| Torso Up | ||
| Torso Up | +1 | |
| Edgemaster | ||
| Honed Blade | +10 | Greatly increases Attack, and raises your weapon's Sharpness. |
| SteadyHand | ||
| Silver Bullet | +10 | Increases the power of Normal, Pierce and Pellet shots, and Rapid, Pierce and Spread-type arrows. |
| Status Res | ||
| Wellness | +10 | Prevents Poison, Paralysis, Sleep, and Stun. |
| Fury | ||
| Wrath Awoken | +10 | At higher Health, grants Guts effects; at lower Health, boosts Attack and Defense. |
| Biology | ||
| Bio Master | +15 | Increases Dung Bomb efficacy. Prevents item usage blocks and Blastblight. Delays the Frenzy. |
| Bio Researcher | +10 | Increases Dung Bomb efficacy. Prevents item usage blocks and Blastblight. |
| Nimbleness | ||
| Acrobat | +10 | Slows Stamina depletion when blocking, evading, or dive-evading. Increases evasion invulnerability. |
| Readiness | ||
| Sheath Control | +10 | Grants ability to Stun monsters with draw attacks from cutting weapons. Also allows faster sheathing, etc. |
| Resilience | ||
| Iron Wall | +10 | Increases your Defense and negates the effects of Defense Down. |
| Brutality | ||
| Ruthlessness | +10 | Increases damage when attacking enemy weak points, and increases Affinity by 15%. |
| Ferocity | ||
| Bloodthirst | +10 | Speeds up gauges/charged attacks. Can eat Raw Meat, and Steaks temporarily grant unlimited Stamina. |
| Stalwart | ||
| Shield Bearer | +10 | Causes previously unblockable attacks to become blockable, and increases Stamina recovery speed. |
| Prudence | ||
| Fleet Feet | +10 | Increases evade distance, and also increases Attack when your Health Gauge is full. |
| Amplify | ||
| Elementality | +10 | Increases the power of elemental attacks and extends the effect time of certain items. |
| Hoarding | ||
| Pack Rat | +10 | Raises number of items that can be gathered at Gathering Points. Allows mining 2 Charms at once... Maybe. |
| Avarice | ||
| Bounty Hunter | +10 | Increases the likelihood of obtaining more Quest Rewards and more Reward Items for captures. |
| FreeElemnt | ||
| Awaken | +10 | Skills that release the latent elemental properties in some weapons that don't have elements. |
| Fencing | ||
| Mind's Eye | +10 | Prevents your attacks from being deflected. |
| Blind Eye | -10 | Causes your attacks to be deflected more easily. |
| Handicraft | ||
| Sharpness +1 | +10 | Increases your weapon's Sharpness. |
| Crit Draw | ||
| Critical Draw | +10 | Increases Affinity for all draw attacks by 100%. |
| PunishDraw | ||
| Punishing Draw | +10 | Grants ability to Stun monsters with draw attacks from cutting weapons and slightly increases Attack. |
| Reload Spd | ||
| Reload Speed +3 | +20 | Greatly speeds up Bowgun reloading, and auto-loads Bow coatings. |
| Reload Speed +2 | +15 | Speeds up Bowgun reloading, and auto-loads Bow coatings. |
| Reload Speed +1 | +10 | Slightly speeds up Bowgun reloading, and speeds up Bow-coating loading. |
| Reload Speed -1 | -10 | Slightly slows down Bowgun reloading and Bow-coating loading. |
| Reload Speed -2 | -15 | Slows down Bowgun reloading and Bow-coating loading. |
| Reload Speed -3 | -20 | Greatly slows down Bowgun reloading and Bow-coating loading. |
| Recoil | ||
| Recoil Down +3 | +20 | Greatly reduces Bowgun recoil. |
| Recoil Down +2 | +15 | Reduces Bowgun recoil. |
| Recoil Down +1 | +10 | Slightly reduces Bowgun recoil. |
| Recoil Down -1 | -10 | Slightly increases Bowgun recoil. |
| Recoil Down -2 | -15 | Increases Bowgun recoil. |
| Recoil Down -3 | -20 | Greatly increases Bowgun recoil. |
| Rapid Fire | ||
| Bonus Shot | +10 | Allows one extra shot to be fired while Rapid Firing. |
| Gloves Off | ||
