.rank.local_name%> Volcanic Hollow <%item.maps[33].pivot.maparea.local_name%> <%item.maps[33].pivot.mapgathertype.local_name%> 1 <%item.maps[33].pivot.percentage | percentage%>
<%item.maps[34].pivot.rank.local_name%> Volcanic Hollow <%item.maps[34].pivot.maparea.local_name%> <%item.maps[34].pivot.mapgathertype.local_name%> 1 <%item.maps[34].pivot.percentage | percentage%>
<%item.maps[35].pivot.rank.local_name%> Volcanic Hollow <%item.maps[35].pivot.maparea.local_name%> <%item.maps[35].pivot.mapgathertype.local_name%> 1 <%item.maps[35].pivot.percentage | percentage%>
<%item.maps[36].pivot.rank.local_name%> Volcanic Hollow <%item.maps[36].pivot.maparea.local_name%> <%item.maps[36].pivot.mapgathertype.local_name%> 1 <%item.maps[36].pivot.percentage | percentage%>
<%item.maps[37].pivot.rank.local_name%> Volcanic Hollow <%item.maps[37].pivot.maparea.local_name%> <%item.maps[37].pivot.mapgathertype.local_name%> 1 <%item.maps[37].pivot.percentage | percentage%>
<%item.maps[38].pivot.rank.local_name%> Volcanic Hollow <%item.maps[38].pivot.maparea.local_name%> <%item.maps[38].pivot.mapgathertype.local_name%> 1 <%item.maps[38].pivot.percentage | percentage%>
<%item.maps[39].pivot.rank.local_name%> Heaven's Mount <%item.maps[39].pivot.maparea.local_name%> <%item.maps[39].pivot.mapgathertype.local_name%> 1 <%item.maps[39].pivot.percentage | percentage%>
<%item.maps[40].pivot.rank.local_name%> Sanctuary <%item.maps[40].pivot.maparea.local_name%> <%item.maps[40].pivot.mapgathertype.local_name%> 1 <%item.maps[40].pivot.percentage | percentage%>
<%item.maps[41].pivot.rank.local_name%> Everwood Lv1-20 <%item.maps[41].pivot.maparea.local_name%> <%item.maps[41].pivot.mapgathertype.local_name%> 1 <%item.maps[41].pivot.percentage | percentage%>
<%item.maps[42].pivot.rank.local_name%> Everwood Lv1-20 <%item.maps[42].pivot.maparea.local_name%> <%item.maps[42].pivot.mapgathertype.local_name%> 1 <%item.maps[42].pivot.percentage | percentage%>
<%item.maps[43].pivot.rank.local_name%> Everwood Lv1-20 <%item.maps[43].pivot.maparea.local_name%> <%item.maps[43].pivot.mapgathertype.local_name%> 1 <%item.maps[43].pivot.percentage | percentage%>
<%item.maps[44].pivot.rank.local_name%> Everwood Lv1-20 <%item.maps[44].pivot.maparea.local_name%> <%item.maps[44].pivot.mapgathertype.local_name%> 1 <%item.maps[44].pivot.percentage | percentage%>
<%item.maps[45].pivot.rank.local_name%> Everwood Lv1-20 <%item.maps[45].pivot.maparea.local_name%> <%item.maps[45].pivot.mapgathertype.local_name%> 1 <%item.maps[45].pivot.percentage | percentage%>
<%item.maps[46].pivot.rank.local_name%> Everwood Lv1-20 <%item.maps[46].pivot.maparea.local_name%> <%item.maps[46].pivot.mapgathertype.local_name%> 1 <%item.maps[46].pivot.percentage | percentage%>
<%item.maps[47].pivot.rank.local_name%> Everwood Lv1-20 <%item.maps[47].pivot.maparea.local_name%> <%item.maps[47].pivot.mapgathertype.local_name%> 1 <%item.maps[47].pivot.percentage | percentage%>
<%item.maps[48].pivot.rank.local_name%> Everwood Lv1-20 <%item.maps[48].pivot.maparea.local_name%> <%item.maps[48].pivot.mapgathertype.local_name%> 1 <%item.maps[48].pivot.percentage | percentage%>
