A grenade-like bomb that emits a loud, high-frequency sound. (Supply Item)
Rarity | 2 |
Carry | 10 |
Sell | <%item.sell | zenny%> |
Buy | <%item.buy | zenny%> |
<%item_jewel.price | zenny%>
<%item_jewel.slot | slot%>
<%skilltree.local_name%> | <%skilltree.pivot.points | point%> |
<%item.local_name%> | <%item.pivot.quantity%> |
No results.
<%monster.pivot.level%> | <%monster.pivot.quantity%> | <%monster.pivot.percentage | percentage%> |
No results.
No results.
<%item.maps[0].pivot.rank.local_name%> | Everwood Lv76-85 | <%item.maps[0].pivot.maparea.local_name%> | <%item.maps[0].pivot.mapgathertype.local_name%> | 1 | <%item.maps[0].pivot.percentage | percentage%> |
<%item.maps[1].pivot.rank.local_name%> | Everwood Lv76-85 | <%item.maps[1].pivot.maparea.local_name%> | <%item.maps[1].pivot.mapgathertype.local_name%> | 1 | <%item.maps[1].pivot.percentage | percentage%> |
<%item.maps[2].pivot.rank.local_name%> | Everwood Lv76-85 | <%item.maps[2].pivot.maparea.local_name%> | <%item.maps[2].pivot.mapgathertype.local_name%> | 1 | <%item.maps[2].pivot.percentage | percentage%> |
<%item.maps[3].pivot.rank.local_name%> | Everwood Lv86-115 | <%item.maps[3].pivot.maparea.local_name%> | <%item.maps[3].pivot.mapgathertype.local_name%> | 1 | <%item.maps[3].pivot.percentage | percentage%> |
<%item.maps[4].pivot.rank.local_name%> | Everwood Lv86-115 | <%item.maps[4].pivot.maparea.local_name%> | <%item.maps[4].pivot.mapgathertype.local_name%> | 1 | <%item.maps[4].pivot.percentage | percentage%> |
<%item.maps[5].pivot.rank.local_name%> | Everwood Lv86-115 | <%item.maps[5].pivot.maparea.local_name%> | <%item.maps[5].pivot.mapgathertype.local_name%> | 1 | <%item.maps[5].pivot.percentage | percentage%> |
<%item.maps[6].pivot.rank.local_name%> | Everwood Lv116-135 | <%item.maps[6].pivot.maparea.local_name%> | <%item.maps[6].pivot.mapgathertype.local_name%> | 1 | <%item.maps[6].pivot.percentage | percentage%> |
<%item.maps[7].pivot.rank.local_name%> | Everwood Lv116-135 | <%item.maps[7].pivot.maparea.local_name%> | <%item.maps[7].pivot.mapgathertype.local_name%> | 1 | <%item.maps[7].pivot.percentage | percentage%> |
<%item.maps[8].pivot.rank.local_name%> | Everwood Lv116-135 | <%item.maps[8].pivot.maparea.local_name%> | <%item.maps[8].pivot.mapgathertype.local_name%> | 1 | <%item.maps[8].pivot.percentage | percentage%> |
<%item.maps[9].pivot.rank.local_name%> | Everwood Lv136-140 | <%item.maps[9].pivot.maparea.local_name%> | <%item.maps[9].pivot.mapgathertype.local_name%> | 1 | <%item.maps[9].pivot.percentage | percentage%> |
<%item.maps[10].pivot.rank.local_name%> | Everwood Lv136-140 | <%item.maps[10].pivot.maparea.local_name%> | <%item.maps[10].pivot.mapgathertype.local_name%> | 1 | <%item.maps[10].pivot.percentage | percentage%> |
<%item.maps[11].pivot.rank.local_name%> | Everwood Lv136-140 | <%item.maps[11].pivot.maparea.local_name%> | <%item.maps[11].pivot.mapgathertype.local_name%> | 1 | <%item.maps[11].pivot.percentage | percentage%> |
<%item.maps[12].pivot.rank.local_name%> | Everwood G | <%item.maps[12].pivot.maparea.local_name%> | <%item.maps[12].pivot.mapgathertype.local_name%> | 1 | <%item.maps[12].pivot.percentage | percentage%> |
<%item.maps[13].pivot.rank.local_name%> | Everwood G | <%item.maps[13].pivot.maparea.local_name%> | <%item.maps[13].pivot.mapgathertype.local_name%> | 1 | <%item.maps[13].pivot.percentage | percentage%> |
<%item.maps[14].pivot.rank.local_name%> | Everwood G | <%item.maps[14].pivot.maparea.local_name%> | <%item.maps[14].pivot.mapgathertype.local_name%> | 1 | <%item.maps[14].pivot.percentage | percentage%> |
<%item.item_c.local_name%> | = | <%item.item_a.local_name%> | + | <%item.item_b.local_name%> | <%(item.percentage-0 + (add-0) > 100 ? 100 : item.percentage-0 + (add-0)) | percentage%> | <%item.quantity_min%>~<%item.quantity_max%> |
No results.
No results.
<%wyporiumtrade.item_output.local_name%> (<%wyporiumtrade.quest.local_name%>) | <%wyporiumtrade.item_input.local_name%> |
<%item.item_c.local_name%> | = | <%item.item_a.local_name%> | + | <%item.item_b.local_name%> | <%(item.percentage-0 + (add-0) > 100 ? 100 : item.percentage-0 + (add-0)) | percentage%> | <%item.quantity_min%>~<%item.quantity_max%> |