Altaroth

Insects that widely inhabit many areas. They absorb fruit, mushrooms, and honey, and then carry those things back to the nest. Materials can thus be collected from their swollen abdomens, whose color is related to what is being carried.

HP
Base HP <%monster.base_hp | number:0%> HP
Low (×<%monster.hp_mult_low%>) <%(monster.hp_mult_low * monster.base_hp) | number:0%> HP
High (×<%monster.hp_mult_high%>) <%(monster.hp_mult_high * monster.base_hp) | number:0%> HP
G (×<%monster.hp_mult_g%>) <%(monster.hp_mult_g * monster.base_hp) | number:0%> HP
Limping
Low <%monster.limp_low | percentage%>
High <%monster.limp_high | percentage%>
High (Apex) <%monster.limp_high_apex | percentage%>
G <%monster.limp_g | percentage%>
G (Apex) <%monster.limp_g_apex | percentage%>
Capture
Low <%monster.cap_low | percentage%>
High <%monster.cap_high | percentage%>
High (Apex) <%monster.cap_high_apex | percentage%>
G <%monster.cap_g | percentage%>
G (Apex) <%monster.cap_g_apex | percentage%>
Enraged
Duration 0
Attack x0.0
Defense x0.0
Speed x0.0
Habitat
Map Start Areas Rest
Crown Sizes
Miniature <0.0
Large >0.0
King >0.0
Stagger Limits
100
100
100
100
100
100
100
100

Damage Chart

Region Cut Impact Shot Fire Water Ice Thunder Dragon Dizzy
<%part.local_name%> <%part.pivot.res_cut%> <%part.pivot.res_impact%> <%part.pivot.res_shot%> <%part.pivot.res_fire%> <%part.pivot.res_water%> <%part.pivot.res_ice%> <%part.pivot.res_thunder%> <%part.pivot.res_dragon%> <%part.pivot.res_dizzy%>
Region Cut Impact Shot Fire Water Ice Thunder Dragon Dizzy
<%part.local_name%> <%part.pivot.res_cut%> <%part.pivot.res_impact%> <%part.pivot.res_shot%> <%part.pivot.res_fire%> <%part.pivot.res_water%> <%part.pivot.res_ice%> <%part.pivot.res_thunder%> <%part.pivot.res_dragon%> <%part.pivot.res_dizzy%>
Region Cut Impact Shot Fire Water Ice Thunder Dragon Dizzy
<%part.local_name%> <%part.pivot.res_cut%> <%part.pivot.res_impact%> <%part.pivot.res_shot%> <%part.pivot.res_fire%> <%part.pivot.res_water%> <%part.pivot.res_ice%> <%part.pivot.res_thunder%> <%part.pivot.res_dragon%> <%part.pivot.res_dizzy%>
Abnormal Status Initial Increase Max Duration Damage Reduction
<%status.local_name%> <%status.pivot.initial%> <%status.pivot.increase%> <%status.pivot.max%> <%status.pivot.duration%> <%status.pivot.damage%> <%status.pivot.reduction_amount%>/<%status.pivot.reduction_time%>sec

Item Drops

Low

<%item.pivot.monsteritemmethod.local_name%> <%item.pivot.quantity%> <%item.pivot.percentage | percentage%>

High

<%item.pivot.monsteritemmethod.local_name%> <%item.pivot.quantity%> <%item.pivot.percentage | percentage%>

G

<%item.pivot.monsteritemmethod.local_name%> <%item.pivot.quantity%> <%item.pivot.percentage | percentage%>

Guild Quests

Quest Appearances

Caravan

Guild

Event

Equipment

Weapons