<%item.maps[49].pivot.rank.local_name%> Everwood Lv1-20 <%item.maps[49].pivot.maparea.local_name%> <%item.maps[49].pivot.mapgathertype.local_name%> 1 <%item.maps[49].pivot.percentage | percentage%>
<%item.maps[50].pivot.rank.local_name%> Everwood Lv1-20 <%item.maps[50].pivot.maparea.local_name%> <%item.maps[50].pivot.mapgathertype.local_name%> 1 <%item.maps[50].pivot.percentage | percentage%>
<%item.maps[51].pivot.rank.local_name%> Everwood Lv1-20 <%item.maps[51].pivot.maparea.local_name%> <%item.maps[51].pivot.mapgathertype.local_name%> 1 <%item.maps[51].pivot.percentage | percentage%>
<%item.maps[52].pivot.rank.local_name%> Everwood Lv1-20 <%item.maps[52].pivot.maparea.local_name%> <%item.maps[52].pivot.mapgathertype.local_name%> 1 <%item.maps[52].pivot.percentage | percentage%>
<%item.maps[53].pivot.rank.local_name%> Everwood Lv21-30 <%item.maps[53].pivot.maparea.local_name%> <%item.maps[53].pivot.mapgathertype.local_name%> 1 <%item.maps[53].pivot.percentage | percentage%>
<%item.maps[54].pivot.rank.local_name%> Everwood Lv21-30 <%item.maps[54].pivot.maparea.local_name%> <%item.maps[54].pivot.mapgathertype.local_name%> 1 <%item.maps[54].pivot.percentage | percentage%>
<%item.maps[55].pivot.rank.local_name%> Everwood Lv21-30 <%item.maps[55].pivot.maparea.local_name%> <%item.maps[55].pivot.mapgathertype.local_name%> 1 <%item.maps[55].pivot.percentage | percentage%>
<%item.maps[56].pivot.rank.local_name%> Everwood Lv21-30 <%item.maps[56].pivot.maparea.local_name%> <%item.maps[56].pivot.mapgathertype.local_name%> 1 <%item.maps[56].pivot.percentage | percentage%>
<%item.maps[57].pivot.rank.local_name%> Everwood Lv21-30 <%item.maps[57].pivot.maparea.local_name%> <%item.maps[57].pivot.mapgathertype.local_name%> 1 <%item.maps[57].pivot.percentage | percentage%>
<%item.maps[58].pivot.rank.local_name%> Everwood Lv21-30 <%item.maps[58].pivot.maparea.local_name%> <%item.maps[58].pivot.mapgathertype.local_name%> 1 <%item.maps[58].pivot.percentage | percentage%>
<%item.maps[59].pivot.rank.local_name%> Everwood Lv21-30 <%item.maps[59].pivot.maparea.local_name%> <%item.maps[59].pivot.mapgathertype.local_name%> 1 <%item.maps[59].pivot.percentage | percentage%>
<%item.maps[60].pivot.rank.local_name%> Everwood Lv21-30 <%item.maps[60].pivot.maparea.local_name%> <%item.maps[60].pivot.mapgathertype.local_name%> 1 <%item.maps[60].pivot.percentage | percentage%>
<%item.maps[61].pivot.rank.local_name%> Everwood Lv21-30 <%item.maps[61].pivot.maparea.local_name%> <%item.maps[61].pivot.mapgathertype.local_name%> 1 <%item.maps[61].pivot.percentage | percentage%>
<%item.maps[62].pivot.rank.local_name%> Everwood Lv21-30 <%item.maps[62].pivot.maparea.local_name%> <%item.maps[62].pivot.mapgathertype.local_name%> 1 <%item.maps[62].pivot.percentage | percentage%>
<%item.maps[63].pivot.rank.local_name%> Everwood Lv21-30 <%item.maps[63].pivot.maparea.local_name%> <%item.maps[63].pivot.mapgathertype.local_name%> 1 <%item.maps[63].pivot.percentage | percentage%>
<%item.maps[64].pivot.rank.local_name%> Everwood Lv21-30 <%item.maps[64].pivot.maparea.local_name%> <%item.maps[64].pivot.mapgathertype.local_name%> 1 <%item.maps[64].pivot.percentage | percentage%>
