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Torso Up
Torso Up +10 Double skill points on torso including all decoration jewels gemmed in.
Poison
Negate Poison +10 Prevents poison.
Double Poison -10 Doubles the damage received from poison.
Paralysis
Negate Paralysis +10 Prevents paralysis.
Double Paralysis -10 Doubles the duration of paralysis.
Sleep
Negate Sleep +10 Prevents sleep.
Double Sleep -10 Doubles the duration of sleep.
Stun
Negate Stun +15 Prevents stun.
Halve Stun +10 Reduces the likelihood of being stunned by 50%.
Double Stun -10 Makes it harder to recover from being stunned.
Mud/Snow
Negate Mud/Snow +10 Prevents Snowman and Muddy conditions.
Antiseptic
Antiseptic +10 Allows you to use any item while under stench effect.
Def Lock
Iron Skin +10 Prevents "Defense Down" status
Dungmaster
Dung Bomb Expert +10 Increases Dung Bomb efficiency, and raises their Combo success rate to 100%.
Biology
Bio Master +10 Antiseptic + Dung Bomb Expert.
Attack
Attack Up (L) +20 Attack + 24 to 108 (depending on weapon type).
Attack Up (M) +15 Attack +18 to 81 (depending on weapon type).
Attack Up (S) +10 Attack +12 to 54 (depending on weapon type).
Attack Down (S) -10 Slightly decreases Attack.
Attack Down (M) -15 Decreases Attack.
Attack Down (L) -20 Greatly decreases Attack.
Defense
Defense Up (L) +20 Increases defense by 7% and a further 25.
Defense Up (M) +15 Increases defense by 3% and a further 20.
Defense Up (S) +10 Increases defense by 15.
Defense Down (S) -10 Decreases defense by 10; cannot decrease defense lower than 1.
Defense Down (M) -15 Decreases defense by 5% and a minimum 10; cannot decrease defense lower than 1.
Defense Down (L) -20 Decreases defense by 10% and a minimum 10; cannot decrease defense lower than 1.
Health
Health +50 +15 Increases maximum Health by 50.
Health +20 +10 Increases maximum Health by 20.
Health -10 -10 Decreases maximum Health by 10.
Health -30 -15 Decreases maximum Health by 30.
Rec Speed
Recovery Spd +2 +15 4x recovery speed from temporary damage
Recovery Spd +1 +10 2x recovery speed from temporary damage.
Recovery Spd -1 -10 1/2x recovery speed from temporary damage.
Recovery Spd -2 -15 1/4x recovery speed from temporary damage.
Protection
Divine Blessing +10 25% chance to take 30% less damage (equivalent to 7.5% damage reduction).
Demonic Blessing -10 25% chance to take 30% more damage (equivalent to 7.5% damage increase).
Sheathing
Quick Sheath +10 Increases weapon sheathe speed
FastCharge
Focus +10 L.Sword, D.Blade, and S.Axe gauges charge 20% faster while G.Sword, Bow, and Hammer charging time decreased by 20%.
Distraction -10 L.Sword, D.Blade, and S.Axe gauges charge 20% slower while G.Sword, Bow, and Hammer charging time increased by 20%.
Expert
Critical Eye +3 +20 Increases Affinity by 30%.(effective damage +7.5%).
Critical Eye +2 +15 Increases Affinity by 20%.(effective damage +5%).
Critical Eye +1 +10 Increases Affinity by 10%.(effective damage +2.5%).
Critical Eye -1 -10 Decreases Affinity by 5%.(effective damage -1.25%).
Critical Eye -2 -15 Decreases Affinity by 10%.(effective damage -2.5%).
Critical Eye -3 -20 Decreases Affinity by 15%.(effective damage -3.75%).
Tenderizer
Weakness Exploit +10 When attacking a monster part with defense higher than 45, damage is increased by 5%.
Destroyer
Partbreaker +10 Attacks decrease monster part durability 30% faster.
KO
Knockout King +10 Increases KO damage by 10%
Stam Drain
Stamina Thief +10 Increases stamina damage for stamina attacks
Constitutn
Constitution +2 +15 Stamina consumption when evading, blocking, and using Switch Axe slash combo is decreased by 50%.
Constitution +1 +10 Stamina consumption when evading, blocking, and using Switch Axe slash combo is decreased by 25%.
