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Herbe antidote

Rareté 1
Portable 10
Vente <%item.sell | zenny%>
Achat <%item.buy | zenny%>

<%item_jewel.price | zenny%>

<%item_jewel.slot | slot%>

<%skilltree.local_name%> <%skilltree.pivot.points | point%>
<%item.local_name%> <%item.pivot.quantity%>

Où trouver <%item.local_name%>

Monstres

Pas de résultats.

Quêtes de Guilde

<%monster.pivot.level%> <%monster.pivot.quantity%> <%monster.pivot.percentage | percentage%>

Quêtes

Pas de résultats.

Lieux

Pas de résultats.

<%item.maps[0].pivot.rank.local_name%> Forêt Moga <%item.maps[0].pivot.maparea.local_name%> <%item.maps[0].pivot.mapgathertype.local_name%> <%item.maps[0].pivot.percentage | percentage%>
<%item.maps[1].pivot.rank.local_name%> Forêt Moga <%item.maps[1].pivot.maparea.local_name%> <%item.maps[1].pivot.mapgathertype.local_name%> <%item.maps[1].pivot.percentage | percentage%>
<%item.maps[2].pivot.rank.local_name%> Forêt Moga <%item.maps[2].pivot.maparea.local_name%> <%item.maps[2].pivot.mapgathertype.local_name%> <%item.maps[2].pivot.percentage | percentage%>
<%item.maps[3].pivot.rank.local_name%> Forêt Moga <%item.maps[3].pivot.maparea.local_name%> <%item.maps[3].pivot.mapgathertype.local_name%> <%item.maps[3].pivot.percentage | percentage%>
<%item.maps[4].pivot.rank.local_name%> Île déserte <%item.maps[4].pivot.maparea.local_name%> <%item.maps[4].pivot.mapgathertype.local_name%> <%item.maps[4].pivot.percentage | percentage%>
<%item.maps[5].pivot.rank.local_name%> Île déserte <%item.maps[5].pivot.maparea.local_name%> <%item.maps[5].pivot.mapgathertype.local_name%> <%item.maps[5].pivot.percentage | percentage%>
<%item.maps[6].pivot.rank.local_name%> Île déserte <%item.maps[6].pivot.maparea.local_name%> <%item.maps[6].pivot.mapgathertype.local_name%> <%item.maps[6].pivot.percentage | percentage%>
<%item.maps[7].pivot.rank.local_name%> Île déserte <%item.maps[7].pivot.maparea.local_name%> <%item.maps[7].pivot.mapgathertype.local_name%> <%item.maps[7].pivot.percentage | percentage%>
<%item.maps[8].pivot.rank.local_name%> Île déserte <%item.maps[8].pivot.maparea.local_name%> <%item.maps[8].pivot.mapgathertype.local_name%> <%item.maps[8].pivot.percentage | percentage%>
<%item.maps[9].pivot.rank.local_name%> Île déserte <%item.maps[9].pivot.maparea.local_name%> <%item.maps[9].pivot.mapgathertype.local_name%> <%item.maps[9].pivot.percentage | percentage%>
<%item.maps[10].pivot.rank.local_name%> Forêt inondée <%item.maps[10].pivot.maparea.local_name%> <%item.maps[10].pivot.mapgathertype.local_name%> <%item.maps[10].pivot.percentage | percentage%>
<%item.maps[11].pivot.rank.local_name%> Forêt inondée <%item.maps[11].pivot.maparea.local_name%> <%item.maps[11].pivot.mapgathertype.local_name%> <%item.maps[11].pivot.percentage | percentage%>
<%item.maps[12].pivot.rank.local_name%> Forêt inondée <%item.maps[12].pivot.maparea.local_name%> <%item.maps[12].pivot.mapgathertype.local_name%> <%item.maps[12].pivot.percentage | percentage%>
<%item.maps[13].pivot.rank.local_name%> Forêt inondée <%item.maps[13].pivot.maparea.local_name%> <%item.maps[13].pivot.mapgathertype.local_name%> <%item.maps[13].pivot.percentage | percentage%>
