The leaders of Cephalos herds, these individuals are set apart by their larger size and hard, black scales. Like their smaller counterparts, they have excellent hearing, making them sensitive to loud noises. Their fins also secrete a paralytic agent.
Base HP | <%monster.base_hp | number:0%> HP |
Low (×<%monster.hp_mult_low%>) | <%(monster.hp_mult_low * monster.base_hp) | number:0%> HP |
High (×<%monster.hp_mult_high%>) | <%(monster.hp_mult_high * monster.base_hp) | number:0%> HP |
G (×<%monster.hp_mult_g%>) | <%(monster.hp_mult_g * monster.base_hp) | number:0%> HP |
Low | <%monster.limp_low | percentage%> |
High | <%monster.limp_high | percentage%> |
High (Apex) | <%monster.limp_high_apex | percentage%> |
G | <%monster.limp_g | percentage%> |
G (Apex) | <%monster.limp_g_apex | percentage%> |
Low | <%monster.cap_low | percentage%> |
High | <%monster.cap_high | percentage%> |
High (Apex) | <%monster.cap_high_apex | percentage%> |
G | <%monster.cap_g | percentage%> |
G (Apex) | <%monster.cap_g_apex | percentage%> |
Duration | 80 |
Attack | x1.3 |
Defense | x1.1 |
Speed | x1.1 |
Map | Start | Areas | Rest |
---|---|---|---|
Dunes (day) | 7 | 2 | 4 |
Dunes (night) | 7 | 2 | 4 |
Miniature | <1509.8 |
Large | >1929.2 |
King | >2063.4 |
Torso | 200 | |
Left Wing | 110 | |
Right Wing | 110 | |
Left Leg | 170 | |
Right Leg | 170 | |
Tail | 100 | |
Head | 130 | |
Neck | 100 |
Region | Cut | Impact | Shot | Fire | Water | Ice | Thunder | Dragon | Dizzy |
---|---|---|---|---|---|---|---|---|---|
<%part.local_name%> | <%part.pivot.res_cut%> | <%part.pivot.res_impact%> | <%part.pivot.res_shot%> | <%part.pivot.res_fire%> | <%part.pivot.res_water%> | <%part.pivot.res_ice%> | <%part.pivot.res_thunder%> | <%part.pivot.res_dragon%> | <%part.pivot.res_dizzy%> |
Region | Cut | Impact | Shot | Fire | Water | Ice | Thunder | Dragon | Dizzy |
---|---|---|---|---|---|---|---|---|---|
<%part.local_name%> | <%part.pivot.res_cut%> | <%part.pivot.res_impact%> | <%part.pivot.res_shot%> | <%part.pivot.res_fire%> | <%part.pivot.res_water%> | <%part.pivot.res_ice%> | <%part.pivot.res_thunder%> | <%part.pivot.res_dragon%> | <%part.pivot.res_dizzy%> |
Region | Cut | Impact | Shot | Fire | Water | Ice | Thunder | Dragon | Dizzy |
---|---|---|---|---|---|---|---|---|---|
<%part.local_name%> | <%part.pivot.res_cut%> | <%part.pivot.res_impact%> | <%part.pivot.res_shot%> | <%part.pivot.res_fire%> | <%part.pivot.res_water%> | <%part.pivot.res_ice%> | <%part.pivot.res_thunder%> | <%part.pivot.res_dragon%> | <%part.pivot.res_dizzy%> |
Abnormal Status | Initial | Increase | Max | Duration | Damage | Reduction |
---|---|---|---|---|---|---|
<%status.local_name%> | <%status.pivot.initial%> | <%status.pivot.increase%> | <%status.pivot.max%> | <%status.pivot.duration%> | <%status.pivot.damage%> | <%status.pivot.reduction_amount%>/<%status.pivot.reduction_time%>sec |
Item | Normal | Enraged | Fatigued |
---|---|---|---|
Pitfall Trap | 10 | 10 | 20 |
Flash Bomb | 0 | 0 | 0 |
Shock Trap | 10 | 8 | 15 |
Sonic Bomb | 10 | 0 | 10 |
Canopy Trap | 0 | 0 | 0 |
<%item.pivot.monsteritemmethod.local_name%> | <%item.pivot.quantity%> | <%item.pivot.percentage | percentage%> |
Caravan 7 | Facility Facilitation |
Guild 8 | Line in the Sand |
Guild 8 | Line in the Sand |
Guild 9 | Advanced: Escaped Convicts |