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Torso Up
Torso Up +1
Edgemaster
Honed Blade +10 Greatly increases Attack, and raises your weapon's Sharpness.
SteadyHand
Silver Bullet +10 Increases the power of Normal, Pierce and Pellet shots, and Rapid, Pierce and Spread-type arrows.
Status Res
Wellness +10 Prevents Poison, Paralysis, Sleep, and Stun.
Fury
Wrath Awoken +10 At higher Health, grants Guts effects; at lower Health, boosts Attack and Defense.
Biology
Bio Master +15 Increases Dung Bomb efficacy. Prevents item usage blocks and Blastblight. Delays the Frenzy.
Bio Researcher +10 Increases Dung Bomb efficacy. Prevents item usage blocks and Blastblight.
Nimbleness
Acrobat +10 Slows Stamina depletion when blocking, evading, or dive-evading. Increases evasion invulnerability.
Readiness
Sheath Control +10 Grants ability to Stun monsters with draw attacks from cutting weapons. Also allows faster sheathing, etc.
Resilience
Iron Wall +10 Increases your Defense and negates the effects of Defense Down.
Brutality
Ruthlessness +10 Increases damage when attacking enemy weak points, and increases Affinity by 15%.
Ferocity
Bloodthirst +10 Speeds up gauges/charged attacks. Can eat Raw Meat, and Steaks temporarily grant unlimited Stamina.
Stalwart
Shield Bearer +10 Causes previously unblockable attacks to become blockable, and increases Stamina recovery speed.
Prudence
Fleet Feet +10 Increases evade distance, and also increases Attack when your Health Gauge is full.
Amplify
Elementality +10 Increases the power of elemental attacks and extends the effect time of certain items.
Hoarding
Pack Rat +10 Raises number of items that can be gathered at Gathering Points. Allows mining 2 Charms at once... Maybe.
Avarice
Bounty Hunter +10 Increases the likelihood of obtaining more Quest Rewards and more Reward Items for captures.
FreeElemnt
Awaken +10 Skills that release the latent elemental properties in some weapons that don't have elements.
Fencing
Mind's Eye +10 Prevents your attacks from being deflected.
Blind Eye -10 Causes your attacks to be deflected more easily.
Handicraft
Sharpness +1 +10 Increases your weapon's Sharpness.
Crit Draw
Critical Draw +10 Increases Affinity for all draw attacks by 100%.
PunishDraw
Punishing Draw +10 Grants ability to Stun monsters with draw attacks from cutting weapons and slightly increases Attack.
Reload Spd
Reload Speed +3 +20 Greatly speeds up Bowgun reloading, and auto-loads Bow coatings.
Reload Speed +2 +15 Speeds up Bowgun reloading, and auto-loads Bow coatings.
Reload Speed +1 +10 Slightly speeds up Bowgun reloading, and speeds up Bow-coating loading.
Reload Speed -1 -10 Slightly slows down Bowgun reloading and Bow-coating loading.
Reload Speed -2 -15 Slows down Bowgun reloading and Bow-coating loading.
Reload Speed -3 -20 Greatly slows down Bowgun reloading and Bow-coating loading.
Recoil
Recoil Down +3 +20 Greatly reduces Bowgun recoil.
Recoil Down +2 +15 Reduces Bowgun recoil.
Recoil Down +1 +10 Slightly reduces Bowgun recoil.
Recoil Down -1 -10 Slightly increases Bowgun recoil.
Recoil Down -2 -15 Increases Bowgun recoil.
Recoil Down -3 -20 Greatly increases Bowgun recoil.
Rapid Fire
Bonus Shot +10 Allows one extra shot to be fired while Rapid Firing.
Gloves Off
Latent Power +2 +15 Greatly empowers you for a limited time when certain conditions are met.
Latent Power +1 +10 Empowers you for a limited time when certain conditions are met.
Spirit
Challenger +2 +15 Greatly increases Attack and Affinity when a large monster in the same area becomes angry.
Challenger +1 +10 Increases Attack and Affinity when a large monster in the same area becomes angry.
Unshakable
Rock Steady +10 Lessens your reaction when attacked.
Charmer
Charm God +20 Allows you to mine two Charms at once, maybe.
