#N/A
| Base HP | <%monster.base_hp | number:0%> HP |
| Low (×<%monster.hp_mult_low%>) | <%(monster.hp_mult_low * monster.base_hp) | number:0%> HP |
| High (×<%monster.hp_mult_high%>) | <%(monster.hp_mult_high * monster.base_hp) | number:0%> HP |
| G (×<%monster.hp_mult_g%>) | <%(monster.hp_mult_g * monster.base_hp) | number:0%> HP |
| Low | <%monster.limp_low | percentage%> |
| High | <%monster.limp_high | percentage%> |
| High (Apex) | <%monster.limp_high_apex | percentage%> |
| G | <%monster.limp_g | percentage%> |
| G (Apex) | <%monster.limp_g_apex | percentage%> |
| Low | <%monster.cap_low | percentage%> |
| High | <%monster.cap_high | percentage%> |
| High (Apex) | <%monster.cap_high_apex | percentage%> |
| G | <%monster.cap_g | percentage%> |
| G (Apex) | <%monster.cap_g_apex | percentage%> |
| Duration | 0 |
| Attack | x0.0 |
| Defense | x0.0 |
| Speed | x0.0 |
| Map | Start | Areas | Rest |
|---|
| Miniature | <0.0 |
| Large | >0.0 |
| King | >0.0 |
| Body | 190 | |
| Left Wing | 150 | |
| Right Wing | 150 | |
| Left leg | 200 | |
| Right Leg | 200 | |
| Neck | 150 | |
| Head | 220 | |
| Tail | 150 |
| Region | Cut | Impact | Shot | Fire | Water | Ice | Thunder | Dragon | Dizzy |
|---|---|---|---|---|---|---|---|---|---|
| <%part.local_name%> | <%part.pivot.res_cut%> | <%part.pivot.res_impact%> | <%part.pivot.res_shot%> | <%part.pivot.res_fire%> | <%part.pivot.res_water%> | <%part.pivot.res_ice%> | <%part.pivot.res_thunder%> | <%part.pivot.res_dragon%> | <%part.pivot.res_dizzy%> |
| Region | Cut | Impact | Shot | Fire | Water | Ice | Thunder | Dragon | Dizzy |
|---|---|---|---|---|---|---|---|---|---|
| <%part.local_name%> | <%part.pivot.res_cut%> | <%part.pivot.res_impact%> | <%part.pivot.res_shot%> | <%part.pivot.res_fire%> | <%part.pivot.res_water%> | <%part.pivot.res_ice%> | <%part.pivot.res_thunder%> | <%part.pivot.res_dragon%> | <%part.pivot.res_dizzy%> |
| Region | Cut | Impact | Shot | Fire | Water | Ice | Thunder | Dragon | Dizzy |
|---|---|---|---|---|---|---|---|---|---|
| <%part.local_name%> | <%part.pivot.res_cut%> | <%part.pivot.res_impact%> | <%part.pivot.res_shot%> | <%part.pivot.res_fire%> | <%part.pivot.res_water%> | <%part.pivot.res_ice%> | <%part.pivot.res_thunder%> | <%part.pivot.res_dragon%> | <%part.pivot.res_dizzy%> |
| Abnormal Status | Initial | Increase | Max | Duration | Damage | Reduction |
|---|---|---|---|---|---|---|
| <%status.local_name%> | <%status.pivot.initial%> | <%status.pivot.increase%> | <%status.pivot.max%> | <%status.pivot.duration%> | <%status.pivot.damage%> | <%status.pivot.reduction_amount%>/<%status.pivot.reduction_time%>sec |
| <%item.pivot.monsteritemmethod.local_name%> | <%item.pivot.quantity%> | <%item.pivot.percentage | percentage%> |
| Caravan 10 | Death of a Thousand Cuts |
| Caravan 10 | Advanced: The Master's Test |
| Guild 10 | Advanced: 1,001 Shards |
| Guild 10 | Operation Swordbreaker |
| Guild 10 | Advanced: Monster Hunter! |