Constitution -1 -10 Stamina consumption when evading, blocking, and using Switch Axe slash combo is increased by 20%.
Constitution -2 -15 Stamina consumption when evading, blocking, and using Switch Axe slash combo is decreased by 35%.
Hearing
HG Earplugs +15 Unaffected by all monster roars.
Earplugs +10 Unaffected by all monster roars besides Elder Dragons, Duramboros, Gigginox, Deviljho, Brachydios and Diablos species.
Wind Res
Windproof (Hi) +15 Negates all wind pressure
Windproof (Lo) +10 Negates a certain amount of Wind Pressure.
Tremor Res
Tremor Res +10 Prevents staggering from tremors created by large monsters.
Heat Res
Heat Cancel +10 Negates all heat as well as damange from lava
Heat Surge -10 Greatly increases damage incurred from heat
Cold Res
Cold Cancel +10 Negates all cold.
Cold Surge -10 Greatly increase stamina depletion from the cold
Stamina
Marathon Runner +10 Slows down Stamina depletion for actions other than evasion and blocking to 1/2 normal speed.
Short Sprinter -10 Speeds up Stamina depletion for actions other than evasion and blocking to 1.2x normal speed.
Stam Recov
Stam Recov Up +10 Doubles recovery speed of stamina
Stam Recov Down -10 Slows down recovery speed of stamina
Evasion
Evasion +2 +15 Increases invulnerability during evasive moves from 0.2 seconds to 0.4 seconds.
Evasion +1 +10 Increases invulnerability during evasive moves from 0.2 seconds to 0.33 seconds.
Evasion Down -10 Decreases invulnerability during evasive moves from 0.2 seconds to 0.1 seconds.
Evade Dist
Evade Extender +10 Increases evasion distance by 50%. (1.5x normal distance)
Dive Dist
Dive Enhancer +10 Distance traveled when performing running dive away from large monsters is extended and can be performed toward them.
Sense
Sneak +10 Monsters are less likely to target you in a group.
Taunt -10 Monsters are more likely to target you in a group.
Guard
Guard +2 +15 Decrease stamina consumed by blocking by 20, negate guard damage, and knockback by most attacks.
Guard +1 +10 Decrease stamina consumed by blocking by 10, negate guard damage, and knockback by most attacks.
Guard -1 -10 Increase stamina consumed by blocking by 10, increase guard damage, and knockback by most attacks.
Guard Up
Guard Boost +10 Causes previously unblockable attacks to become blockable.
Auto-Guard
Auto-Guard +10 Enables ability to automatically block attacks (when blocking is possible).
Status
Status Atk +2 +15 Abnormal status attacks potency multiplied by 1.25
Status Atk +1 +10 Abnormal status attacks potency multiplied by 1.125
Status Atk Down -10 Decreases the potency of Abnormal Status attacks by 12.5%. (87.5% normal, but decimal points are dropped) Also increases required tranqs for capture from 2 to 3.
Fire Atk
Fire Atk +2 +15 Fire attacks multiplied by 1.2
Fire Atk +1 +10 Fire attacks multiplied by 1.1
Fire Atk Down -10 Fire attacks multiplied by 0.75
Water Atk
Water Atk +2 +15 Water attacks multiplied by 1.2
Water Atk +1 +10 Water attacks multiplied by 1.1
Water Atk Down -10 Water attacks multiplied by 0.75
ThunderAtk
Thunder Atk +2 +15 Thunder attacks multiplied by 1.2
Thunder Atk +1 +10 Thunder attacks multiplied by 1.1
Thunder Atk Down -10 Thunder attacks multiplied by 0.75
Ice Atk
Ice Atk +2 +15 Ice attacks multiplied by 1.2
Ice Atk +1 +10 Ice attacks multiplied by 1.1
Ice Atk Down -10 Ice attacks multiplied by 0.75
Dragon Atk
Dragon Atk +2 +15 Dragon attacks muliplied by 1.2
Dragon Atk +1 +10 Dragon attacks multiplied by 1.1
Dragon Atk Down -10 Dragon attacks multiplied by 0.75
Elemental