Charm Chaser +15 Allows you to mine two Charms at once... Maybe.
Charm Collector +10 Allows you to mine two Charms at once... Maaaybe.
Tenderizer
Weakness Exploit +10 Increases damage when striking body parts upon which your attacks are highly effective.
Blight Res
Blightproof +10 Negates all elemental blights (Fire, Water, Thunder, Ice, and Dragon).
Attack
Attack Up (XL) +25 Massively increases Attack.
Attack Up (L) +20 Greatly increases Attack.
Attack Up (M) +15 Increases Attack.
Attack Up (S) +10 Slightly increases Attack.
Attack Down (S) -10 Slightly decreases Attack.
Attack Down (M) -15 Decreases Attack.
Attack Down (L) -20 Greatly decreases Attack.
Defense
Defense Up (XL) +25 Massively increases Defense.
Defense Up (L) +20 Greatly increases Defense.
Defense Up (M) +15 Increases Defense.
Defense Up (S) +10 Slightly increases Defense.
Defense Down (S) -10 Slightly decreases Defense.
Defense Down (M) -15 Decreases Defense.
Defense Down (L) -20 Greatly decreases Defense.
Gathering
Gathering God +20 Very often raises the number of times items can be gathered at Gathering Points.
Gathering +2 +15 Often raises the number of times items can be gathered at Gathering Points.
Gathering +1 +10 Sometimes raises the number of times items can be gathered at Gathering Points.
Gathering -1 -10 Sometimes lowers the number of times items can be gathered at Gathering Points.
Carving
Carving God +20 Increases the number of carving chances by one (maybe more) and prevents knockbacks while carving.
Carving Celebrity +15 Increases the number of carving chances by one and prevents knockbacks while carving.
Carving Pro +10 Prevents knockbacks from attacks while carving.
Fate
Miraculous Luck +20 Very often increases the number of Reward Items received at the end of a Quest.
Great Luck +15 Often increases the number of Reward Items received at the end of a Quest.
Good Luck +10 Sometimes increases the number of Reward Items received at the end of a Quest.
Bad Luck -10 Sometimes decreases the number of Reward Items received at the end of a Quest.
Horrible Luck -15 Often decreases the number of Reward Items received at the end of a Quest.
Tranquilzr
Capture God +20 Very often increases the number of Reward Items received for captures.
Capture Master +15 Often increases the number of Reward Items received for captures.
Capture Expert +10 Sometimes increases the number of Reward Items received for captures.
Expert
Critical God +30 Increases Affinity by 30%.
Critical Eye +4 +25 Warning: This skill does not exist in the game but is still present in the game data.
Critical Eye +3 +20 Increases Affinity by 20%.
Critical Eye +2 +15 Increases Affinity by 15%.
Critical Eye +1 +10 Increases Affinity by 10%.
Critical Eye -1 -10 Decreases Affinity by 5%.
Critical Eye -2 -15 Decreases Affinity by 10%.
Critical Eye -3 -20 Decreases Affinity by 15%.
Artillery
Artillery God +20 Greatly increases power of Ballista, Cannon, Gunlance, Wyvern's Fire & Crag shots, Impact C. Blade phials.
Artillery Expert +15 Increases power of Ballista, Cannon, Gunlance, Wyvern's Fire & Crag shots, Impact C. Blade phials.
Artillery Novice +10 Slightly increases power of Ballista, Cannon, Gunlance, Wyvern's Fire & Crag shots, Impact C. Blade phials.
Evasion
Evasion +3 +20 Greatly extends the invulnerability period when evading.
Evasion +2 +15 Extends the invulnerability period when evading.
Evasion +1 +10 Slightly extends the invulnerability period when evading.
Evasion Down -10 Reduces the invulnerability period when evading.
Health
Health +50 +15 Increases maximum Health by 50.
Health +20 +10 Increases maximum Health by 20.
Health -10 -10 Decreases maximum Health by 10.
Health -30 -15 Decreases maximum Health by 30.
Hearing
HG Earplugs +15 Negates the effects of all large monsters' roars.
Earplugs +10 Negates the effects of some large monsters' roars.
Sharpness
Razor Sharp +10 Halves the rate at which your weapon loses Sharpness.
