Emerald Congalala

A Congalala variant with green fur and a more prominent crest. Even more ravenous than ordinary Congalalas, they can store a greater amount of gas in their body, which means that they can produce a wider-reaching flatulence when threatened or provoked.

HP
Base HP <%monster.base_hp | number:0%> HP
Low (×<%monster.hp_mult_low%>) <%(monster.hp_mult_low * monster.base_hp) | number:0%> HP
High (×<%monster.hp_mult_high%>) <%(monster.hp_mult_high * monster.base_hp) | number:0%> HP
G (×<%monster.hp_mult_g%>) <%(monster.hp_mult_g * monster.base_hp) | number:0%> HP
Limping
Low <%monster.limp_low | percentage%>
High <%monster.limp_high | percentage%>
High (Apex) <%monster.limp_high_apex | percentage%>
G <%monster.limp_g | percentage%>
G (Apex) <%monster.limp_g_apex | percentage%>
Capture
Low <%monster.cap_low | percentage%>
High <%monster.cap_high | percentage%>
High (Apex) <%monster.cap_high_apex | percentage%>
G <%monster.cap_g | percentage%>
G (Apex) <%monster.cap_g_apex | percentage%>
Enraged
Duration 80
Attack x1.3
Defense x0.9
Speed x1.3
Habitat
Map Start Areas Rest
Ancestral Steppe 2 3, 4, 8 9
Sunken Hollow 8 1, 4, 6 2
Primal Forest 2 5, 7 6
Heaven's Mount 2 1, 5, 6 7
Crown Sizes
Miniature <953.3
Large >1149.9
King >1208.8
Stagger Limits
Head 200
Torso 200
Left Legs 140
Right Legs 140
Tail 130
100
100
100

Damage Chart

Region Cut Impact Shot Fire Water Ice Thunder Dragon Dizzy
<%part.local_name%> <%part.pivot.res_cut%> <%part.pivot.res_impact%> <%part.pivot.res_shot%> <%part.pivot.res_fire%> <%part.pivot.res_water%> <%part.pivot.res_ice%> <%part.pivot.res_thunder%> <%part.pivot.res_dragon%> <%part.pivot.res_dizzy%>
Region Cut Impact Shot Fire Water Ice Thunder Dragon Dizzy
<%part.local_name%> <%part.pivot.res_cut%> <%part.pivot.res_impact%> <%part.pivot.res_shot%> <%part.pivot.res_fire%> <%part.pivot.res_water%> <%part.pivot.res_ice%> <%part.pivot.res_thunder%> <%part.pivot.res_dragon%> <%part.pivot.res_dizzy%>
Region Cut Impact Shot Fire Water Ice Thunder Dragon Dizzy
<%part.local_name%> <%part.pivot.res_cut%> <%part.pivot.res_impact%> <%part.pivot.res_shot%> <%part.pivot.res_fire%> <%part.pivot.res_water%> <%part.pivot.res_ice%> <%part.pivot.res_thunder%> <%part.pivot.res_dragon%> <%part.pivot.res_dizzy%>
Abnormal Status Initial Increase Max Duration Damage Reduction
<%status.local_name%> <%status.pivot.initial%> <%status.pivot.increase%> <%status.pivot.max%> <%status.pivot.duration%> <%status.pivot.damage%> <%status.pivot.reduction_amount%>/<%status.pivot.reduction_time%>sec
Item Normal Enraged Fatigued
Pitfall Trap 12 12 25
Flash Bomb 30 30 30
Shock Trap 8 8 15
Sonic Bomb 0 0 0
Canopy Trap 6 6 6

Item Drops

Low

<%item.pivot.monsteritemmethod.local_name%> <%item.pivot.quantity%> <%item.pivot.percentage | percentage%>

High

<%item.pivot.monsteritemmethod.local_name%> <%item.pivot.quantity%> <%item.pivot.percentage | percentage%>

G

<%item.pivot.monsteritemmethod.local_name%> <%item.pivot.quantity%> <%item.pivot.percentage | percentage%>

Guild Quests

Quest Appearances

Caravan

Caravan 7 Hot-air Buffoon

Event

Equipment

Weapons

Dual Blades Jungle Maracas RARE-4
Dual Blades Evergreen RARE-5
Dual Blades Evergreen+ RARE-8
Dual Blades Paradise Green RARE-9
Hunting Horn Jungle Bongo RARE-4
Hunting Horn Jungle Conga RARE-5
Hunting Horn Jungle Conga+ RARE-8
Hunting Horn Primal Conga RARE-8
Heavy Bowgun Fatal Stinker RARE-8
Bow Jungle Bow I RARE-4
Bow Jungle Bow II RARE-6
Bow Jungle Bow III RARE-8
Bow Jungle Bow IV RARE-9