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Panzer eines Barroth – meist schlammbedeckt, aber immer stark.
Seltenheit | 4 |
Tragen | 99 |
Verkaufen | <%item.sell | zenny%> |
Kaufen | <%item.buy | zenny%> |
<%item_jewel.price | zenny%>
<%item_jewel.slot | slot%>
<%skilltree.local_name%> | <%skilltree.pivot.points | point%> |
<%item.local_name%> | <%item.pivot.quantity%> |
Keine Ergebnisse.
<%monster.pivot.level%> | <%monster.pivot.quantity%> | <%monster.pivot.percentage | percentage%> |
Keine Ergebnisse.
Keine Ergebnisse.
<%item.item_c.local_name%> | = | <%item.item_a.local_name%> | + | <%item.item_b.local_name%> | <%(item.percentage-0 + (add-0) > 100 ? 100 : item.percentage-0 + (add-0)) | percentage%> | <%item.quantity_min%>~<%item.quantity_max%> |
Keine Ergebnisse.
Hammer | Rückenpanzerhammer | <%item.weapons[0].pivot.weaponcrafttype.local_name%> | 4 |
Hammer | Rückenpanzerhammer+ | <%item.weapons[1].pivot.weaponcrafttype.local_name%> | 3 |
Hammer | Barroth-Hammer | <%item.weapons[2].pivot.weaponcrafttype.local_name%> | 3 |
Jagdhorn | Eis-Kazoo | <%item.weapons[3].pivot.weaponcrafttype.local_name%> | 5 |
Jagdhorn | Gletscher-Kazoo | <%item.weapons[4].pivot.weaponcrafttype.local_name%> | 2 |
Morph-Axt | Überfallaxt | <%item.weapons[5].pivot.weaponcrafttype.local_name%> | 3 |
Morph-Axt | Blitzkrieg | <%item.weapons[6].pivot.weaponcrafttype.local_name%> | 5 |
Leicht.Bogngwhr | Barro-Lauf+ | <%item.weapons[7].pivot.weaponcrafttype.local_name%> | 4 |
Morph-Axt | Überfallaxt | <%item.weapons[8].pivot.weaponcrafttype.local_name%> | 5 |
<%weapon.weapontype.local_name%> | <%weapon.pivot.capacity%> | Phiole Munition |
Keine Ergebnisse.
Kopf | Barroth-Helm | 1 |
Brust | Barroth-Panzer | 2 |
Arme | Barroth-Armschienen | 2 |
Hüfte | Barroth-Beinzeug | 2 |
Beine | Barroth-Beinschienen | 2 |
Kopf | Barroth-Kappe | 1 |
Brust | Barroth-Weste | 2 |
Arme | Barroth-Armschutz | 2 |
Hüfte | Barroth-Waffenrock | 2 |
Beine | Barroth-Gamaschen | 2 |
<%wyporiumtrade.item_output.local_name%> (<%wyporiumtrade.quest.local_name%>) | <%wyporiumtrade.item_input.local_name%> |
<%item.item_c.local_name%> | = | <%item.item_a.local_name%> | + | <%item.item_b.local_name%> | <%(item.percentage-0 + (add-0) > 100 ? 100 : item.percentage-0 + (add-0)) | percentage%> | <%item.quantity_min%>~<%item.quantity_max%> |