Bone

A long, thin bone. Junk, no matter how you slice it, but not completely worthless.

Rarity 1
Carry 99
Sell <%item.sell | zenny%>
Buy <%item.buy | zenny%>

<%item_jewel.price | zenny%>

<%item_jewel.slot | slot%>

<%skilltree.local_name%> <%skilltree.pivot.points | point%>
<%item.local_name%> <%item.pivot.quantity%>

Where to find <%item.local_name%>

Monsters

No results.

<%item.monsters[0].pivot.rank.local_name%> Popo <%item.monsters[0].pivot.monsteritemmethod.local_name%> 1 <%item.monsters[0].pivot.percentage | percentage%>
<%item.monsters[1].pivot.rank.local_name%> Popo <%item.monsters[1].pivot.monsteritemmethod.local_name%> 1 <%item.monsters[1].pivot.percentage | percentage%>
<%item.monsters[2].pivot.rank.local_name%> Bullfango <%item.monsters[2].pivot.monsteritemmethod.local_name%> 1 <%item.monsters[2].pivot.percentage | percentage%>
<%item.monsters[3].pivot.rank.local_name%> Bullfango <%item.monsters[3].pivot.monsteritemmethod.local_name%> 1 <%item.monsters[3].pivot.percentage | percentage%>

Guild Quests

<%monster.pivot.level%> <%monster.pivot.quantity%> <%monster.pivot.percentage | percentage%>

Quests

No results.

Village 2 My Lord's Errand 2 <%item.quests[0].pivot.percentage | percentage%>
Village 2 Bear Trap 2 <%item.quests[1].pivot.percentage | percentage%>
Village 2 Who's the Boss? 2 <%item.quests[2].pivot.percentage | percentage%>
Village 2 Pain in the Plains 2 <%item.quests[3].pivot.percentage | percentage%>
Village 3 Leading the Charge 4 <%item.quests[4].pivot.percentage | percentage%>
Village 3 Rhenoplos Rampage! 2 <%item.quests[5].pivot.percentage | percentage%>
Village 3 Toxic Troublemaker 2 <%item.quests[6].pivot.percentage | percentage%>
Village 4 Accident Investigation 4 <%item.quests[7].pivot.percentage | percentage%>
Village 4 The Snowbound Slider 6 <%item.quests[8].pivot.percentage | percentage%>
Village 4 The Snowbound Slider 4 <%item.quests[9].pivot.percentage | percentage%>
Village 4 Leader of the Icepack 2 <%item.quests[10].pivot.percentage | percentage%>
Village 4 Lost in Blue 2 <%item.quests[11].pivot.percentage | percentage%>
Village 5 Walk 'n' Roll 6 <%item.quests[12].pivot.percentage | percentage%>
Village 5 Walk 'n' Roll 4 <%item.quests[13].pivot.percentage | percentage%>
Port 1 Leading the Charge 4 <%item.quests[14].pivot.percentage | percentage%>
Port 1 Accident Investigation 4 <%item.quests[15].pivot.percentage | percentage%>
Port 1 [Canteen] Forecast: Lagombi 6 <%item.quests[16].pivot.percentage | percentage%>
Port 1 [Canteen] Forecast: Lagombi 4 <%item.quests[17].pivot.percentage | percentage%>
Port 2 Bullfango Brigade 2 <%item.quests[18].pivot.percentage | percentage%>
Port 2 Bullfango Brigade 2 <%item.quests[19].pivot.percentage | percentage%>
Event 1 Streaking with Bullfangos 2 <%item.quests[20].pivot.percentage | percentage%>

Maps

No results.