<%item.maps[14].pivot.rank.local_name%> Forêt inondée <%item.maps[14].pivot.maparea.local_name%> <%item.maps[14].pivot.mapgathertype.local_name%> <%item.maps[14].pivot.percentage | percentage%>
<%item.maps[15].pivot.rank.local_name%> Forêt inondée <%item.maps[15].pivot.maparea.local_name%> <%item.maps[15].pivot.mapgathertype.local_name%> <%item.maps[15].pivot.percentage | percentage%>
<%item.maps[16].pivot.rank.local_name%> Volcan <%item.maps[16].pivot.maparea.local_name%> <%item.maps[16].pivot.mapgathertype.local_name%> <%item.maps[16].pivot.percentage | percentage%>
<%item.maps[17].pivot.rank.local_name%> Volcan <%item.maps[17].pivot.maparea.local_name%> <%item.maps[17].pivot.mapgathertype.local_name%> <%item.maps[17].pivot.percentage | percentage%>
<%item.maps[18].pivot.rank.local_name%> Volcan <%item.maps[18].pivot.maparea.local_name%> <%item.maps[18].pivot.mapgathertype.local_name%> <%item.maps[18].pivot.percentage | percentage%>
<%item.maps[19].pivot.rank.local_name%> Volcan <%item.maps[19].pivot.maparea.local_name%> <%item.maps[19].pivot.mapgathertype.local_name%> <%item.maps[19].pivot.percentage | percentage%>
<%item.maps[20].pivot.rank.local_name%> Pics brumeux <%item.maps[20].pivot.maparea.local_name%> <%item.maps[20].pivot.mapgathertype.local_name%> <%item.maps[20].pivot.percentage | percentage%>
<%item.maps[21].pivot.rank.local_name%> Pics brumeux <%item.maps[21].pivot.maparea.local_name%> <%item.maps[21].pivot.mapgathertype.local_name%> <%item.maps[21].pivot.percentage | percentage%>
<%item.maps[22].pivot.rank.local_name%> Pics brumeux <%item.maps[22].pivot.maparea.local_name%> <%item.maps[22].pivot.mapgathertype.local_name%> <%item.maps[22].pivot.percentage | percentage%>
<%item.maps[23].pivot.rank.local_name%> Pics brumeux <%item.maps[23].pivot.maparea.local_name%> <%item.maps[23].pivot.mapgathertype.local_name%> <%item.maps[23].pivot.percentage | percentage%>
<%item.maps[24].pivot.rank.local_name%> Pics brumeux <%item.maps[24].pivot.maparea.local_name%> <%item.maps[24].pivot.mapgathertype.local_name%> <%item.maps[24].pivot.percentage | percentage%>
<%item.maps[25].pivot.rank.local_name%> Pics brumeux <%item.maps[25].pivot.maparea.local_name%> <%item.maps[25].pivot.mapgathertype.local_name%> <%item.maps[25].pivot.percentage | percentage%>

Liste de combinaison

<%item.item_c.local_name%> = <%item.item_a.local_name%> + <%item.item_b.local_name%> <%(item.percentage-0 + (add-0) > 100 ? 100 : item.percentage-0 + (add-0)) | percentage%> <%item.quantity_min%>~<%item.quantity_max%>

Flottes de pêche

<%fleet.local_name%> <%fleet.pivot.type%> <%fleet.pivot.quantity%> <%fleet.pivot.percentage | percentage%>

Requêtes Village

<%villagerequest.local_name%> <%villagerequest.pivot.quantity%>

Utilisé pour <%item.local_name%>

Armes

Pas de résultats.

<%weapon.weapontype.local_name%> <%weapon.pivot.capacity%> Enduit Munitions

Armures

Pas de résultats.

Joyaux

Pas de résultats.

Liste de combinaison

<%item.item_c.local_name%> = <%item.item_a.local_name%> + <%item.item_b.local_name%> <%(item.percentage-0 + (add-0) > 100 ? 100 : item.percentage-0 + (add-0)) | percentage%> <%item.quantity_min%>~<%item.quantity_max%>