Blunt Edge -10 Doubles the rate at which your weapon loses Sharpness.
Guard
Guard +2 +15 Greatly increases the likelihood of standing your ground when blocking an attack.
Guard +1 +10 Increases the likelihood of standing your ground when blocking an attack.
Guard -1 -10 Decreases the likelihood of standing your ground when blocking an attack.
Guard Up
Guard Boost +10 Causes previously unblockable attacks to become blockable.
Sharpener
Speed Sharpening +10 Speeds up weapon sharpening.
Slow Sharpening -10 Slows down weapon sharpening.
Potential
Adrenaline +2 +15 Greatly increases Attack and Defense when Health is below 40% of the maximum amount.
Adrenaline +1 +10 Greatly increases Defense when Health is below 40% of the maximum amount.
Worrywart -10 Decreases Defense boost and Attack when Health is below 40% of the maximum amount.
Bomb Boost
Bombardier +10 Increases bomb damage, and raises the Combination success rate for all bombs to 100%.
Status
Status Atk +2 +15 Increases the potency of abnormal status attacks.
Status Atk +1 +10 Slightly increases the potency of abnormal status attacks.
Status Atk Down -10 Decreases the potency of abnormal status attacks.
Stamina
Marathon Runner +10 Slows down Stamina depletion for actions which continuously drain Stamina (such as dashing).
Short Sprinter -10 Speeds up Stamina depletion for actions which continuously drain Stamina (such as dashing).
Destroyer
Partbreaker +10 Makes it easier to break or sever parts of large monsters.
Evade Dist
Evade Extender +10 Increases evade distance.
Sheathing
Quick Sheath +10 Increases weapon-sheathing speed.
FastCharge
Focus +10 Speeds charge of L. Sword/S. Axe/ D. Blades gauges, C. Blade phials, Bow/G. Sword/Hammer charge atks.
Distraction -10 Slows charge of L. Sword/S. Axe/ D. Blades gauges, C. Blade phials, Bow/G. Sword/Hammer charge atks.
Stam Drain
Stamina Thief +10 Increases certain attacks' ability to Exhaust monsters.
Unscathed
Peak Performance +10 Increases Attack when your Health Gauge is full.
Guts
Guts +10 Prevents fainting a single time if struck with a lethal blow when a certain amount of Health remains.
Loading
Load Up +10 Increases Bowguns and Gunlance ammo capacity, C. Blade phials, and charge attack capacity of Bows.
Normal Up
Normal/Rapid Up +10 Increases the power of Normal shots (Normal S) and Rapid-type arrows.
Pierce Up
Pierce/Pierce Up +10 Increases the power of Pierce shots (Pierce S) and Pierce-type arrows.
Pellet Up
Pellet/Spread Up +10 Increases the power of Pellet shots (Pellet S) and Spread-type arrows.
KO
Knockout King +10 Makes it easier to Stun monsters.
Def Lock
Iron Skin +10 Negates the effects of Defense Down.
LastingPwr
Item Use Up +10 Increases the effect time of certain items.
Item Use Down -10 Decreases the effect time of certain items.
Normal S+
Use Any Normal S +10 Allows all levels of Normal shots (Normal S) to be loaded.
Pierce S+
Use Any Pierce S +15 Allows all levels of Pierce shots (Pierce S) to be loaded.
Use Lv1 Pierce S +10 Allows Lv1 Pierce shots (Pierce S) to be loaded.
Pellet S+
Use Any Pellet S +15 Allows all levels of Pellet shots (Pellet S) to be loaded.
Use Lv1 Pellet S +10 Allows Lv1 Pellet shots (Pellet S) to be loaded.
Crag S+
Use Any Crag S +15 Allows all levels of Crag shots (Crag S) to be loaded.
Use Lv1 Crag S +10 Allows Lv1 Crag shots (Crag S) to be loaded.
Clust S+
Use Any Clust S +15 Allows all levels of Cluster shots (Clust S) to be loaded.
Use Lv1 Clust S +10 Allows Lv1 Cluster shots (Clust S) to be loaded.
Slicing S+
Use Slicing S +10 Allows Slicing shots (Slicing S) to be loaded.
Blast S+
Use Blast S +10 Allows Blast shots (Blast S) to be loaded.