<%item.maps[0].pivot.rank.local_name%> Moga Woods <%item.maps[0].pivot.maparea.local_name%> <%item.maps[0].pivot.mapgathertype.local_name%> <%item.maps[0].pivot.percentage | percentage%>
<%item.maps[1].pivot.rank.local_name%> Moga Woods <%item.maps[1].pivot.maparea.local_name%> <%item.maps[1].pivot.mapgathertype.local_name%> <%item.maps[1].pivot.percentage | percentage%>
<%item.maps[2].pivot.rank.local_name%> Moga Woods <%item.maps[2].pivot.maparea.local_name%> <%item.maps[2].pivot.mapgathertype.local_name%> <%item.maps[2].pivot.percentage | percentage%>
<%item.maps[3].pivot.rank.local_name%> Moga Woods <%item.maps[3].pivot.maparea.local_name%> <%item.maps[3].pivot.mapgathertype.local_name%> <%item.maps[3].pivot.percentage | percentage%>
<%item.maps[4].pivot.rank.local_name%> Moga Woods <%item.maps[4].pivot.maparea.local_name%> <%item.maps[4].pivot.mapgathertype.local_name%> <%item.maps[4].pivot.percentage | percentage%>
<%item.maps[5].pivot.rank.local_name%> Moga Woods <%item.maps[5].pivot.maparea.local_name%> <%item.maps[5].pivot.mapgathertype.local_name%> <%item.maps[5].pivot.percentage | percentage%>
<%item.maps[6].pivot.rank.local_name%> Moga Woods <%item.maps[6].pivot.maparea.local_name%> <%item.maps[6].pivot.mapgathertype.local_name%> <%item.maps[6].pivot.percentage | percentage%>
<%item.maps[7].pivot.rank.local_name%> Moga Woods <%item.maps[7].pivot.maparea.local_name%> <%item.maps[7].pivot.mapgathertype.local_name%> <%item.maps[7].pivot.percentage | percentage%>
<%item.maps[8].pivot.rank.local_name%> Deserted Island <%item.maps[8].pivot.maparea.local_name%> <%item.maps[8].pivot.mapgathertype.local_name%> <%item.maps[8].pivot.percentage | percentage%>
<%item.maps[9].pivot.rank.local_name%> Deserted Island <%item.maps[9].pivot.maparea.local_name%> <%item.maps[9].pivot.mapgathertype.local_name%> <%item.maps[9].pivot.percentage | percentage%>
<%item.maps[10].pivot.rank.local_name%> Deserted Island <%item.maps[10].pivot.maparea.local_name%> <%item.maps[10].pivot.mapgathertype.local_name%> <%item.maps[10].pivot.percentage | percentage%>
<%item.maps[11].pivot.rank.local_name%> Deserted Island <%item.maps[11].pivot.maparea.local_name%> <%item.maps[11].pivot.mapgathertype.local_name%> <%item.maps[11].pivot.percentage | percentage%>
<%item.maps[12].pivot.rank.local_name%> Deserted Island <%item.maps[12].pivot.maparea.local_name%> <%item.maps[12].pivot.mapgathertype.local_name%> <%item.maps[12].pivot.percentage | percentage%>
<%item.maps[13].pivot.rank.local_name%> Deserted Island <%item.maps[13].pivot.maparea.local_name%> <%item.maps[13].pivot.mapgathertype.local_name%> <%item.maps[13].pivot.percentage | percentage%>
<%item.maps[14].pivot.rank.local_name%> Deserted Island <%item.maps[14].pivot.maparea.local_name%> <%item.maps[14].pivot.mapgathertype.local_name%> <%item.maps[14].pivot.percentage | percentage%>
<%item.maps[15].pivot.rank.local_name%> Deserted Island <%item.maps[15].pivot.maparea.local_name%> <%item.maps[15].pivot.mapgathertype.local_name%> <%item.maps[15].pivot.percentage | percentage%>
<%item.maps[16].pivot.rank.local_name%> Deserted Island <%item.maps[16].pivot.maparea.local_name%> <%item.maps[16].pivot.mapgathertype.local_name%> <%item.maps[16].pivot.percentage | percentage%>
<%item.maps[17].pivot.rank.local_name%> Deserted Island <%item.maps[17].pivot.maparea.local_name%> <%item.maps[17].pivot.mapgathertype.local_name%> <%item.maps[17].pivot.percentage | percentage%>
<%item.maps[18].pivot.rank.local_name%> Deserted Island <%item.maps[18].pivot.maparea.local_name%> <%item.maps[18].pivot.mapgathertype.local_name%> <%item.maps[18].pivot.percentage | percentage%>
