Red Khezu

A ghastly Khezu variant with a crimson hue and a much more aggressive temperament. Their electrical organs are further developed as well, giving them a wider variety of attacks to disable and ensnare prey.

HP
Base HP <%monster.base_hp | number:0%> HP
Low (×<%monster.hp_mult_low%>) <%(monster.hp_mult_low * monster.base_hp) | number:0%> HP
High (×<%monster.hp_mult_high%>) <%(monster.hp_mult_high * monster.base_hp) | number:0%> HP
G (×<%monster.hp_mult_g%>) <%(monster.hp_mult_g * monster.base_hp) | number:0%> HP
Limping
Low <%monster.limp_low | percentage%>
High <%monster.limp_high | percentage%>
High (Apex) <%monster.limp_high_apex | percentage%>
G <%monster.limp_g | percentage%>
G (Apex) <%monster.limp_g_apex | percentage%>
Capture
Low <%monster.cap_low | percentage%>
High <%monster.cap_high | percentage%>
High (Apex) <%monster.cap_high_apex | percentage%>
G <%monster.cap_g | percentage%>
G (Apex) <%monster.cap_g_apex | percentage%>
Enraged
Duration 60
Attack x1.4
Defense x0.9
Speed x1.3
Habitat
Map Start Areas Rest
Sunken Hollow 8 2, 7, 9 3
Primal Forest 6 3, 4, 5, 9 6
Crown Sizes
Miniature <784.7
Large >950.4
King >994.0
Stagger Limits
Head 260
Left Wing 120
Right Wing 120
Left Leg 130
Right Leg 130
Neck 100
Head 200
Tail 90

Damage Chart

Region Cut Impact Shot Fire Water Ice Thunder Dragon Dizzy
<%part.local_name%> <%part.pivot.res_cut%> <%part.pivot.res_impact%> <%part.pivot.res_shot%> <%part.pivot.res_fire%> <%part.pivot.res_water%> <%part.pivot.res_ice%> <%part.pivot.res_thunder%> <%part.pivot.res_dragon%> <%part.pivot.res_dizzy%>
Region Cut Impact Shot Fire Water Ice Thunder Dragon Dizzy
<%part.local_name%> <%part.pivot.res_cut%> <%part.pivot.res_impact%> <%part.pivot.res_shot%> <%part.pivot.res_fire%> <%part.pivot.res_water%> <%part.pivot.res_ice%> <%part.pivot.res_thunder%> <%part.pivot.res_dragon%> <%part.pivot.res_dizzy%>
Region Cut Impact Shot Fire Water Ice Thunder Dragon Dizzy
<%part.local_name%> <%part.pivot.res_cut%> <%part.pivot.res_impact%> <%part.pivot.res_shot%> <%part.pivot.res_fire%> <%part.pivot.res_water%> <%part.pivot.res_ice%> <%part.pivot.res_thunder%> <%part.pivot.res_dragon%> <%part.pivot.res_dizzy%>
Abnormal Status Initial Increase Max Duration Damage Reduction
<%status.local_name%> <%status.pivot.initial%> <%status.pivot.increase%> <%status.pivot.max%> <%status.pivot.duration%> <%status.pivot.damage%> <%status.pivot.reduction_amount%>/<%status.pivot.reduction_time%>sec
Item Normal Enraged Fatigued
Pitfall Trap 16 12 20
Flash Bomb 0 0 0
Shock Trap 10 8 15
Sonic Bomb 0 0 0
Canopy Trap 5 5 5

Item Drops

Low

<%item.pivot.monsteritemmethod.local_name%> <%item.pivot.quantity%> <%item.pivot.percentage | percentage%>

High

<%item.pivot.monsteritemmethod.local_name%> <%item.pivot.quantity%> <%item.pivot.percentage | percentage%>

G

<%item.pivot.monsteritemmethod.local_name%> <%item.pivot.quantity%> <%item.pivot.percentage | percentage%>

Guild Quests

Quest Appearances

Caravan

Caravan 8 Snowbound Showdown

Event

Equipment

Weapons

Great Sword Blood Sword RARE-8
Great Sword Blood Shock RARE-9
Hammer Bleeding Bopper RARE-5
Hammer Bleeding Basher RARE-6
Hammer Bleeding Basher+ RARE-8
Hammer Bleeding Bludgeon RARE-9
Hunting Horn Blood Horn RARE-5
Hunting Horn Blood Flute RARE-6
Hunting Horn Blood Flute+ RARE-8
Hunting Horn Brute Flute RARE-9
Gunlance Bloodied Dynamo RARE-6
Gunlance Blood Bolt RARE-8
Gunlance Blood Thunder RARE-9
Light Bowgun Blood Syringe RARE-8
Light Bowgun Blood Injection RARE-9
Bow Bloodcurdler RARE-5
Bow Bloodcurdler+ RARE-8
Bow Splattika RARE-9