Poison C+
Use Poison Coat +10 Allows Poison coatings to be set when equipped with a Bow.
Para C+
Use Para Coat +10 Allows Paralysis coatings to be set when equipped with a Bow.
Sleep C+
Use Sleep Coat +10 Allows Sleep coatings to be set when equipped with a Bow.
Power C+
Use Power Coat +10 Allows Power coatings to be set when equipped with a Bow.
C.Range C+
Use C.Range Coat +10 Allows Close-range coatings to be set when equipped with a Bow.
Exhaust C+
Use Exhaust Coat +10 Allows Exhaust coatings to be set when equipped with a Bow.
Blast C+
Use Blast Coat +10 Allows Blast coatings to be set when equipped with a Bow.
Precision
Steadiness +2 +15 Greatly decreases Deviation when firing.
Steadiness +1 +10 Decreases Deviation when firing.
Steadiness -1 -10 Increases Deviation when firing.
Steadiness -2 -15 Greatly increases Deviation when firing.
Fire Atk
Fire Atk +3 +20 Massively increases the power of Fire attacks and Flaming shots (Flaming S).
Fire Atk +2 +15 Greatly increases the power of Fire attacks and Flaming shots (Flaming S).
Fire Atk +1 +10 Increases the power of Fire attacks and Flaming shots (Flaming S).
Fire Atk Down -10 Decreases the power of Fire attacks and Flaming shots (Flaming S).
Water Atk
Water Atk +3 +20 Massively increases the power of Water attacks and Water shots (Water S).
Water Atk +2 +15 Greatly increases the power of Water attacks and Water shots (Water S).
Water Atk +1 +10 Increases the power of Water attacks and Water shots (Water S).
Water Atk Down -10 Decreases the power of Water attacks and Water shots (Water S).
ThunderAtk
Thunder Atk +3 +20 Massively increases the power of Thunder attacks and Thunder shots (Thunder S).
Thunder Atk +2 +15 Greatly increases the power of Thunder attacks and Thunder shots (Thunder S).
Thunder Atk +1 +10 Increases the power of Thunder attacks and Thunder shots (Thunder S).
Thunder Atk Down -10 Decreases the power of Thunder attacks and Thunder shots (Thunder S).
Ice Atk
Ice Atk +3 +20 Massively increases the power of Ice attacks and Freeze shots (Freeze S).
Ice Atk +2 +15 Greatly increases the power of Ice attacks and Freeze shots (Freeze S).
Ice Atk +1 +10 Increases the power of Ice attacks and Freeze shots (Freeze S).
Ice Atk Down -10 Decreases the power of Ice attacks and Freeze shots (Freeze S).
Dragon Atk
Dragon Atk +3 +20 Massively increases the power of Dragon attacks and Dragon shots (Dragon S).
Dragon Atk +2 +15 Greatly increases the power of Dragon attacks and Dragon shots (Dragon S).
Dragon Atk +1 +10 Increases the power of Dragon attacks and Dragon shots (Dragon S).
Dragon Atk Down -10 Decreases the power of Dragon attacks and Dragon shots (Dragon S).
Elemental
Element Atk Up +10 Increases the power of elemental attacks.
Element Atk Down -10 Decreases the power of elemental attacks.
Fire Res
Fire Res +20 +15 Increases Fire resistance by 20.
Fire Res +15 +10 Increases Fire resistance by 15.
Fire Res -20 -10 Decreases Fire resistance by 20.
Water Res
Water Res +20 +15 Increases Water resistance by 20.
Water Res +15 +10 Increases Water resistance by 15.
Water Res -20 -10 Decreases Water resistance by 20.
ThunderRes
Thunder Res +20 +15 Increases Thunder resistance by 20.
Thunder Res +15 +10 Increases Thunder resistance by 15.
Thunder Res -20 -10 Decreases Thunder resistance by 20.
Ice Res
Ice Res +20 +15 Increases Ice resistance by 20.
Ice Res +15 +10 Increases Ice resistance by 15.
Ice Res -20 -10 Decreases Ice resistance by 20.
Dragon Res
Dragon Res +20 +15 Increases Dragon resistance by 20.
Dragon Res +15 +10 Increases Dragon resistance by 15.