| Latent Power +2 | +15 | Greatly empowers you for a limited time when certain conditions are met. |
| Latent Power +1 | +10 | Empowers you for a limited time when certain conditions are met. |
| Spirit | ||
| Challenger +2 | +15 | Greatly increases Attack and Affinity when a large monster in the same area becomes angry. |
| Challenger +1 | +10 | Increases Attack and Affinity when a large monster in the same area becomes angry. |
| Unshakable | ||
| Rock Steady | +10 | Lessens your reaction when attacked. |
| Charmer | ||
| Charm God | +20 | Allows you to mine two Charms at once, maybe. |
| Charm Chaser | +15 | Allows you to mine two Charms at once... Maybe. |
| Charm Collector | +10 | Allows you to mine two Charms at once... Maaaybe. |
| Tenderizer | ||
| Weakness Exploit | +10 | Increases damage when striking body parts upon which your attacks are highly effective. |
| Blight Res | ||
| Blightproof | +10 | Negates all elemental blights (Fire, Water, Thunder, Ice, and Dragon). |
| Attack | ||
| Attack Up (XL) | +25 | Massively increases Attack. |
| Attack Up (L) | +20 | Greatly increases Attack. |
| Attack Up (M) | +15 | Increases Attack. |
| Attack Up (S) | +10 | Slightly increases Attack. |
| Attack Down (S) | -10 | Slightly decreases Attack. |
| Attack Down (M) | -15 | Decreases Attack. |
| Attack Down (L) | -20 | Greatly decreases Attack. |
| Defense | ||
| Defense Up (XL) | +25 | Massively increases Defense. |
| Defense Up (L) | +20 | Greatly increases Defense. |
| Defense Up (M) | +15 | Increases Defense. |
| Defense Up (S) | +10 | Slightly increases Defense. |
| Defense Down (S) | -10 | Slightly decreases Defense. |
| Defense Down (M) | -15 | Decreases Defense. |
| Defense Down (L) | -20 | Greatly decreases Defense. |
| Gathering | ||
| Gathering God | +20 | Very often raises the number of times items can be gathered at Gathering Points. |
| Gathering +2 | +15 | Often raises the number of times items can be gathered at Gathering Points. |
| Gathering +1 | +10 | Sometimes raises the number of times items can be gathered at Gathering Points. |
| Gathering -1 | -10 | Sometimes lowers the number of times items can be gathered at Gathering Points. |
| Carving | ||
| Carving God | +20 | Increases the number of carving chances by one (maybe more) and prevents knockbacks while carving. |
| Carving Celebrity | +15 | Increases the number of carving chances by one and prevents knockbacks while carving. |
| Carving Pro | +10 | Prevents knockbacks from attacks while carving. |
| Fate | ||
| Miraculous Luck | +20 | Very often increases the number of Reward Items received at the end of a Quest. |
| Great Luck | +15 | Often increases the number of Reward Items received at the end of a Quest. |
| Good Luck | +10 | Sometimes increases the number of Reward Items received at the end of a Quest. |
| Bad Luck | -10 | Sometimes decreases the number of Reward Items received at the end of a Quest. |
| Horrible Luck | -15 | Often decreases the number of Reward Items received at the end of a Quest. |
| Tranquilzr | ||
| Capture God | +20 | Very often increases the number of Reward Items received for captures. |
| Capture Master | +15 | Often increases the number of Reward Items received for captures. |
| Capture Expert | +10 | Sometimes increases the number of Reward Items received for captures. |
| Expert | ||
| Critical God | +30 | Increases Affinity by 30%. |
| Critical Eye +4 | +25 | Warning: This skill does not exist in the game but is still present in the game data. |
| Critical Eye +3 | +20 | Increases Affinity by 20%. |
| Critical Eye +2 | +15 | Increases Affinity by 15%. |
| Critical Eye +1 | +10 | Increases Affinity by 10%. |
| Critical Eye -1 | -10 | Decreases Affinity by 5%. |