<%item.maps[19].pivot.rank.local_name%> Deserted Island <%item.maps[19].pivot.maparea.local_name%> <%item.maps[19].pivot.mapgathertype.local_name%> <%item.maps[19].pivot.percentage | percentage%>
<%item.maps[20].pivot.rank.local_name%> Sandy Plains <%item.maps[20].pivot.maparea.local_name%> <%item.maps[20].pivot.mapgathertype.local_name%> <%item.maps[20].pivot.percentage | percentage%>
<%item.maps[21].pivot.rank.local_name%> Sandy Plains <%item.maps[21].pivot.maparea.local_name%> <%item.maps[21].pivot.mapgathertype.local_name%> <%item.maps[21].pivot.percentage | percentage%>
<%item.maps[22].pivot.rank.local_name%> Sandy Plains <%item.maps[22].pivot.maparea.local_name%> <%item.maps[22].pivot.mapgathertype.local_name%> <%item.maps[22].pivot.percentage | percentage%>
<%item.maps[23].pivot.rank.local_name%> Sandy Plains <%item.maps[23].pivot.maparea.local_name%> <%item.maps[23].pivot.mapgathertype.local_name%> <%item.maps[23].pivot.percentage | percentage%>
<%item.maps[24].pivot.rank.local_name%> Sandy Plains <%item.maps[24].pivot.maparea.local_name%> <%item.maps[24].pivot.mapgathertype.local_name%> <%item.maps[24].pivot.percentage | percentage%>
<%item.maps[25].pivot.rank.local_name%> Sandy Plains <%item.maps[25].pivot.maparea.local_name%> <%item.maps[25].pivot.mapgathertype.local_name%> <%item.maps[25].pivot.percentage | percentage%>
<%item.maps[26].pivot.rank.local_name%> Tundra <%item.maps[26].pivot.maparea.local_name%> <%item.maps[26].pivot.mapgathertype.local_name%> <%item.maps[26].pivot.percentage | percentage%>
<%item.maps[27].pivot.rank.local_name%> Tundra <%item.maps[27].pivot.maparea.local_name%> <%item.maps[27].pivot.mapgathertype.local_name%> <%item.maps[27].pivot.percentage | percentage%>
<%item.maps[28].pivot.rank.local_name%> Tundra <%item.maps[28].pivot.maparea.local_name%> <%item.maps[28].pivot.mapgathertype.local_name%> <%item.maps[28].pivot.percentage | percentage%>
<%item.maps[29].pivot.rank.local_name%> Tundra <%item.maps[29].pivot.maparea.local_name%> <%item.maps[29].pivot.mapgathertype.local_name%> <%item.maps[29].pivot.percentage | percentage%>
<%item.maps[30].pivot.rank.local_name%> Tundra <%item.maps[30].pivot.maparea.local_name%> <%item.maps[30].pivot.mapgathertype.local_name%> <%item.maps[30].pivot.percentage | percentage%>
<%item.maps[31].pivot.rank.local_name%> Tundra <%item.maps[31].pivot.maparea.local_name%> <%item.maps[31].pivot.mapgathertype.local_name%> <%item.maps[31].pivot.percentage | percentage%>
<%item.maps[32].pivot.rank.local_name%> Tundra <%item.maps[32].pivot.maparea.local_name%> <%item.maps[32].pivot.mapgathertype.local_name%> <%item.maps[32].pivot.percentage | percentage%>
<%item.maps[33].pivot.rank.local_name%> Tundra <%item.maps[33].pivot.maparea.local_name%> <%item.maps[33].pivot.mapgathertype.local_name%> <%item.maps[33].pivot.percentage | percentage%>
<%item.maps[34].pivot.rank.local_name%> Tundra <%item.maps[34].pivot.maparea.local_name%> <%item.maps[34].pivot.mapgathertype.local_name%> <%item.maps[34].pivot.percentage | percentage%>
<%item.maps[35].pivot.rank.local_name%> Misty Peaks <%item.maps[35].pivot.maparea.local_name%> <%item.maps[35].pivot.mapgathertype.local_name%> <%item.maps[35].pivot.percentage | percentage%>
<%item.maps[36].pivot.rank.local_name%> Misty Peaks <%item.maps[36].pivot.maparea.local_name%> <%item.maps[36].pivot.mapgathertype.local_name%> <%item.maps[36].pivot.percentage | percentage%>
<%item.maps[37].pivot.rank.local_name%> Misty Peaks <%item.maps[37].pivot.maparea.local_name%> <%item.maps[37].pivot.mapgathertype.local_name%> <%item.maps[37].pivot.percentage | percentage%>
<%item.maps[38].pivot.rank.local_name%> Misty Peaks <%item.maps[38].pivot.maparea.local_name%> <%item.maps[38].pivot.mapgathertype.local_name%> <%item.maps[38].pivot.percentage | percentage%>

