Reliable sightings of these elusive creatures are virtually nonexistent. The few reports available claim that temperatures plummet whenever they appear, as all moisture in the air spontaneously freezes.
| Base HP | <%monster.base_hp | number:0%> HP |
| Low (×<%monster.hp_mult_low%>) | <%(monster.hp_mult_low * monster.base_hp) | number:0%> HP |
| High (×<%monster.hp_mult_high%>) | <%(monster.hp_mult_high * monster.base_hp) | number:0%> HP |
| G (×<%monster.hp_mult_g%>) | <%(monster.hp_mult_g * monster.base_hp) | number:0%> HP |
| Low | <%monster.limp_low | percentage%> |
| High | <%monster.limp_high | percentage%> |
| High (Apex) | <%monster.limp_high_apex | percentage%> |
| G | <%monster.limp_g | percentage%> |
| G (Apex) | <%monster.limp_g_apex | percentage%> |
| Low | <%monster.cap_low | percentage%> |
| High | <%monster.cap_high | percentage%> |
| High (Apex) | <%monster.cap_high_apex | percentage%> |
| G | <%monster.cap_g | percentage%> |
| G (Apex) | <%monster.cap_g_apex | percentage%> |
| Duration | 90 |
| Attack | x1.4 |
| Defense | x1.1 |
| Speed | x1.2 |
| Map | Start | Areas | Rest |
|---|
| Miniature | <494.8 |
| Large | >643.3 |
| King | >676.3 |
| Head | 250 | |
| Torso | 220 | |
| Lower Body | 240 | |
| 100 | ||
| 100 | ||
| 100 | ||
| 100 | ||
| 100 |
| Region | Cut | Impact | Shot | Fire | Water | Ice | Thunder | Dragon | Dizzy |
|---|---|---|---|---|---|---|---|---|---|
| <%part.local_name%> | <%part.pivot.res_cut%> | <%part.pivot.res_impact%> | <%part.pivot.res_shot%> | <%part.pivot.res_fire%> | <%part.pivot.res_water%> | <%part.pivot.res_ice%> | <%part.pivot.res_thunder%> | <%part.pivot.res_dragon%> | <%part.pivot.res_dizzy%> |
| Region | Cut | Impact | Shot | Fire | Water | Ice | Thunder | Dragon | Dizzy |
|---|---|---|---|---|---|---|---|---|---|
| <%part.local_name%> | <%part.pivot.res_cut%> | <%part.pivot.res_impact%> | <%part.pivot.res_shot%> | <%part.pivot.res_fire%> | <%part.pivot.res_water%> | <%part.pivot.res_ice%> | <%part.pivot.res_thunder%> | <%part.pivot.res_dragon%> | <%part.pivot.res_dizzy%> |
| Region | Cut | Impact | Shot | Fire | Water | Ice | Thunder | Dragon | Dizzy |
|---|---|---|---|---|---|---|---|---|---|
| <%part.local_name%> | <%part.pivot.res_cut%> | <%part.pivot.res_impact%> | <%part.pivot.res_shot%> | <%part.pivot.res_fire%> | <%part.pivot.res_water%> | <%part.pivot.res_ice%> | <%part.pivot.res_thunder%> | <%part.pivot.res_dragon%> | <%part.pivot.res_dizzy%> |
| Abnormal Status | Initial | Increase | Max | Duration | Damage | Reduction |
|---|---|---|---|---|---|---|
| <%status.local_name%> | <%status.pivot.initial%> | <%status.pivot.increase%> | <%status.pivot.max%> | <%status.pivot.duration%> | <%status.pivot.damage%> | <%status.pivot.reduction_amount%>/<%status.pivot.reduction_time%>sec |
| Item | Normal | Enraged | Fatigued |
|---|---|---|---|
| Pitfall Trap | 0 | 0 | 0 |
| Flash Bomb | 0 | 0 | 0 |
| Shock Trap | 0 | 0 | 0 |
| Sonic Bomb | 0 | 0 | 0 |
| Canopy Trap | 0 | 0 | 0 |
| <%item.pivot.monsteritemmethod.local_name%> | <%item.pivot.quantity%> | <%item.pivot.percentage | percentage%> |
| Great Sword | Emperor Frostsword | RARE-7 |
| Great Sword | Frostsword | RARE-9 |
| Great Sword | King Frostsword | RARE-10 |
| Sword | Kirin Ice Ultimus | RARE-7 |
| Sword | Icemaster Kirin | RARE-10 |
| Switch Axe | Kirin Thunderbolt | RARE-7 |
| Switch Axe | Bitterbeast Kirin | RARE-10 |
| Insect Glaive | Violindigo Hail | RARE-6 |
| Insect Glaive | Violazure Sleet | RARE-6 |
| Insect Glaive | Violverdant Glaze | RARE-7 |
| Insect Glaive | Icephantom | RARE-10 |
| Light Bowgun | Frigid Bowgun | RARE-6 |
| Light Bowgun | Frigid Kirin | RARE-7 |
| Light Bowgun | Frigid Kirin King | RARE-10 |