| Critical Eye -2 | -15 | Decreases Affinity by 10%. |
| Critical Eye -3 | -20 | Decreases Affinity by 15%. |
| Artillery | ||
| Artillery God | +20 | Greatly increases power of Ballista, Cannon, Gunlance, Wyvern's Fire & Crag shots, Impact C. Blade phials. |
| Artillery Expert | +15 | Increases power of Ballista, Cannon, Gunlance, Wyvern's Fire & Crag shots, Impact C. Blade phials. |
| Artillery Novice | +10 | Slightly increases power of Ballista, Cannon, Gunlance, Wyvern's Fire & Crag shots, Impact C. Blade phials. |
| Evasion | ||
| Evasion +3 | +20 | Greatly extends the invulnerability period when evading. |
| Evasion +2 | +15 | Extends the invulnerability period when evading. |
| Evasion +1 | +10 | Slightly extends the invulnerability period when evading. |
| Evasion Down | -10 | Reduces the invulnerability period when evading. |
| Health | ||
| Health +50 | +15 | Increases maximum Health by 50. |
| Health +20 | +10 | Increases maximum Health by 20. |
| Health -10 | -10 | Decreases maximum Health by 10. |
| Health -30 | -15 | Decreases maximum Health by 30. |
| Hearing | ||
| HG Earplugs | +15 | Negates the effects of all large monsters' roars. |
| Earplugs | +10 | Negates the effects of some large monsters' roars. |
| Sharpness | ||
| Razor Sharp | +10 | Halves the rate at which your weapon loses Sharpness. |
| Blunt Edge | -10 | Doubles the rate at which your weapon loses Sharpness. |
| Guard | ||
| Guard +2 | +15 | Greatly increases the likelihood of standing your ground when blocking an attack. |
| Guard +1 | +10 | Increases the likelihood of standing your ground when blocking an attack. |
| Guard -1 | -10 | Decreases the likelihood of standing your ground when blocking an attack. |
| Guard Up | ||
| Guard Boost | +10 | Causes previously unblockable attacks to become blockable. |
| Sharpener | ||
| Speed Sharpening | +10 | Speeds up weapon sharpening. |
| Slow Sharpening | -10 | Slows down weapon sharpening. |
| Potential | ||
| Adrenaline +2 | +15 | Greatly increases Attack and Defense when Health is below 40% of the maximum amount. |
| Adrenaline +1 | +10 | Greatly increases Defense when Health is below 40% of the maximum amount. |
| Worrywart | -10 | Decreases Defense boost and Attack when Health is below 40% of the maximum amount. |
| Bomb Boost | ||
| Bombardier | +10 | Increases bomb damage, and raises the Combination success rate for all bombs to 100%. |
| Status | ||
| Status Atk +2 | +15 | Increases the potency of abnormal status attacks. |
| Status Atk +1 | +10 | Slightly increases the potency of abnormal status attacks. |
| Status Atk Down | -10 | Decreases the potency of abnormal status attacks. |
| Stamina | ||
| Marathon Runner | +10 | Slows down Stamina depletion for actions which continuously drain Stamina (such as dashing). |
| Short Sprinter | -10 | Speeds up Stamina depletion for actions which continuously drain Stamina (such as dashing). |
| Destroyer | ||
| Partbreaker | +10 | Makes it easier to break or sever parts of large monsters. |
| Evade Dist | ||
| Evade Extender | +10 | Increases evade distance. |
| Sheathing | ||
| Quick Sheath | +10 | Increases weapon-sheathing speed. |
| FastCharge | ||
| Focus | +10 | Speeds charge of L. Sword/S. Axe/ D. Blades gauges, C. Blade phials, Bow/G. Sword/Hammer charge atks. |
| Distraction | -10 | Slows charge of L. Sword/S. Axe/ D. Blades gauges, C. Blade phials, Bow/G. Sword/Hammer charge atks. |
| Stam Drain | ||
| Stamina Thief | +10 | Increases certain attacks' ability to Exhaust monsters. |
| Unscathed | ||
| Peak Performance | +10 | Increases Attack when your Health Gauge is full. |
| Guts | ||