<%item.maps[65].pivot.rank.local_name%> Ancestral Steppe <%item.maps[65].pivot.maparea.local_name%> <%item.maps[65].pivot.mapgathertype.local_name%> 1 <%item.maps[65].pivot.percentage | percentage%>
<%item.maps[66].pivot.rank.local_name%> Ancestral Steppe <%item.maps[66].pivot.maparea.local_name%> <%item.maps[66].pivot.mapgathertype.local_name%> 1 <%item.maps[66].pivot.percentage | percentage%>
<%item.maps[67].pivot.rank.local_name%> Ancestral Steppe <%item.maps[67].pivot.maparea.local_name%> <%item.maps[67].pivot.mapgathertype.local_name%> 1 <%item.maps[67].pivot.percentage | percentage%>
<%item.maps[68].pivot.rank.local_name%> Ancestral Steppe <%item.maps[68].pivot.maparea.local_name%> <%item.maps[68].pivot.mapgathertype.local_name%> 1 <%item.maps[68].pivot.percentage | percentage%>
<%item.maps[69].pivot.rank.local_name%> Sunken Hollow <%item.maps[69].pivot.maparea.local_name%> <%item.maps[69].pivot.mapgathertype.local_name%> 1 <%item.maps[69].pivot.percentage | percentage%>
<%item.maps[70].pivot.rank.local_name%> Sunken Hollow <%item.maps[70].pivot.maparea.local_name%> <%item.maps[70].pivot.mapgathertype.local_name%> 1 <%item.maps[70].pivot.percentage | percentage%>
<%item.maps[71].pivot.rank.local_name%> Sunken Hollow <%item.maps[71].pivot.maparea.local_name%> <%item.maps[71].pivot.mapgathertype.local_name%> 1 <%item.maps[71].pivot.percentage | percentage%>
<%item.maps[72].pivot.rank.local_name%> Sunken Hollow <%item.maps[72].pivot.maparea.local_name%> <%item.maps[72].pivot.mapgathertype.local_name%> 1 <%item.maps[72].pivot.percentage | percentage%>
<%item.maps[73].pivot.rank.local_name%> Sunken Hollow <%item.maps[73].pivot.maparea.local_name%> <%item.maps[73].pivot.mapgathertype.local_name%> 1 <%item.maps[73].pivot.percentage | percentage%>
<%item.maps[74].pivot.rank.local_name%> Sunken Hollow <%item.maps[74].pivot.maparea.local_name%> <%item.maps[74].pivot.mapgathertype.local_name%> 1 <%item.maps[74].pivot.percentage | percentage%>
<%item.maps[75].pivot.rank.local_name%> Sunken Hollow <%item.maps[75].pivot.maparea.local_name%> <%item.maps[75].pivot.mapgathertype.local_name%> 1 <%item.maps[75].pivot.percentage | percentage%>
<%item.maps[76].pivot.rank.local_name%> Sunken Hollow <%item.maps[76].pivot.maparea.local_name%> <%item.maps[76].pivot.mapgathertype.local_name%> 1 <%item.maps[76].pivot.percentage | percentage%>
<%item.maps[77].pivot.rank.local_name%> Primal Forest <%item.maps[77].pivot.maparea.local_name%> <%item.maps[77].pivot.mapgathertype.local_name%> 1 <%item.maps[77].pivot.percentage | percentage%>
<%item.maps[78].pivot.rank.local_name%> Primal Forest <%item.maps[78].pivot.maparea.local_name%> <%item.maps[78].pivot.mapgathertype.local_name%> 1 <%item.maps[78].pivot.percentage | percentage%>
<%item.maps[79].pivot.rank.local_name%> Primal Forest <%item.maps[79].pivot.maparea.local_name%> <%item.maps[79].pivot.mapgathertype.local_name%> 1 <%item.maps[79].pivot.percentage | percentage%>
<%item.maps[80].pivot.rank.local_name%> Primal Forest <%item.maps[80].pivot.maparea.local_name%> <%item.maps[80].pivot.mapgathertype.local_name%> 1 <%item.maps[80].pivot.percentage | percentage%>
