#N/A
Base HP | <%monster.base_hp | number:0%> HP |
Low (×<%monster.hp_mult_low%>) | <%(monster.hp_mult_low * monster.base_hp) | number:0%> HP |
High (×<%monster.hp_mult_high%>) | <%(monster.hp_mult_high * monster.base_hp) | number:0%> HP |
G (×<%monster.hp_mult_g%>) | <%(monster.hp_mult_g * monster.base_hp) | number:0%> HP |
Low | <%monster.limp_low | percentage%> |
High | <%monster.limp_high | percentage%> |
High (Apex) | <%monster.limp_high_apex | percentage%> |
G | <%monster.limp_g | percentage%> |
G (Apex) | <%monster.limp_g_apex | percentage%> |
Low | <%monster.cap_low | percentage%> |
High | <%monster.cap_high | percentage%> |
High (Apex) | <%monster.cap_high_apex | percentage%> |
G | <%monster.cap_g | percentage%> |
G (Apex) | <%monster.cap_g_apex | percentage%> |
Duration | 60 |
Attack | x1.4 |
Defense | x1.1 |
Speed | x1.1 |
Map | Start | Areas | Rest |
---|---|---|---|
Ancestral Steppe | 3 | 4, 6, 8 | 5 |
Sunken Hollow | 2 | 1, 3, 8 | 9 |
Primal Forest | 4 | 1, 3, 5 | 9 |
Frozen Seaway | 6 | 1, 3, 5, 7, 9 | 4 |
Volcanic Hollow | 8 | 1, 2, 3 | 9 |
Heaven's Mount | 5 | 1, 3, 6 | 7 |
Miniature | <1842.1 |
Large | >2456.2 |
King | >2619.9 |
Head | 450 | |
Chest | 360 | |
Torso | 200 | |
Front Legs | 150 | |
Left Rear Leg | 300 | |
Right Rear Leg | 300 | |
Tail | 180 | |
100 |
Region | Cut | Impact | Shot | Fire | Water | Ice | Thunder | Dragon | Dizzy |
---|---|---|---|---|---|---|---|---|---|
<%part.local_name%> | <%part.pivot.res_cut%> | <%part.pivot.res_impact%> | <%part.pivot.res_shot%> | <%part.pivot.res_fire%> | <%part.pivot.res_water%> | <%part.pivot.res_ice%> | <%part.pivot.res_thunder%> | <%part.pivot.res_dragon%> | <%part.pivot.res_dizzy%> |
Region | Cut | Impact | Shot | Fire | Water | Ice | Thunder | Dragon | Dizzy |
---|---|---|---|---|---|---|---|---|---|
<%part.local_name%> | <%part.pivot.res_cut%> | <%part.pivot.res_impact%> | <%part.pivot.res_shot%> | <%part.pivot.res_fire%> | <%part.pivot.res_water%> | <%part.pivot.res_ice%> | <%part.pivot.res_thunder%> | <%part.pivot.res_dragon%> | <%part.pivot.res_dizzy%> |
Region | Cut | Impact | Shot | Fire | Water | Ice | Thunder | Dragon | Dizzy |
---|---|---|---|---|---|---|---|---|---|
<%part.local_name%> | <%part.pivot.res_cut%> | <%part.pivot.res_impact%> | <%part.pivot.res_shot%> | <%part.pivot.res_fire%> | <%part.pivot.res_water%> | <%part.pivot.res_ice%> | <%part.pivot.res_thunder%> | <%part.pivot.res_dragon%> | <%part.pivot.res_dizzy%> |
Abnormal Status | Initial | Increase | Max | Duration | Damage | Reduction |
---|---|---|---|---|---|---|
<%status.local_name%> | <%status.pivot.initial%> | <%status.pivot.increase%> | <%status.pivot.max%> | <%status.pivot.duration%> | <%status.pivot.damage%> | <%status.pivot.reduction_amount%>/<%status.pivot.reduction_time%>sec |
Item | Normal | Enraged | Fatigued |
---|---|---|---|
Pitfall Trap | 10 | 10 | 20 |
Flash Bomb | 15 | 15 | 30 |
Shock Trap | 5 | 5 | 15 |
Sonic Bomb | 0 | 0 | 0 |
Canopy Trap | 0 | 0 | 0 |
<%item.pivot.monsteritemmethod.local_name%> | <%item.pivot.quantity%> | <%item.pivot.percentage | percentage%> |
Great Sword | Consummate Blade | RARE-7 |
Great Sword | Doomedge "Hrunting" | RARE-10 |
Long Sword | Consummate Katana | RARE-7 |
Long Sword | Doomblade "Slave" | RARE-10 |
Dual Blades | Consummate Pair | RARE-7 |
Dual Blades | Doomfang "Envoys" | RARE-10 |
Hammer | Consummate Hammer | RARE-7 |
Hammer | Doomhammer "Blood" | RARE-10 |
Gunlance | Consummate Gunlance | RARE-7 |
Gunlance | Doomlance "Greed" | RARE-10 |
Switch Axe | Saligia Vileaxe | RARE-7 |
Switch Axe | Doomaxe "Downpour" | RARE-10 |
Light Bowgun | Diregun "Dementia" | RARE-7 |
Light Bowgun | Doomgun "Dementia" | RARE-10 |