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Rüstungen Armor set is valid Armor set is invalid | Slot | ||
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Nichts ausgerüstet <%armor.local_name%> | |||
<%jewel.item.local_name%> |
Aktivierte Fähigkeiten | Insgesamt | ||||||
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<%skilltree.local_name%> | <%findActiveSkill(skilltree).local_name%> | <%skilltree.pivot.points | point%> | <%findSkilltreeInArmor(skilltree, armorsetcopy[armorpart]) * (torsoUpActivations + 1) | point%> <%findSkilltreeInArmor(skilltree, armorsetcopy[armorpart]) | point%> |
Insgesamt | ||||||
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Maximale Verteidigung | <%armorsetcopy.def_max%> | <%armorsetcopy[armorpart].def_max%> | ||||
Minimale Verteidigung | <%armorsetcopy.def_min%> | <%armorsetcopy[armorpart].def_min%> | ||||
Flamme | <%armorsetcopy.res_fire | point%> | <%armorsetcopy[armorpart].res_fire | point%> | ||||
Wasser | <%armorsetcopy.res_water | point%> | <%armorsetcopy[armorpart].res_water | point%> | ||||
Frost | <%armorsetcopy.res_ice | point%> | <%armorsetcopy[armorpart].res_ice | point%> | ||||
Donner | <%armorsetcopy.res_thunder | point%> | <%armorsetcopy[armorpart].res_thunder | point%> | ||||
Drachen | <%armorsetcopy.res_dragon | point%> | <%armorsetcopy[armorpart].res_dragon | point%> |
Insgesamt | ||||||
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<%item.local_name%> | <%item.pivot.quantity%> |
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<%armor.armortype.local_name%> |
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| <%jewel.item.local_name%> | <%jewel.slot | slot%> | <%jewel.skilltrees[0].local_name%> <%jewel.skilltrees[1].local_name%> | <%jewel.skilltrees[0].pivot.points | point%> <%jewel.skilltrees[1].pivot.points | point%> |
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