Dragon Res -20 -10 Decreases Dragon resistance by 20.
Spd Gather
Speed Gatherer +10 Increases carving, gathering, bug catching, and mining speed.
Psychic
Autotracker +15 Always displays large monsters on the Map, as if they were marked.
Detect +10 Increases the information displayed on the Map when large monsters are marked.
Perception
Capture Guru +10 Grants knowledge of when a large marked monster can be captured.
Rec Level
Recovery Up +10 Increases the efficacy of Health recovery items.
Recovery Down -10 Decreases the efficacy of Health recovery items.
Wide-Range
Wide-Range +2 +15 Transfers the effects of certain items to companions in the same area.
Wide-Range +1 +10 Transfers a portion of the effects of certain items to companions in the same area.
Maestro
Horn Maestro +10 Decreases the likelihood of Horn items breaking, and increases the effect time of Hunting Horn melodies.
Survivor
Fortify +10 Increases your Attack and Defense every time you fall in battle.
Carnivore
Meat Lover +10 Allows consumption of Raw Meat, plus Rare and Well-done Steaks temporarily grant unlimited Stamina.
Gluttony
Scavenger +15 Gives any item you eat or drink the potential to also raise your maximum Stamina.
Gourmand +10 Increases the efficacy of meat that raises maximum Stamina.
Constitutn
Constitution +2 +15 Greatly slows Stamina depletion when evading/blocking. Enables dive-evade in any direction.
Constitution +1 +10 Slows Stamina depletion when evading/blocking. Enables dive-evade in any direction.
Constitution -1 -10 Speeds up Stamina depletion when evading, blocking, etc.
Constitution -2 -15 Greatly speeds up Stamina depletion when evading, blocking, etc.
Stam Recov
Stam Recov Up +10 Increases Stamina recovery speed.
Stam Recov Down -10 Decreases Stamina recovery speed.
Wind Res
Windproof (Hi) +15 Negates Wind Pressure from almost all monsters.
Windproof (Lo) +10 Lessens almost all Wind Pressure.
Eating
Speed Eating +2 +15 Increases meat-eating and item-consuming speed.
Speed Eating +1 +10 Increases meat-eating speed.
Slow Eater -10 Decreases meat-eating speed.
Combo Rate
Combination +45% +15 Increases your Combination success rate by 45%.
Combination +20% +10 Increases your Combination success rate by 20%.
Combination -10% -10 Decreases your Combination success rate by 10%.
Combination -20% -15 Decreases your Combination success rate by 20%.
Combo Plus
Combination Pro +10 Guarantees maximum results with Combinations that can produce more than one item at a time.
Ranger
Outdoorsman +10 Improves fishing and cooking results during quests, and always displays the Map, even without the Map item.
Heat Res
Heat Cancel +10 Negates the damage incurred from heat and lava.
Heat Surge -10 Increases the damage incurred from heat and lava.
Cold Res
Cold Cancel +10 Negates all cold.
Cold Surge -10 Increases the speed at which your maximum Stamina depletes from cold.
Commander
Palico Hero +10 Allows "Fist Pump" gesture to call back fainted/recovering Palicoes. Cannot be used repeatedly.
TeamPlayer
Palico Rally +10 Increases the Attack and Defense of Palicoes.
TeamLeader
Palico Cheer +10 Allows "Fist Pump" gesture to call back fainted/recovering Palicoes. Cannot be used repeatedly.
Rec Speed
Recovery Spd +2 +15 Greatly speeds recovery from temporary damage (the red portion of the Health Gauge).
Recovery Spd +1 +10 Speeds recovery from temporary damage (the red portion of the Health Gauge).
Recovery Spd -1 -10 Slows recovery from temporary damage (the red portion of the Health Gauge).
Recovery Spd -2 -15 Greatly slows recovery from temporary damage (the red portion of the Health Gauge).
Whim
Divine Whim +15 Greatly decreases the likelihood of Pickaxes, Bug Nets, Boomerangs, and Horns breaking.
Spirit's Whim +10 Decreases the likelihood of Pickaxes, Bug Nets, Boomerangs and Horns breaking.
Spectre's Whim -10 Increases the likelihood of Pickaxes, Bug Nets, Boomerangs and Horns breaking.