Element Atk Up +10 Increases the power of Elemental attacks by 20%. (1.2x normal damage)
Element Atk Down -10 Decreases the power of Elemental attacks by 20%. (0.8x normal damage)
Fire Res
Fire Res +20 +15 Fire resistance +20; negates Fire Blight
Fire Res +15 +10 Fire resistance +15; negates Fire Blight(S)
Fire Res -20 -10 Fire resistance -20; turns Fire Blight from (S) to (L)
Water Res
Water Res +20 +15 Water resistance +20; negates Water Blight
Water Res +15 +10 Water resistance +15; negates Water Blight(S)
Water Res -20 -10 Water resistance -20; turns Water Blight from (S) to (L)
ThunderRes
Thunder Res +20 +15 Thunder resistance +20; negates Thunder Blight
Thunder Res +15 +10 Thunder resistance +15; negates Thunder Blight(S)
Thunder Res -20 -10 Thunder resistance -20; turns Thunder Blight from (S) to (L)
Ice Res
Ice Res +20 +15 Ice resistance +20; negates Ice Blight
Ice Res +15 +10 Ice resistance +15; negates Ice Blight(S)
Ice Res -20 -10 Ice resistance -20; turns Ice Blight from (S) to (L)
Dragon Res
Dragon Res +20 +15 Dragon resistance +20; negates Dragon Blight
Dragon Res +15 +10 Dragon resistance +15; negates Dragon Blight(S)
Dragon Res -20 -10 Dragon resistance -20; turns Dragon Blight from (S) to (L)
Sharpness
Razor Sharp +10 Halves the rate at which your weapon loses Sharpness
Blunt Edge -10 Doubles the rate at which your weapon loses Sharpness.
Handicraft
Sharpness +1 +10 Increases your weapon's Sharpness by one level.
Fencing
Mind's Eye +10 Prevents your attacks from being deflected. Also known as ESP.
Sharpener
Speed Sharpening +10 Weapons are sharpened much faster
Slow Sharpening -10 Weapons take longer to sharpen
Crit Draw
Critical Draw +10 Guarantees all draw attacks will be critical.
PunishDraw
Punishing Draw +10 Grants the ability to stun (KO) and exhaust monsters with draw attacks.
Reload Spd
Reload Speed +3 +20 Bowgun reloading speed increases 3 levels
Reload Speed +2 +15 Bowgun reloading speed increases 2 levels
Reload Speed +1 +10 Bowgun reloading speed increases 1 level
Reload Speed -1 -10 Bowgun reloading speed decreases 1 level
Reload Speed -2 -15 Bowgun reloading speed decreases 2 levels
Reload Speed -3 -20 Bowgun reloading speed decreases 3 levels
Loading
Load Up +10 Increases the loadable amount of all usable ammo by one.
Rapid Fire
Bonus Shot +10 Allows one extra shot to be fired while rapid firing.
Recoil
Recoil Down +3 +20 Bowgun recoil is reduced even greater
Recoil Down +2 +15 Bowgun recoil is reduced further
Recoil Down +1 +10 Bowgun recoil is reduced
Recoil Down -1 -10 Bowgun recoil is increased
Recoil Down -2 -15 Bowgun recoil is increased further
Recoil Down -3 -20 Bowgun recoil is increased even greater
Precision
Steadiness +2 +15 Greatly decreases Deviation while aiming.
Steadiness +1 +10 Decreases Deviation while aiming.
Steadiness -1 -10 Increases Deviation while aiming.
Steadiness -2 -15 Greatly increases Deviation while aiming
Normal Up
Normal/Rapid Up +10 Increases the damage of Normal S/Rapid Bow
Pierce Up
Pierce/Pierce Up +10 Increases the damage of Pierce S/Pierce Bow
Pellet Up
Pellet/Spread Up +10 Increases the damage of Pellet S/Scatter Bow
Normal S+
Use Any Normal S +10 Allows a bowgun to fire all Normal S levels.
Pierce S+
Use Any Pierce S +15 Allows a bowgun to fire all Pierce S levels.
Use Lv1 Pierce S +10 Allows a bowgun to fire Pierce S Lv1.
Pellet S+
Use Any Pellet S +15 Allows a bowgun to fire all Pellet S levels.
Use Lv1 Pellet S +10 Allows a bowgun to fire Pellet S Lv1.
Crag S+
Use Any Crag S +15 Allows a bowgun to fire all Crag S levels.
Use Lv1 Crag S +10 Allows a bowgun to fire Crag S Lv1.
