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Seltenheit | 4 |
Tragen | 99 |
Verkaufen | <%item.sell | zenny%> |
Kaufen | <%item.buy | zenny%> |
<%item_jewel.price | zenny%>
<%item_jewel.slot | slot%>
<%skilltree.local_name%> | <%skilltree.pivot.points | point%> |
<%item.local_name%> | <%item.pivot.quantity%> |
Keine Ergebnisse.
<%item.monsters[0].pivot.rank.local_name%> | Volvidon | <%item.monsters[0].pivot.monsteritemmethod.local_name%> | 1 | <%item.monsters[0].pivot.percentage | percentage%> |
<%item.monsters[1].pivot.rank.local_name%> | Volvidon | <%item.monsters[1].pivot.monsteritemmethod.local_name%> | 1 | <%item.monsters[1].pivot.percentage | percentage%> |
<%item.monsters[2].pivot.rank.local_name%> | Volvidon | <%item.monsters[2].pivot.monsteritemmethod.local_name%> | 1 | <%item.monsters[2].pivot.percentage | percentage%> |
<%item.monsters[3].pivot.rank.local_name%> | Volvidon | <%item.monsters[3].pivot.monsteritemmethod.local_name%> | 2 | <%item.monsters[3].pivot.percentage | percentage%> |
<%item.monsters[4].pivot.rank.local_name%> | Gobul | <%item.monsters[4].pivot.monsteritemmethod.local_name%> | 1 | <%item.monsters[4].pivot.percentage | percentage%> |
<%item.monsters[5].pivot.rank.local_name%> | Gobul | <%item.monsters[5].pivot.monsteritemmethod.local_name%> | 1 | <%item.monsters[5].pivot.percentage | percentage%> |
<%item.monsters[6].pivot.rank.local_name%> | Gobul | <%item.monsters[6].pivot.monsteritemmethod.local_name%> | 1 | <%item.monsters[6].pivot.percentage | percentage%> |
<%monster.pivot.level%> | <%monster.pivot.quantity%> | <%monster.pivot.percentage | percentage%> |
Keine Ergebnisse.
Dorf 4 | Unfall-Untersuchung | 1 | <%item.quests[0].pivot.percentage | percentage%> |
Dorf 5 | Volvidon im Visier | 1 | <%item.quests[1].pivot.percentage | percentage%> |
Dorf 7 | Felsensturz | 2 | <%item.quests[2].pivot.percentage | percentage%> |
Dorf 7 | Felsensturz | 2 | <%item.quests[3].pivot.percentage | percentage%> |
Hafen 1 | Unfall-Untersuchung | 1 | <%item.quests[4].pivot.percentage | percentage%> |
Keine Ergebnisse.
<%item.item_c.local_name%> | = | <%item.item_a.local_name%> | + | <%item.item_b.local_name%> | <%(item.percentage-0 + (add-0) > 100 ? 100 : item.percentage-0 + (add-0)) | percentage%> | <%item.quantity_min%>~<%item.quantity_max%> |
<%fleet.local_name%> | <%fleet.pivot.type%> | <%fleet.pivot.quantity%> | <%fleet.pivot.percentage | percentage%> |
<%villagerequest.local_name%> | <%villagerequest.pivot.quantity%> |
Keine Ergebnisse.
Langschwert | Ananta-Knochenklinge | <%item.weapons[0].pivot.weaponcrafttype.local_name%> | 1 |
Langschwert | Ananta-Knochenkl.+ | <%item.weapons[1].pivot.weaponcrafttype.local_name%> | 3 |
Schwert & Schild | Azi Dahaka+ | <%item.weapons[2].pivot.weaponcrafttype.local_name%> | 3 |
Doppelklingen | Shaka-Vogelscheuchen | <%item.weapons[3].pivot.weaponcrafttype.local_name%> | 5 |
Hammer | Bindungsknüppel | <%item.weapons[4].pivot.weaponcrafttype.local_name%> | 2 |
Hammer | Taubvogel | <%item.weapons[5].pivot.weaponcrafttype.local_name%> | 4 |
Hammer | Paralysierer | <%item.weapons[6].pivot.weaponcrafttype.local_name%> | 3 |
Jagdhorn | Vicello Unu (GR) | <%item.weapons[7].pivot.weaponcrafttype.local_name%> | 2 |
Lanze | Gobulu Muruka+ | <%item.weapons[8].pivot.weaponcrafttype.local_name%> | 3 |
Lanze | Plegis-Nadel+ | <%item.weapons[9].pivot.weaponcrafttype.local_name%> | 3 |
Morph-Axt | Überfallaxt+ | <%item.weapons[10].pivot.weaponcrafttype.local_name%> | 2 |
Morph-Axt | Bindewalze | <%item.weapons[11].pivot.weaponcrafttype.local_name%> | 1 |
Leicht.Bogngwhr | Gobul-Schütze | <%item.weapons[12].pivot.weaponcrafttype.local_name%> | 4 |
Leicht.Bogngwhr | Gobul-Schütze | <%item.weapons[13].pivot.weaponcrafttype.local_name%> | 3 |
Schwe.Bogngwhr | <%item.weapons[14].pivot.weaponcrafttype.local_name%> | 3 |
<%weapon.weapontype.local_name%> | <%weapon.pivot.capacity%> | Phiole Munition |
Keine Ergebnisse.
Hüfte | Volvidon-Beinzeug | 4 |
Hüfte | Volvidon-Waffenrock | 4 |
Arme | Gobul-Armschienen | 3 |
Arme | Gobul-Armschutz | 3 |
Hüfte | Gobul-Beinzeug S | 5 |
Hüfte | Gobul-Waffenrock S | 5 |
<%item.item_c.local_name%> | = | <%item.item_a.local_name%> | + | <%item.item_b.local_name%> | <%(item.percentage-0 + (add-0) > 100 ? 100 : item.percentage-0 + (add-0)) | percentage%> | <%item.quantity_min%>~<%item.quantity_max%> |