<%item.maps[81].pivot.rank.local_name%> Primal Forest <%item.maps[81].pivot.maparea.local_name%> <%item.maps[81].pivot.mapgathertype.local_name%> 1 <%item.maps[81].pivot.percentage | percentage%>
<%item.maps[82].pivot.rank.local_name%> Frozen Seaway <%item.maps[82].pivot.maparea.local_name%> <%item.maps[82].pivot.mapgathertype.local_name%> 1 <%item.maps[82].pivot.percentage | percentage%>
<%item.maps[83].pivot.rank.local_name%> Frozen Seaway <%item.maps[83].pivot.maparea.local_name%> <%item.maps[83].pivot.mapgathertype.local_name%> 1 <%item.maps[83].pivot.percentage | percentage%>
<%item.maps[84].pivot.rank.local_name%> Volcanic Hollow <%item.maps[84].pivot.maparea.local_name%> <%item.maps[84].pivot.mapgathertype.local_name%> 1 <%item.maps[84].pivot.percentage | percentage%>
<%item.maps[85].pivot.rank.local_name%> Volcanic Hollow <%item.maps[85].pivot.maparea.local_name%> <%item.maps[85].pivot.mapgathertype.local_name%> 1 <%item.maps[85].pivot.percentage | percentage%>
<%item.maps[86].pivot.rank.local_name%> Heaven's Mount <%item.maps[86].pivot.maparea.local_name%> <%item.maps[86].pivot.mapgathertype.local_name%> 1 <%item.maps[86].pivot.percentage | percentage%>
<%item.maps[87].pivot.rank.local_name%> Heaven's Mount <%item.maps[87].pivot.maparea.local_name%> <%item.maps[87].pivot.mapgathertype.local_name%> 1 <%item.maps[87].pivot.percentage | percentage%>
<%item.maps[88].pivot.rank.local_name%> Heaven's Mount <%item.maps[88].pivot.maparea.local_name%> <%item.maps[88].pivot.mapgathertype.local_name%> 1 <%item.maps[88].pivot.percentage | percentage%>
<%item.maps[89].pivot.rank.local_name%> Dunes (day) <%item.maps[89].pivot.maparea.local_name%> <%item.maps[89].pivot.mapgathertype.local_name%> 1 <%item.maps[89].pivot.percentage | percentage%>
<%item.maps[90].pivot.rank.local_name%> Dunes (night) <%item.maps[90].pivot.maparea.local_name%> <%item.maps[90].pivot.mapgathertype.local_name%> 1 <%item.maps[90].pivot.percentage | percentage%>
<%item.maps[91].pivot.rank.local_name%> Dunes (night) <%item.maps[91].pivot.maparea.local_name%> <%item.maps[91].pivot.mapgathertype.local_name%> 1 <%item.maps[91].pivot.percentage | percentage%>
<%item.maps[92].pivot.rank.local_name%> Sanctuary <%item.maps[92].pivot.maparea.local_name%> <%item.maps[92].pivot.mapgathertype.local_name%> 1 <%item.maps[92].pivot.percentage | percentage%>
<%item.maps[93].pivot.rank.local_name%> Polar Field <%item.maps[93].pivot.maparea.local_name%> <%item.maps[93].pivot.mapgathertype.local_name%> 1 <%item.maps[93].pivot.percentage | percentage%>
<%item.maps[94].pivot.rank.local_name%> Tower Summit <%item.maps[94].pivot.maparea.local_name%> <%item.maps[94].pivot.mapgathertype.local_name%> 1 <%item.maps[94].pivot.percentage | percentage%>
<%item.maps[95].pivot.rank.local_name%> Battlequarters <%item.maps[95].pivot.maparea.local_name%> <%item.maps[95].pivot.mapgathertype.local_name%> 1 <%item.maps[95].pivot.percentage | percentage%>
<%item.maps[96].pivot.rank.local_name%> Battlequarters <%item.maps[96].pivot.maparea.local_name%> <%item.maps[96].pivot.mapgathertype.local_name%> 1 <%item.maps[96].pivot.percentage | percentage%>
