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Seriengefertigter Gewehr- hammer. Neuerungen haben seine Leistung verbessert.
Hammer | |
Seltenheit | 6 |
Angriff | 832 |
Tatsächlicher Angriff | 160 |
Verteidigung | |
Affinität | <%weapon.affinity | affinity%> /<%weapon.affinity_virus | affinity%> |
Slot | <%weapon.slot | slot%> |
Element (Awaken) | <%element.local_name%> <%element.pivot.attack%> |
Schärfe | |
Schärfe +1 | |
Noten | |
Geschossangriffe | <%weapon.weapongunlanceshells[0].local_name%> Lv<%weapon.weapongunlanceshells[0].pivot.level%> |
Phiole | <%weapon.weaponswitchaxephials[0].local_name%> |
Typ | <%weapon.weaponigtypes[0].local_name%> LV<%weapon.weaponigtypes[0].pivot.kinsect_level_min%> ~ LV<%weapon.weaponigtypes[0].pivot.kinsect_level_max%> |
Bogenschuss | |
Ladung Lv 1 | <%weapon.weaponbowconfigs.weaponbowcharge_1.local_name%> <%weapon.weaponbowconfigs.level_1%> |
Ladung Lv 2 | <%weapon.weaponbowconfigs.weaponbowcharge_2.local_name%> <%weapon.weaponbowconfigs.level_2%> |
Ladung Lv 3 | <%weapon.weaponbowconfigs.weaponbowcharge_3.local_name%> <%weapon.weaponbowconfigs.level_3%> |
Ladung Lv 4 | <%weapon.weaponbowconfigs.weaponbowcharge_4.local_name%> <%weapon.weaponbowconfigs.level_4%> |
<%item.pivot.capacity%> |
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