Medicine made from compounded Lifecrystals. Heals those within range with a single touch.
Rarity | 4 |
Carry | 3 |
Sell | <%item.sell | zenny%> |
Buy | <%item.buy | zenny%> |
<%item_jewel.price | zenny%>
<%item_jewel.slot | slot%>
<%skilltree.local_name%> | <%skilltree.pivot.points | point%> |
<%item.local_name%> | <%item.pivot.quantity%> |
No results.
<%monster.pivot.level%> | <%monster.pivot.quantity%> | <%monster.pivot.percentage | percentage%> |
No results.
Event 9 | Metroid: Special Mission | 1 | <%item.quests[0].pivot.percentage | percentage%> |
Event 9 | Metroid: Looming Shadows | 2 | <%item.quests[1].pivot.percentage | percentage%> |
Event 9 | Twilight of the Gods | 2 | <%item.quests[2].pivot.percentage | percentage%> |
No results.
<%item.maps[0].pivot.rank.local_name%> | Slayground | <%item.maps[0].pivot.maparea.local_name%> | <%item.maps[0].pivot.mapgathertype.local_name%> | 1 | <%item.maps[0].pivot.percentage | percentage%> |
<%item.maps[1].pivot.rank.local_name%> | Slayground | <%item.maps[1].pivot.maparea.local_name%> | <%item.maps[1].pivot.mapgathertype.local_name%> | 1 | <%item.maps[1].pivot.percentage | percentage%> |
<%item.maps[2].pivot.rank.local_name%> | Slayground | <%item.maps[2].pivot.maparea.local_name%> | <%item.maps[2].pivot.mapgathertype.local_name%> | 1 | <%item.maps[2].pivot.percentage | percentage%> |
<%item.item_c.local_name%> | = | <%item.item_a.local_name%> | + | <%item.item_b.local_name%> | <%(item.percentage-0 + (add-0) > 100 ? 100 : item.percentage-0 + (add-0)) | percentage%> | <%item.quantity_min%>~<%item.quantity_max%> |
No results.
Chest | Khezu Mail S | 3 |
Waist | Khezu Tassets S | 3 |
Legs | Khezu Greaves S | 3 |
Chest | Khezu Vest S | 3 |
Waist | Khezu Coat S | 3 |
Legs | Khezu Leggings S | 3 |
Chest | Khezu Mail U | 3 |
Arms | Khezu Vambraces U | 3 |
Waist | Khezu Tassets U | 3 |
Chest | Khezu Vest U | 3 |
Arms | Khezu Guards U | 3 |
Waist | Khezu Coat U | 3 |
<%wyporiumtrade.item_output.local_name%> (<%wyporiumtrade.quest.local_name%>) | <%wyporiumtrade.item_input.local_name%> |
<%item.item_c.local_name%> | = | <%item.item_a.local_name%> | + | <%item.item_b.local_name%> | <%(item.percentage-0 + (add-0) > 100 ? 100 : item.percentage-0 + (add-0)) | percentage%> | <%item.quantity_min%>~<%item.quantity_max%> |