Clust S+
Use Any Clust S +15 Allows a bowgun to fire all Clust S levels.
Use Lv1 Clust S +10 Allows a bowgun to fire Clust S Lv1.
Slicing S+
Use Slicing S +10 Allows a bowgun to fire Slice S; adds ammo
Slime S+
Use Slime S +10 Allows a bowgun to fire Blast S; adds ammo
Poison C+
Use Poison Coat +10 Allows a bow to use poison coating
Para C+
Use Para Coat +10 Allows a bow to use paralysis coating
Sleep C+
Use Sleep Coat +10 Allows a bow to use sleep coating
Power C+
Use Power Coat +10 Allows a bow to use power coating
C.Range C+
Use C.Range Coat +10 Allows a bow to use razor coating
Exhaust C+
Use Exhaust Coat +10 Allows a bow to use exhaust coating
Slime C+
Use Slime Coat +10 Allows a bow to use blast coating
Maestro
Horn Maestro +10 Reduces likelihood of flute breaks; increases duration of recital effects triggered by hunting horn
Artillery
Artillery Expert +15 Increases damage of Ballista, Cannon, gunlance shots, Wvyern Fire and Crag S.
Artillery Novice +10 Slightly increases damage of Ballista, Cannon, gunlance shots, Wvyern Fire and Crag S.
Bomb Boost
Bombardier +10 Bomb damage is increased to 1.5x normal damage. Bomb Combinations are 100%
Rec Level
Recovery Up +10 Health recovery items work at 125% efficiency.
Recovery Down -10 Health recovery items work at 75% efficiency.
Wide-Range
Wide-Range +2 +20 Health & status Items used also affect party members. (herbs, potions, and berries only)
Wide-Range +1 +10 Health & status Items used also affect nearby party members for a 1/2 amount. (herbs, potions, and berries only)
LastingPwr
Item Use Up +10 Increases the effect time of certain items.
Item Use Down -10 Decreases the effect time of certain items.
Hunger
Negate Hunger +15 Negates maximum Stamina depletion.
Halve Hunger +10 Halves maximum Stamina depletion speed.
Raise Hunger -10 Increases maximum Stamina depletion to 1.5x normal speed.
Double Hunger -15 Doubles maximum Stamina depletion speed.
Gluttony
Scavenger +15 Increases efficiency of items that raise maximum Stamina.
Gourmand +10 Sometimes increases the effeciency of items that raise maximum Stamina.
Eating
Speed Eating +2 +15 Increases meat and item consuming speed.
Speed Eating +1 +10 Increases meat-eating speed.
Slow Eater -10 Decreases meat-eating speed.
Carnivore
Meat Lover +10 Increases stamina when eating raw meat; has dash juice effect when eating rare meat or well-done meat
Combo Rate
Combination +45% +15 Increases your Combination success rate by 45%.
Combination +20% +10 Increases your combination success rate by 20%
Combination -10% -10 Decreases your Combination success rate by 10%.
Combination -20% -15 Decreases your combination success rate by 20%
Combo Plus
Combination Pro +10 Guarantees maximum possible Combination results with items such as Bowgun ammo.
Gathering
Gathering +2 +15 Greatly increases chance of gathering the maximum number of times from 84 to 97%.
Gathering +1 +10 Increases chance of gathering the maximum number of times in a location from 84 to 91%.
Gathering -1 -10 Decreases chance of gathering the maximum number of times in a location from 84 to 72%.
Spd Gather
Speed Gatherer +10 Gathering speed is increased
Whim
Divine Whim +15 Chance of pickaxe, bug nets, boomerangs, harpoons, and horns breaking is reduced by 75%.
Spirit's Whim +10 Chance of pickaxe, bug nets, boomerangs, harpoons, and horns breaking is reduced by 50%.
Spectre's Whim -10 Chance of pickaxe, bug nets, boomerangs, harpoons, and horns breaking is increased by 25%.
Devil's Whim -15 Chance of pickaxe, bug nets, boomerangs, harpoons, and horns breaking is increased by 50%.
Honey
Honey Hunter +10 Gathers two Royal Honey and Honey at a time.
Charmer
Charm Chaser +10 Possible to gather two charms at once.