| Guts | +10 | Prevents fainting a single time if struck with a lethal blow when a certain amount of Health remains. |
| Loading | ||
| Load Up | +10 | Increases Bowguns and Gunlance ammo capacity, C. Blade phials, and charge attack capacity of Bows. |
| Normal Up | ||
| Normal/Rapid Up | +10 | Increases the power of Normal shots (Normal S) and Rapid-type arrows. |
| Pierce Up | ||
| Pierce/Pierce Up | +10 | Increases the power of Pierce shots (Pierce S) and Pierce-type arrows. |
| Pellet Up | ||
| Pellet/Spread Up | +10 | Increases the power of Pellet shots (Pellet S) and Spread-type arrows. |
| KO | ||
| Knockout King | +10 | Makes it easier to Stun monsters. |
| Def Lock | ||
| Iron Skin | +10 | Negates the effects of Defense Down. |
| LastingPwr | ||
| Item Use Up | +10 | Increases the effect time of certain items. |
| Item Use Down | -10 | Decreases the effect time of certain items. |
| Normal S+ | ||
| Use Any Normal S | +10 | Allows all levels of Normal shots (Normal S) to be loaded. |
| Pierce S+ | ||
| Use Any Pierce S | +15 | Allows all levels of Pierce shots (Pierce S) to be loaded. |
| Use Lv1 Pierce S | +10 | Allows Lv1 Pierce shots (Pierce S) to be loaded. |
| Pellet S+ | ||
| Use Any Pellet S | +15 | Allows all levels of Pellet shots (Pellet S) to be loaded. |
| Use Lv1 Pellet S | +10 | Allows Lv1 Pellet shots (Pellet S) to be loaded. |
| Crag S+ | ||
| Use Any Crag S | +15 | Allows all levels of Crag shots (Crag S) to be loaded. |
| Use Lv1 Crag S | +10 | Allows Lv1 Crag shots (Crag S) to be loaded. |
| Clust S+ | ||
| Use Any Clust S | +15 | Allows all levels of Cluster shots (Clust S) to be loaded. |
| Use Lv1 Clust S | +10 | Allows Lv1 Cluster shots (Clust S) to be loaded. |
| Slicing S+ | ||
| Use Slicing S | +10 | Allows Slicing shots (Slicing S) to be loaded. |
| Blast S+ | ||
| Use Blast S | +10 | Allows Blast shots (Blast S) to be loaded. |
| Poison C+ | ||
| Use Poison Coat | +10 | Allows Poison coatings to be set when equipped with a Bow. |
| Para C+ | ||
| Use Para Coat | +10 | Allows Paralysis coatings to be set when equipped with a Bow. |
| Sleep C+ | ||
| Use Sleep Coat | +10 | Allows Sleep coatings to be set when equipped with a Bow. |
| Power C+ | ||
| Use Power Coat | +10 | Allows Power coatings to be set when equipped with a Bow. |
| C.Range C+ | ||
| Use C.Range Coat | +10 | Allows Close-range coatings to be set when equipped with a Bow. |
| Exhaust C+ | ||
| Use Exhaust Coat | +10 | Allows Exhaust coatings to be set when equipped with a Bow. |
| Blast C+ | ||
| Use Blast Coat | +10 | Allows Blast coatings to be set when equipped with a Bow. |
| Precision | ||
| Steadiness +2 | +15 | Greatly decreases Deviation when firing. |
| Steadiness +1 | +10 | Decreases Deviation when firing. |
| Steadiness -1 | -10 | Increases Deviation when firing. |
| Steadiness -2 | -15 | Greatly increases Deviation when firing. |
| Fire Atk | ||
| Fire Atk +3 | +20 | Massively increases the power of Fire attacks and Flaming shots (Flaming S). |
| Fire Atk +2 | +15 | Greatly increases the power of Fire attacks and Flaming shots (Flaming S). |
| Fire Atk +1 | +10 | Increases the power of Fire attacks and Flaming shots (Flaming S). |
| Fire Atk Down | -10 | Decreases the power of Fire attacks and Flaming shots (Flaming S). |
| Water Atk | ||
| Water Atk +3 | +20 | Massively increases the power of Water attacks and Water shots (Water S). |
| Water Atk +2 | +15 | Greatly increases the power of Water attacks and Water shots (Water S). |
| Water Atk +1 | +10 | Increases the power of Water attacks and Water shots (Water S). |
| Water Atk Down | -10 | Decreases the power of Water attacks and Water shots (Water S). |
| ThunderAtk | ||
