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Rareza | 8 |
Llevar | 99 |
Vender | <%item.sell | zenny%> |
Comprar | <%item.buy | zenny%> |
<%item_jewel.price | zenny%>
<%item_jewel.slot | slot%>
<%skilltree.local_name%> | <%skilltree.pivot.points | point%> |
<%item.local_name%> | <%item.pivot.quantity%> |
Sin resultados.
<%item.monsters[0].pivot.rank.local_name%> | Gobul | <%item.monsters[0].pivot.monsteritemmethod.local_name%> | 1 | <%item.monsters[0].pivot.percentage | percentage%> |
<%item.monsters[1].pivot.rank.local_name%> | Gobul | <%item.monsters[1].pivot.monsteritemmethod.local_name%> | 1 | <%item.monsters[1].pivot.percentage | percentage%> |
<%item.monsters[2].pivot.rank.local_name%> | Gobul | <%item.monsters[2].pivot.monsteritemmethod.local_name%> | 1 | <%item.monsters[2].pivot.percentage | percentage%> |
<%monster.pivot.level%> | <%monster.pivot.quantity%> | <%monster.pivot.percentage | percentage%> |
Sin resultados.
Sin resultados.
<%item.item_c.local_name%> | = | <%item.item_a.local_name%> | + | <%item.item_b.local_name%> | <%(item.percentage-0 + (add-0) > 100 ? 100 : item.percentage-0 + (add-0)) | percentage%> | <%item.quantity_min%>~<%item.quantity_max%> |
<%fleet.local_name%> | <%fleet.pivot.type%> | <%fleet.pivot.quantity%> | <%fleet.pivot.percentage | percentage%> |
<%villagerequest.local_name%> | <%villagerequest.pivot.quantity%> |
Sin resultados.
Espadas dobles | Espada Plegiaturdio | <%item.weapons[0].pivot.weaponcrafttype.local_name%> | 8 |
Espadas dobles | Epantap. Chum-Chum | <%item.weapons[1].pivot.weaponcrafttype.local_name%> | 1 |
Lanza | Gobulaluku Bosca | <%item.weapons[2].pivot.weaponcrafttype.local_name%> | 3 |
Ballesta ligera | Ganador Gobul | <%item.weapons[3].pivot.weaponcrafttype.local_name%> | 3 |
<%weapon.weapontype.local_name%> | <%weapon.pivot.capacity%> | Revestimiento Munición |
Sin resultados.
Cabeza | Casco de Gobul X | 4 |
Cintura | Muslera de Gobul X | 3 |
Cabeza | Gorro de Gobul X | 4 |
Cintura | Cota de Gobul X | 3 |
<%item.item_c.local_name%> | = | <%item.item_a.local_name%> | + | <%item.item_b.local_name%> | <%(item.percentage-0 + (add-0) > 100 ? 100 : item.percentage-0 + (add-0)) | percentage%> | <%item.quantity_min%>~<%item.quantity_max%> |