<%item.maps[97].pivot.rank.local_name%> Battlequarters <%item.maps[97].pivot.maparea.local_name%> <%item.maps[97].pivot.mapgathertype.local_name%> 1 <%item.maps[97].pivot.percentage | percentage%>
<%item.maps[98].pivot.rank.local_name%> Everwood Lv31-65 <%item.maps[98].pivot.maparea.local_name%> <%item.maps[98].pivot.mapgathertype.local_name%> 1 <%item.maps[98].pivot.percentage | percentage%>
<%item.maps[99].pivot.rank.local_name%> Everwood Lv31-65 <%item.maps[99].pivot.maparea.local_name%> <%item.maps[99].pivot.mapgathertype.local_name%> 1 <%item.maps[99].pivot.percentage | percentage%>
<%item.maps[100].pivot.rank.local_name%> Everwood Lv31-65 <%item.maps[100].pivot.maparea.local_name%> <%item.maps[100].pivot.mapgathertype.local_name%> 1 <%item.maps[100].pivot.percentage | percentage%>
<%item.maps[101].pivot.rank.local_name%> Everwood Lv31-65 <%item.maps[101].pivot.maparea.local_name%> <%item.maps[101].pivot.mapgathertype.local_name%> 1 <%item.maps[101].pivot.percentage | percentage%>
<%item.maps[102].pivot.rank.local_name%> Everwood Lv31-65 <%item.maps[102].pivot.maparea.local_name%> <%item.maps[102].pivot.mapgathertype.local_name%> 1 <%item.maps[102].pivot.percentage | percentage%>
<%item.maps[103].pivot.rank.local_name%> Everwood Lv31-65 <%item.maps[103].pivot.maparea.local_name%> <%item.maps[103].pivot.mapgathertype.local_name%> 1 <%item.maps[103].pivot.percentage | percentage%>
<%item.maps[104].pivot.rank.local_name%> Everwood Lv31-65 <%item.maps[104].pivot.maparea.local_name%> <%item.maps[104].pivot.mapgathertype.local_name%> 1 <%item.maps[104].pivot.percentage | percentage%>
<%item.maps[105].pivot.rank.local_name%> Everwood Lv31-65 <%item.maps[105].pivot.maparea.local_name%> <%item.maps[105].pivot.mapgathertype.local_name%> 1 <%item.maps[105].pivot.percentage | percentage%>
<%item.maps[106].pivot.rank.local_name%> Everwood Lv31-65 <%item.maps[106].pivot.maparea.local_name%> <%item.maps[106].pivot.mapgathertype.local_name%> 1 <%item.maps[106].pivot.percentage | percentage%>
<%item.maps[107].pivot.rank.local_name%> Everwood Lv31-65 <%item.maps[107].pivot.maparea.local_name%> <%item.maps[107].pivot.mapgathertype.local_name%> 1 <%item.maps[107].pivot.percentage | percentage%>
<%item.maps[108].pivot.rank.local_name%> Everwood Lv31-65 <%item.maps[108].pivot.maparea.local_name%> <%item.maps[108].pivot.mapgathertype.local_name%> 1 <%item.maps[108].pivot.percentage | percentage%>
<%item.maps[109].pivot.rank.local_name%> Everwood Lv31-65 <%item.maps[109].pivot.maparea.local_name%> <%item.maps[109].pivot.mapgathertype.local_name%> 1 <%item.maps[109].pivot.percentage | percentage%>
<%item.maps[110].pivot.rank.local_name%> Ancestral Steppe <%item.maps[110].pivot.maparea.local_name%> <%item.maps[110].pivot.mapgathertype.local_name%> 1 <%item.maps[110].pivot.percentage | percentage%>
<%item.maps[111].pivot.rank.local_name%> Sunken Hollow <%item.maps[111].pivot.maparea.local_name%> <%item.maps[111].pivot.mapgathertype.local_name%> 1 <%item.maps[111].pivot.percentage | percentage%>