| Thunder Atk +3 | +20 | Massively increases the power of Thunder attacks and Thunder shots (Thunder S). |
| Thunder Atk +2 | +15 | Greatly increases the power of Thunder attacks and Thunder shots (Thunder S). |
| Thunder Atk +1 | +10 | Increases the power of Thunder attacks and Thunder shots (Thunder S). |
| Thunder Atk Down | -10 | Decreases the power of Thunder attacks and Thunder shots (Thunder S). |
| Ice Atk | ||
| Ice Atk +3 | +20 | Massively increases the power of Ice attacks and Freeze shots (Freeze S). |
| Ice Atk +2 | +15 | Greatly increases the power of Ice attacks and Freeze shots (Freeze S). |
| Ice Atk +1 | +10 | Increases the power of Ice attacks and Freeze shots (Freeze S). |
| Ice Atk Down | -10 | Decreases the power of Ice attacks and Freeze shots (Freeze S). |
| Dragon Atk | ||
| Dragon Atk +3 | +20 | Massively increases the power of Dragon attacks and Dragon shots (Dragon S). |
| Dragon Atk +2 | +15 | Greatly increases the power of Dragon attacks and Dragon shots (Dragon S). |
| Dragon Atk +1 | +10 | Increases the power of Dragon attacks and Dragon shots (Dragon S). |
| Dragon Atk Down | -10 | Decreases the power of Dragon attacks and Dragon shots (Dragon S). |
| Elemental | ||
| Element Atk Up | +10 | Increases the power of elemental attacks. |
| Element Atk Down | -10 | Decreases the power of elemental attacks. |
| Fire Res | ||
| Fire Res +20 | +15 | Increases Fire resistance by 20. |
| Fire Res +15 | +10 | Increases Fire resistance by 15. |
| Fire Res -20 | -10 | Decreases Fire resistance by 20. |
| Water Res | ||
| Water Res +20 | +15 | Increases Water resistance by 20. |
| Water Res +15 | +10 | Increases Water resistance by 15. |
| Water Res -20 | -10 | Decreases Water resistance by 20. |
| ThunderRes | ||
| Thunder Res +20 | +15 | Increases Thunder resistance by 20. |
| Thunder Res +15 | +10 | Increases Thunder resistance by 15. |
| Thunder Res -20 | -10 | Decreases Thunder resistance by 20. |
| Ice Res | ||
| Ice Res +20 | +15 | Increases Ice resistance by 20. |
| Ice Res +15 | +10 | Increases Ice resistance by 15. |
| Ice Res -20 | -10 | Decreases Ice resistance by 20. |
| Dragon Res | ||
| Dragon Res +20 | +15 | Increases Dragon resistance by 20. |
| Dragon Res +15 | +10 | Increases Dragon resistance by 15. |
| Dragon Res -20 | -10 | Decreases Dragon resistance by 20. |
| Spd Gather | ||
| Speed Gatherer | +10 | Increases carving, gathering, bug catching, and mining speed. |
| Psychic | ||
| Autotracker | +15 | Always displays large monsters on the Map, as if they were marked. |
| Detect | +10 | Increases the information displayed on the Map when large monsters are marked. |
| Perception | ||
| Capture Guru | +10 | Grants knowledge of when a large marked monster can be captured. |
| Rec Level | ||
| Recovery Up | +10 | Increases the efficacy of Health recovery items. |
| Recovery Down | -10 | Decreases the efficacy of Health recovery items. |
| Wide-Range | ||
| Wide-Range +2 | +15 | Transfers the effects of certain items to companions in the same area. |
| Wide-Range +1 | +10 | Transfers a portion of the effects of certain items to companions in the same area. |
| Maestro | ||
| Horn Maestro | +10 | Decreases the likelihood of Horn items breaking, and increases the effect time of Hunting Horn melodies. |
| Survivor | ||
| Fortify | +10 | Increases your Attack and Defense every time you fall in battle. |
| Carnivore | ||
| Meat Lover | +10 | Allows consumption of Raw Meat, plus Rare and Well-done Steaks temporarily grant unlimited Stamina. |
| Gluttony | ||
| Scavenger | +15 | Gives any item you eat or drink the potential to also raise your maximum Stamina. |
| Gourmand | +10 | Increases the efficacy of meat that raises maximum Stamina. |