Combo List

<%item.item_c.local_name%> = <%item.item_a.local_name%> + <%item.item_b.local_name%> <%(item.percentage-0 + (add-0) > 100 ? 100 : item.percentage-0 + (add-0)) | percentage%> <%item.quantity_min%>~<%item.quantity_max%>

Fleets

<%fleet.local_name%> <%fleet.pivot.type%> <%fleet.pivot.quantity%> <%fleet.pivot.percentage | percentage%>

Village Requests

<%villagerequest.local_name%> <%villagerequest.pivot.quantity%>

Usages for <%item.local_name%>

Weapons

No results.

Sword Bone Kris <%item.weapons[0].pivot.weaponcrafttype.local_name%> 1
Dual Blades Bone Scythes <%item.weapons[1].pivot.weaponcrafttype.local_name%> 2
Dual Blades Bone Scythes+ <%item.weapons[2].pivot.weaponcrafttype.local_name%> 4
Dual Blades Ludroth Pair <%item.weapons[3].pivot.weaponcrafttype.local_name%> 8
Dual Blades Ludroth Pair <%item.weapons[4].pivot.weaponcrafttype.local_name%> 6
Dual Blades Glutton's Tools <%item.weapons[5].pivot.weaponcrafttype.local_name%> 4
Hammer Bone Hammer <%item.weapons[6].pivot.weaponcrafttype.local_name%> 2
Hammer Bull Hammer <%item.weapons[7].pivot.weaponcrafttype.local_name%> 3
Lance Bone Lance <%item.weapons[8].pivot.weaponcrafttype.local_name%> 3
Lance Ludroth Bone Spear <%item.weapons[9].pivot.weaponcrafttype.local_name%> 2
Gunlance Bone Gunlance <%item.weapons[10].pivot.weaponcrafttype.local_name%> 2
Light Bowgun Cross Bowgun <%item.weapons[11].pivot.weaponcrafttype.local_name%> 2
Light Bowgun Cross Bowgun+ <%item.weapons[12].pivot.weaponcrafttype.local_name%> 2
Light Bowgun Jaggid Fire <%item.weapons[13].pivot.weaponcrafttype.local_name%> 4
Bow Hunter's Bow I <%item.weapons[14].pivot.weaponcrafttype.local_name%> 2
<%weapon.weapontype.local_name%> <%weapon.pivot.capacity%> Coating Ammo

Armors

No results.

Waist Bone Faulds 3
Legs Bone Greaves 2
Waist Bone Coat 3
Legs Bone Leggings 2

Jewels

No results.

Combo List

<%item.item_c.local_name%> = <%item.item_a.local_name%> + <%item.item_b.local_name%> <%(item.percentage-0 + (add-0) > 100 ? 100 : item.percentage-0 + (add-0)) | percentage%> <%item.quantity_min%>~<%item.quantity_max%>