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Stellt einen kleinen Teil der Gesundheit wieder her.
Seltenheit | 1 |
Tragen | 10 |
Verkaufen | <%item.sell | zenny%> |
Kaufen | <%item.buy | zenny%> |
<%item_jewel.price | zenny%>
<%item_jewel.slot | slot%>
<%skilltree.local_name%> | <%skilltree.pivot.points | point%> |
<%item.local_name%> | <%item.pivot.quantity%> |
Keine Ergebnisse.
<%monster.pivot.level%> | <%monster.pivot.quantity%> | <%monster.pivot.percentage | percentage%> |
Keine Ergebnisse.
Karawane 1 | Training: Insektenglefe | 1 | <%item.quests[0].pivot.percentage | percentage%> |
Karawane 1 | Training: Insektenglefe | 1 | <%item.quests[1].pivot.percentage | percentage%> |
Karawane 1 | Training: Großschwert | 1 | <%item.quests[2].pivot.percentage | percentage%> |
Karawane 1 | Training: Großschwert | 1 | <%item.quests[3].pivot.percentage | percentage%> |
Karawane 1 | Training: Langschwert | 1 | <%item.quests[4].pivot.percentage | percentage%> |
Karawane 1 | Training: Langschwert | 1 | <%item.quests[5].pivot.percentage | percentage%> |
Karawane 1 | Training: Schwert & Schild | 1 | <%item.quests[6].pivot.percentage | percentage%> |
Karawane 1 | Training: Schwert & Schild | 1 | <%item.quests[7].pivot.percentage | percentage%> |
Karawane 1 | Training: Doppelklingen | 1 | <%item.quests[8].pivot.percentage | percentage%> |
Karawane 1 | Training: Doppelklingen | 1 | <%item.quests[9].pivot.percentage | percentage%> |
Karawane 1 | Training: Hammer | 1 | <%item.quests[10].pivot.percentage | percentage%> |
Karawane 1 | Training: Hammer | 1 | <%item.quests[11].pivot.percentage | percentage%> |
Karawane 1 | Training: Jagdhorn | 1 | <%item.quests[12].pivot.percentage | percentage%> |
Karawane 1 | Training: Jagdhorn | 1 | <%item.quests[13].pivot.percentage | percentage%> |
Karawane 1 | Training: Lanze | 1 | <%item.quests[14].pivot.percentage | percentage%> |
Karawane 1 | Training: Lanze | 1 | <%item.quests[15].pivot.percentage | percentage%> |
Karawane 1 | Training: Gewehrlanze | 1 | <%item.quests[16].pivot.percentage | percentage%> |
Karawane 1 | Training: Gewehrlanze | 1 | <%item.quests[17].pivot.percentage | percentage%> |
Karawane 1 | Training: Morph-Axt | 1 | <%item.quests[18].pivot.percentage | percentage%> |
Karawane 1 | Training: Morph-Axt | 1 | <%item.quests[19].pivot.percentage | percentage%> |
Karawane 1 | Training: Energieklinge | 1 | <%item.quests[20].pivot.percentage | percentage%> |
Karawane 1 | Training: Energieklinge | 1 | <%item.quests[21].pivot.percentage | percentage%> |
Karawane 1 | Training: Bogen | 1 | <%item.quests[22].pivot.percentage | percentage%> |
Karawane 1 | Training: Bogen | 1 | <%item.quests[23].pivot.percentage | percentage%> |
Karawane 1 | Training: Leicht. Bogengewehr | 1 | <%item.quests[24].pivot.percentage | percentage%> |
Karawane 1 | Training: Leicht. Bogengewehr | 1 | <%item.quests[25].pivot.percentage | percentage%> |
Karawane 1 | Training: Schw. Bogengewehr | 1 | <%item.quests[26].pivot.percentage | percentage%> |
Karawane 1 | Training: Schw. Bogengewehr | 1 | <%item.quests[27].pivot.percentage | percentage%> |
Event 3 | Der Poogie-König | 1 | <%item.quests[28].pivot.percentage | percentage%> |
Event 2 | Fanclub: Remobra-Rauswurf | 1 | <%item.quests[29].pivot.percentage | percentage%> |
Event 1 | Uniqlo: Jagd nach Inspiration | 1 | <%item.quests[30].pivot.percentage | percentage%> |
Event 4 | Rollin' Rollin' Rollin' | 2 | <%item.quests[31].pivot.percentage | percentage%> |
Event 7 | Mut, Weisheit, Kraft | 2 | <%item.quests[32].pivot.percentage | percentage%> |
Event 5 | Macht und Melodie | 2 | <%item.quests[33].pivot.percentage | percentage%> |
Event 5 | Kampf um die Zukunft | 2 | <%item.quests[34].pivot.percentage | percentage%> |
Keine Ergebnisse.
<%item.item_c.local_name%> | = | <%item.item_a.local_name%> | + | <%item.item_b.local_name%> | <%(item.percentage-0 + (add-0) > 100 ? 100 : item.percentage-0 + (add-0)) | percentage%> | <%item.quantity_min%>~<%item.quantity_max%> |
Keine Ergebnisse.
Keine Ergebnisse.
<%wyporiumtrade.item_output.local_name%> (<%wyporiumtrade.quest.local_name%>) | <%wyporiumtrade.item_input.local_name%> |
<%item.item_c.local_name%> | = | <%item.item_a.local_name%> | + | <%item.item_b.local_name%> | <%(item.percentage-0 + (add-0) > 100 ? 100 : item.percentage-0 + (add-0)) | percentage%> | <%item.quantity_min%>~<%item.quantity_max%> |