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Una parte muy duradera del cráneo de un Barroth, aunque ciertamente difícil de quitar.
Rareza | 4 |
Llevar | 99 |
Vender | <%item.sell | zenny%> |
Comprar | <%item.buy | zenny%> |
<%item_jewel.price | zenny%>
<%item_jewel.slot | slot%>
<%skilltree.local_name%> | <%skilltree.pivot.points | point%> |
<%item.local_name%> | <%item.pivot.quantity%> |
Sin resultados.
<%monster.pivot.level%> | <%monster.pivot.quantity%> | <%monster.pivot.percentage | percentage%> |
Sin resultados.
Sin resultados.
<%item.item_c.local_name%> | = | <%item.item_a.local_name%> | + | <%item.item_b.local_name%> | <%(item.percentage-0 + (add-0) > 100 ? 100 : item.percentage-0 + (add-0)) | percentage%> | <%item.quantity_min%>~<%item.quantity_max%> |
Sin resultados.
Martillo | Martillo coraza | <%item.weapons[0].pivot.weaponcrafttype.local_name%> | 1 |
Martillo | Martillo de Barroth | <%item.weapons[1].pivot.weaponcrafttype.local_name%> | 2 |
Cornamusa | Kazú de hielo | <%item.weapons[2].pivot.weaponcrafttype.local_name%> | 1 |
Cornamusa | Gruñidor de escarcha | <%item.weapons[3].pivot.weaponcrafttype.local_name%> | 1 |
Cornamusa | General de escarcha | <%item.weapons[4].pivot.weaponcrafttype.local_name%> | 2 |
Hacha espada | Hacha de asalto | <%item.weapons[5].pivot.weaponcrafttype.local_name%> | 1 |
Hacha espada | Blitzkrieg | <%item.weapons[6].pivot.weaponcrafttype.local_name%> | 1 |
Ballesta ligera | Barrozuca | <%item.weapons[7].pivot.weaponcrafttype.local_name%> | 1 |
Hacha espada | Hacha de asalto | <%item.weapons[8].pivot.weaponcrafttype.local_name%> | 2 |
<%weapon.weapontype.local_name%> | <%weapon.pivot.capacity%> | Revestimiento Munición |
Sin resultados.
Cabeza | Casco de Barroth | 1 |
Pecho | Malla de Barroth | 1 |
Cabeza | Gorro de Barroth | 1 |
Pecho | Chaleco de Barroth | 1 |
<%wyporiumtrade.item_output.local_name%> (<%wyporiumtrade.quest.local_name%>) | <%wyporiumtrade.item_input.local_name%> |
<%item.item_c.local_name%> | = | <%item.item_a.local_name%> | + | <%item.item_b.local_name%> | <%(item.percentage-0 + (add-0) > 100 ? 100 : item.percentage-0 + (add-0)) | percentage%> | <%item.quantity_min%>~<%item.quantity_max%> |