A thick, densely packed scale that shreds the air. Greatly improves equipment.
Rarity | 8 |
Carry | 99 |
Sell | <%item.sell | zenny%> |
Buy | <%item.buy | zenny%> |
<%item_jewel.price | zenny%>
<%item_jewel.slot | slot%>
<%skilltree.local_name%> | <%skilltree.pivot.points | point%> |
<%item.local_name%> | <%item.pivot.quantity%> |
No results.
<%item.monsters[0].pivot.rank.local_name%> | Dalamadur | <%item.monsters[0].pivot.monsteritemmethod.local_name%> | 1 | <%item.monsters[0].pivot.percentage | percentage%> |
<%item.monsters[1].pivot.rank.local_name%> | Dalamadur | <%item.monsters[1].pivot.monsteritemmethod.local_name%> | 1 | <%item.monsters[1].pivot.percentage | percentage%> |
<%item.monsters[2].pivot.rank.local_name%> | Dalamadur | <%item.monsters[2].pivot.monsteritemmethod.local_name%> | 2 | <%item.monsters[2].pivot.percentage | percentage%> |
<%monster.pivot.level%> | <%monster.pivot.quantity%> | <%monster.pivot.percentage | percentage%> |
No results.
No results.
<%item.item_c.local_name%> | = | <%item.item_a.local_name%> | + | <%item.item_b.local_name%> | <%(item.percentage-0 + (add-0) > 100 ? 100 : item.percentage-0 + (add-0)) | percentage%> | <%item.quantity_min%>~<%item.quantity_max%> |
No results.
Hammer | Agonized Dalamadur | <%item.weapons[0].pivot.weaponcrafttype.local_name%> | 6 |
Lance | Generous Dalamadur | <%item.weapons[1].pivot.weaponcrafttype.local_name%> | 8 |
Light Bowgun | Buoyant Dalamadur | <%item.weapons[2].pivot.weaponcrafttype.local_name%> | 5 |
<%weapon.weapontype.local_name%> | <%weapon.pivot.capacity%> | Coating Ammo |
No results.
Head | Rebellion Helm X | 4 |
Arms | Rebellion Vambraces X | 4 |
Waist | Rebellion Coil X | 4 |
Legs | Rebellion Greaves X | 4 |
Head | Riot Cap X | 4 |
Arms | Riot Guards X | 4 |
Waist | Riot Coat X | 4 |
Legs | Riot Leggings X | 4 |
No results.
<%wyporiumtrade.item_output.local_name%> (<%wyporiumtrade.quest.local_name%>) | <%wyporiumtrade.item_input.local_name%> |
<%item.item_c.local_name%> | = | <%item.item_a.local_name%> | + | <%item.item_b.local_name%> | <%(item.percentage-0 + (add-0) > 100 ? 100 : item.percentage-0 + (add-0)) | percentage%> | <%item.quantity_min%>~<%item.quantity_max%> |