Doomedge "Hrunting"

The essence of savage might in blade form. Ever hungry, it feeds with no sign of satiation.

Details

Great Sword
Rarity 10
Attack 1392
True Attack 290
Defense
Affinity <%weapon.affinity | affinity%> /<%weapon.affinity_virus | affinity%>
Slot <%weapon.slot | slot%>
Element (Awaken) <%element.local_name%> <%element.pivot.attack%>
Sharpness
Sharpness +1
Notes
Shelling <%weapon.weapongunlanceshells[0].local_name%> Lv<%weapon.weapongunlanceshells[0].pivot.level%>
Phial <%weapon.weaponswitchaxephials[0].local_name%>
Type <%weapon.weaponigtypes[0].local_name%> LV<%weapon.weaponigtypes[0].pivot.kinsect_level_min%> ~ LV<%weapon.weaponigtypes[0].pivot.kinsect_level_max%>
Arc Shot
Charge Lv 1 <%weapon.weaponbowconfigs.weaponbowcharge_1.local_name%> <%weapon.weaponbowconfigs.level_1%>
Charge Lv 2 <%weapon.weaponbowconfigs.weaponbowcharge_2.local_name%> <%weapon.weaponbowconfigs.level_2%>
Charge Lv 3 <%weapon.weaponbowconfigs.weaponbowcharge_3.local_name%> <%weapon.weaponbowconfigs.level_3%>
Charge Lv 4 <%weapon.weaponbowconfigs.weaponbowcharge_4.local_name%> <%weapon.weaponbowconfigs.level_4%>
<%item.pivot.capacity%>

Crafting Materials

Create: <%weapon.price_create | number%>z
Upgrade: <%weapon.price_upgrade | number%>z
At least 1 <%item.weapons_1[0].local_name%> <%item.weapons_2[0].local_name%> in inventory to unlock.

Upgrade Path

Upgrades To

    Cannot be further upgraded.