| Constitutn | ||
| Constitution +2 | +15 | Greatly slows Stamina depletion when evading/blocking. Enables dive-evade in any direction. |
| Constitution +1 | +10 | Slows Stamina depletion when evading/blocking. Enables dive-evade in any direction. |
| Constitution -1 | -10 | Speeds up Stamina depletion when evading, blocking, etc. |
| Constitution -2 | -15 | Greatly speeds up Stamina depletion when evading, blocking, etc. |
| Stam Recov | ||
| Stam Recov Up | +10 | Increases Stamina recovery speed. |
| Stam Recov Down | -10 | Decreases Stamina recovery speed. |
| Wind Res | ||
| Windproof (Hi) | +15 | Negates Wind Pressure from almost all monsters. |
| Windproof (Lo) | +10 | Lessens almost all Wind Pressure. |
| Eating | ||
| Speed Eating +2 | +15 | Increases meat-eating and item-consuming speed. |
| Speed Eating +1 | +10 | Increases meat-eating speed. |
| Slow Eater | -10 | Decreases meat-eating speed. |
| Combo Rate | ||
| Combination +45% | +15 | Increases your Combination success rate by 45%. |
| Combination +20% | +10 | Increases your Combination success rate by 20%. |
| Combination -10% | -10 | Decreases your Combination success rate by 10%. |
| Combination -20% | -15 | Decreases your Combination success rate by 20%. |
| Combo Plus | ||
| Combination Pro | +10 | Guarantees maximum results with Combinations that can produce more than one item at a time. |
| Ranger | ||
| Outdoorsman | +10 | Improves fishing and cooking results during quests, and always displays the Map, even without the Map item. |
| Heat Res | ||
| Heat Cancel | +10 | Negates the damage incurred from heat and lava. |
| Heat Surge | -10 | Increases the damage incurred from heat and lava. |
| Cold Res | ||
| Cold Cancel | +10 | Negates all cold. |
| Cold Surge | -10 | Increases the speed at which your maximum Stamina depletes from cold. |
| Commander | ||
| Palico Hero | +10 | Allows "Fist Pump" gesture to call back fainted/recovering Palicoes. Cannot be used repeatedly. |
| TeamPlayer | ||
| Palico Rally | +10 | Increases the Attack and Defense of Palicoes. |
| TeamLeader | ||
| Palico Cheer | +10 | Allows "Fist Pump" gesture to call back fainted/recovering Palicoes. Cannot be used repeatedly. |
| Rec Speed | ||
| Recovery Spd +2 | +15 | Greatly speeds recovery from temporary damage (the red portion of the Health Gauge). |
| Recovery Spd +1 | +10 | Speeds recovery from temporary damage (the red portion of the Health Gauge). |
| Recovery Spd -1 | -10 | Slows recovery from temporary damage (the red portion of the Health Gauge). |
| Recovery Spd -2 | -15 | Greatly slows recovery from temporary damage (the red portion of the Health Gauge). |
| Whim | ||
| Divine Whim | +15 | Greatly decreases the likelihood of Pickaxes, Bug Nets, Boomerangs, and Horns breaking. |
| Spirit's Whim | +10 | Decreases the likelihood of Pickaxes, Bug Nets, Boomerangs and Horns breaking. |
| Spectre's Whim | -10 | Increases the likelihood of Pickaxes, Bug Nets, Boomerangs and Horns breaking. |
| Devil's Whim | -15 | Greatly increases the likelihood of Pickaxes, Bug Nets, Boomerangs and Horns breaking. |
| Protection | ||
| Divine Blessing | +10 | Sometimes decreases damage taken. |
| Demonic Blessing | -10 | Sometimes increases damage taken. |
| Hunger | ||
| Negate Hunger | +15 | Negates maximum Stamina depletion. |
| Halve Hunger | +10 | Halves maximum Stamina depletion speed. |
| Raise Hunger | -10 | Increases maximum Stamina depletion speed. |
| Double Hunger | -15 | Greatly increases maximum Stamina depletion speed. |
| Transportr | ||
| Pro Transporter | +10 | Increases your speed while transporting items and decreases the likelihood of dropping them. |
| SpeedSetup | ||