Devil's Whim -15 Greatly increases the likelihood of Pickaxes, Bug Nets, Boomerangs and Horns breaking.
Protection
Divine Blessing +10 Sometimes decreases damage taken.
Demonic Blessing -10 Sometimes increases damage taken.
Hunger
Negate Hunger +15 Negates maximum Stamina depletion.
Halve Hunger +10 Halves maximum Stamina depletion speed.
Raise Hunger -10 Increases maximum Stamina depletion speed.
Double Hunger -15 Greatly increases maximum Stamina depletion speed.
Transportr
Pro Transporter +10 Increases your speed while transporting items and decreases the likelihood of dropping them.
SpeedSetup
Trap Master +10 Guarantees trap Combinations will succeed, and speeds up trap- and bomb-setting time.
Honey
Honey Hunter +10 Allows you to gather two Honeys at once.
Poison
Negate Poison +10 Prevents Poison.
Double Poison -10 Doubles the damage received from Poison.
Paralysis
Negate Paralysis +10 Prevents Paralysis.
Double Paralysis -10 Doubles the duration of Paralysis.
Sleep
Negate Sleep +10 Prevents Sleep.
Double Sleep -10 Doubles the duration of Sleep.
Stun
Negate Stun +15 Prevents Stun.
Halve Stun +10 Reduces the likelihood of being Stunned by 50%.
Double Stun -10 Makes it harder to recover from being Stunned.
Mud/Snow
Negate Mud/Snow +10 Negates being coated in snow or mud.
Tremor Res
Tremor Res +10 Prevents staggering from tremors created by large monsters.
Anti-Theft
Anti-Theft +10 Prevents item theft.
Sense
Sneak +10 Decreases the likelihood of being targeted by monsters.
Taunt -10 Increases the likelihood of being targeted by monsters.
Flame Aura
Flame Aura +10 Causes monsters to react as if you are carrying a Torch, even when you aren't.
Auto-Guard
Auto-Guard +10 Enables the ability to automatically block attacks (when blocking is possible and your weapon is drawn).
Frenzy Res
Antivirus +10 Makes it harder to catch the Frenzy and enhances the benefits once you Overcome it.
Mounting
Rodeo God +15 Makes it easier to mount and successfully topple a monster.
Mounting Master +10 Makes it much easier to mount and successfully topple a monster.
Saddle Sore -10 Makes it harder to mount and successfully topple a monster.
CritElemnt
Elemental Crit +10 Increases elemental damage (Fire, Water, Thunder, Ice, Dragon) of your critical hits.
CritStatus
Status Crit +10 Increases abnormal status attack potency (Sleep, Blast, Poison, Paralysis) of your critical hits.
Dead Eye
Trajectory +10 Prolongs the time window certain ammo and arrows can hit at maximum power.
Mycology
Mushromancer +10 Allows consumption of mushrooms and grants certain benefits as a result.
LightEater
Rationer +10 Sometimes allows you to reuse items after you eat and drink them.
Bleeding
Negate Bleeding +10 Prevents Bleeding.
Double Bleeding -10 Doubles the damage received from Bleeding.
Sticky Res
Negate Tar +10 Negates the movement-hindering effects of the Webbed and Tarred statuses.
Edge Lore
Steady Hand +10 Prevents your attacks from being deflected and halves the rate at which Sharpness decreases.
PowerEater
Alloy Stomach +10 Allows consumption of mushrooms, Raw Meat, etc., with added benefits. Also increases eating speed.
D. Fencing
Pro Dirty Fencer +10 Ups power every time you faint. Lowers certain actions' stamina cost. Boosts Exhaust effects.
Arcana
Enlightened Blade +10 Unlocks latent weapon elements, and powers up elemental and abnormal status attacks.
Mechanic
Explosive Trapper +10 Increases bomb/Blast damage, bomb- and trap-setting speed, and Combination success rate.
Brawn
Heavy Hitter +10 Increases the effectiveness of attacks that Exhaust and Stun monsters.
Prayer
Benediction +10 Increases the efficacy of Health recovery items and may decrease damage taken.
Covert
Clandestine +10 Increases ammo capacity, Combination success rate, and chances of not being targeted.