<%item.maps[112].pivot.rank.local_name%> Sunken Hollow <%item.maps[112].pivot.maparea.local_name%> <%item.maps[112].pivot.mapgathertype.local_name%> 1 <%item.maps[112].pivot.percentage | percentage%>
<%item.maps[113].pivot.rank.local_name%> Primal Forest <%item.maps[113].pivot.maparea.local_name%> <%item.maps[113].pivot.mapgathertype.local_name%> 1 <%item.maps[113].pivot.percentage | percentage%>
<%item.maps[114].pivot.rank.local_name%> Frozen Seaway <%item.maps[114].pivot.maparea.local_name%> <%item.maps[114].pivot.mapgathertype.local_name%> 1 <%item.maps[114].pivot.percentage | percentage%>
<%item.maps[115].pivot.rank.local_name%> Volcanic Hollow <%item.maps[115].pivot.maparea.local_name%> <%item.maps[115].pivot.mapgathertype.local_name%> 1 <%item.maps[115].pivot.percentage | percentage%>
<%item.maps[116].pivot.rank.local_name%> Volcanic Hollow <%item.maps[116].pivot.maparea.local_name%> <%item.maps[116].pivot.mapgathertype.local_name%> 1 <%item.maps[116].pivot.percentage | percentage%>
<%item.maps[117].pivot.rank.local_name%> Heaven's Mount <%item.maps[117].pivot.maparea.local_name%> <%item.maps[117].pivot.mapgathertype.local_name%> 1 <%item.maps[117].pivot.percentage | percentage%>
<%item.maps[118].pivot.rank.local_name%> Dunes (day) <%item.maps[118].pivot.maparea.local_name%> <%item.maps[118].pivot.mapgathertype.local_name%> 1 <%item.maps[118].pivot.percentage | percentage%>
<%item.maps[119].pivot.rank.local_name%> Dunes (night) <%item.maps[119].pivot.maparea.local_name%> <%item.maps[119].pivot.mapgathertype.local_name%> 1 <%item.maps[119].pivot.percentage | percentage%>
<%item.maps[120].pivot.rank.local_name%> Dunes (night) <%item.maps[120].pivot.maparea.local_name%> <%item.maps[120].pivot.mapgathertype.local_name%> 1 <%item.maps[120].pivot.percentage | percentage%>
<%item.maps[121].pivot.rank.local_name%> Sanctuary <%item.maps[121].pivot.maparea.local_name%> <%item.maps[121].pivot.mapgathertype.local_name%> 1 <%item.maps[121].pivot.percentage | percentage%>
<%item.maps[122].pivot.rank.local_name%> Polar Field <%item.maps[122].pivot.maparea.local_name%> <%item.maps[122].pivot.mapgathertype.local_name%> 1 <%item.maps[122].pivot.percentage | percentage%>
<%item.maps[123].pivot.rank.local_name%> Tower Summit <%item.maps[123].pivot.maparea.local_name%> <%item.maps[123].pivot.mapgathertype.local_name%> 1 <%item.maps[123].pivot.percentage | percentage%>
<%item.maps[124].pivot.rank.local_name%> Battlequarters <%item.maps[124].pivot.maparea.local_name%> <%item.maps[124].pivot.mapgathertype.local_name%> 1 <%item.maps[124].pivot.percentage | percentage%>
<%item.maps[125].pivot.rank.local_name%> Battlequarters <%item.maps[125].pivot.maparea.local_name%> <%item.maps[125].pivot.mapgathertype.local_name%> 1 <%item.maps[125].pivot.percentage | percentage%>
<%item.maps[126].pivot.rank.local_name%> Battlequarters <%item.maps[126].pivot.maparea.local_name%> <%item.maps[126].pivot.mapgathertype.local_name%> 1 <%item.maps[126].pivot.percentage | percentage%>

Usages for <%item.local_name%>

Weapons

No results.

<%weapon.weapontype.local_name%> <%weapon.pivot.capacity%> Coating Ammo

Armors

No results.

Arms Chainmail Gloves 2

Jewels

No results.