Fate
Great Luck +15 Often increases the number of Reward Items received at the end of a Quest. (from 22/32 to 29/32 chance per slot until one failure or maximum number of rewards is reached)
Good Luck +10 Sometimes increases the number of Reward Items received at the end of a Quest. (from 22/32 to 26/32 chance per slot until one failure or maximum number of rewards is reached)
Bad Luck -10 Sometimes decreases the number of Reward Items received at the end of a Quest. (from 22/32 to 16/32 chance per slot until one failure or maximum number of rewards is reached)
Horrible Luck -15 Often decreases the number of Reward Items received at the end of a Quest. (from 22/32 to 8/32 chance per slot until one failure or maximum number of rewards is reached)
Carving
Carving Master +15 Carving Pro and gives 1 extra carve.
Carving Pro +10 Prevents in interruption while carving from attacks with low knockback.
Tranquilzr
Capture Master +15 Greatly increases capture items in rewards.
Capture Expert +10 Increases capture items in rewards.
Perception
Capture Guru +10 Monster icon on the map blinks when monsters are ready to be captured.
Psychic
Autotracker +15 Activates Detect without having to mark the monster.
Detect +10 Marked monsters display additional information on the map, such as species.
Transportr
Pro Transporter +10 Travel faster while carrying eggs or powderstones.
Ranger
Outdoorsman +10 Fishing Expert, BBQ Expert, Farsight all in one
Anti-Theft
Anti-Theft +10 Enemies cannot steal anything from the hunter.
SpeedSetup
Trap Master +10 Speeds up trap and bomb setting time. Raises Trap Combinations to 100%
Flame Aura
Flame Aura +10 Causes monsters to react as if you are carrying a Torch, even when you aren't.
Oxygen
Endless Oxygen +10 No depletion of the oxygen gauge
Short Breath -10 Speeds up depletion of the Oxygen Gauge.
CurrentRes
Current Res (Hi) +15 Negates the water currents created by large monster.
Current Res (Lo) +10 Negates some of the water currents created by large monsters.
Swimming
Olympic Swimmer +10 Increases your movement speed in water.
Doggy Paddler -10 Decreases your movement speed in water.
Sea Legs
Ocean's Blessing +10 CurrentRes (Hi), Olympic Swimmer and Oxygen Unlimited
Potential
Adrenaline +2 +15 Greatly increases Attack (1.3x) and Defense (+45) when Health is below 40%.
Adrenaline +1 +10 Greatly increases Defense when Health is below 40%.
Worrywart -10 Decreases Defense and Attack (0.7x) when Health is below 40%..
Survivor
Fortify +10 Near death defence increase by 30; After first faint attack multiplied by 1.1. After second faint attack multiplied by 1.2.
Gloves Off
Latent Power +2 +15 After roughly 5 minutes of fighting weapon power and affinity increase for 90 seconds, stamina is also 1/2 at that time.
Latent Power +1 +10 After roughly 5 minutes of fighting weapon power and affinity increase for 90 seconds, stamina is also 1/5 at that time.
Spirit
Challenger +2 +15 When staying at the same area as raged big monsters, add Attack Up (L) and Critical Eye + 2.
Challenger +1 +10 When staying at the same area as raged big monsters, add Attack Up (S) and Critical Eye + 1.
Unscathed
Peak Performance +10 Increases attack power when health is full
FreeElemnt
Awaken +10 Releases the latent elemental properties in weapons that don't have elements.
Blight Res
Blightproof +10 Negates all elemental blights.
Status Res
Wellness +10 Prevents Sleep, Poison, Paralysis and Stun
Unshakable
Rock Steady +10 Knockdown effects are reduced, also grants Wind Proof (Lo), Earplugs (also blocks Alatreon roars) and Current Res (Lo).
Guts
Guts +10 When health is above 64, hunter will survive a single attack that would cause fainting. Only occurs once unless hunter faints.
Edgemaster
Honed Blade +10 Sharpness+1 and Attack Up (L)
SteadyHand
Silver Bullet +10 Boosts NormalS/RapidBow, PierceS/PrceBow and PelletS/ScattBow
Fury
Wrath Awoken +10 Guts and Adrenaline +2
TeamPlayer
Shakalaka Rally +10 Increases Shakalaka's Attack (10%) , Defense (10%) and recovery speed
TeamLeader
Shakalaka Cheer +10 When Shakalaka(s) is/are recovering underground, use shouts to call him(them) back with full recovery