| Trap Master | +10 | Guarantees trap Combinations will succeed, and speeds up trap- and bomb-setting time. |
| Honey | ||
| Honey Hunter | +10 | Allows you to gather two Honeys at once. |
| Poison | ||
| Negate Poison | +10 | Prevents Poison. |
| Double Poison | -10 | Doubles the damage received from Poison. |
| Paralysis | ||
| Negate Paralysis | +10 | Prevents Paralysis. |
| Double Paralysis | -10 | Doubles the duration of Paralysis. |
| Sleep | ||
| Negate Sleep | +10 | Prevents Sleep. |
| Double Sleep | -10 | Doubles the duration of Sleep. |
| Stun | ||
| Negate Stun | +15 | Prevents Stun. |
| Halve Stun | +10 | Reduces the likelihood of being Stunned by 50%. |
| Double Stun | -10 | Makes it harder to recover from being Stunned. |
| Mud/Snow | ||
| Negate Mud/Snow | +10 | Negates being coated in snow or mud. |
| Tremor Res | ||
| Tremor Res | +10 | Prevents staggering from tremors created by large monsters. |
| Anti-Theft | ||
| Anti-Theft | +10 | Prevents item theft. |
| Sense | ||
| Sneak | +10 | Decreases the likelihood of being targeted by monsters. |
| Taunt | -10 | Increases the likelihood of being targeted by monsters. |
| Flame Aura | ||
| Flame Aura | +10 | Causes monsters to react as if you are carrying a Torch, even when you aren't. |
| Auto-Guard | ||
| Auto-Guard | +10 | Enables the ability to automatically block attacks (when blocking is possible and your weapon is drawn). |
| Frenzy Res | ||
| Antivirus | +10 | Makes it harder to catch the Frenzy and enhances the benefits once you Overcome it. |
| Mounting | ||
| Rodeo God | +15 | Makes it easier to mount and successfully topple a monster. |
| Mounting Master | +10 | Makes it much easier to mount and successfully topple a monster. |
| Saddle Sore | -10 | Makes it harder to mount and successfully topple a monster. |
| CritElemnt | ||
| Elemental Crit | +10 | Increases elemental damage (Fire, Water, Thunder, Ice, Dragon) of your critical hits. |
| CritStatus | ||
| Status Crit | +10 | Increases abnormal status attack potency (Sleep, Blast, Poison, Paralysis) of your critical hits. |
| Dead Eye | ||
| Trajectory | +10 | Prolongs the time window certain ammo and arrows can hit at maximum power. |
| Mycology | ||
| Mushromancer | +10 | Allows consumption of mushrooms and grants certain benefits as a result. |
| LightEater | ||
| Rationer | +10 | Sometimes allows you to reuse items after you eat and drink them. |
| Bleeding | ||
| Negate Bleeding | +10 | Prevents Bleeding. |
| Double Bleeding | -10 | Doubles the damage received from Bleeding. |
| Sticky Res | ||
| Negate Tar | +10 | Negates the movement-hindering effects of the Webbed and Tarred statuses. |
| Edge Lore | ||
| Steady Hand | +10 | Prevents your attacks from being deflected and halves the rate at which Sharpness decreases. |
| PowerEater | ||
| Alloy Stomach | +10 | Allows consumption of mushrooms, Raw Meat, etc., with added benefits. Also increases eating speed. |
| D. Fencing | ||
| Pro Dirty Fencer | +10 | Ups power every time you faint. Lowers certain actions' stamina cost. Boosts Exhaust effects. |
| Arcana | ||
| Enlightened Blade | +10 | Unlocks latent weapon elements, and powers up elemental and abnormal status attacks. |
| Mechanic | ||
| Explosive Trapper | +10 | Increases bomb/Blast damage, bomb- and trap-setting speed, and Combination success rate. |
| Brawn | ||
| Heavy Hitter | +10 | Increases the effectiveness of attacks that Exhaust and Stun monsters. |
| Prayer | ||
| Benediction | +10 | Increases the efficacy of Health recovery items and may decrease damage taken. |
| Covert | ||
| Clandestine | +10 | Increases ammo capacity, Combination success rate, and chances of not being targeted. |