Paralysis Sac

A monster organ that contains paralyzing neurotoxins.

Rarity 4
Carry 99
Sell <%item.sell | zenny%>
Buy <%item.buy | zenny%>

<%item_jewel.price | zenny%>

<%item_jewel.slot | slot%>

<%skilltree.local_name%> <%skilltree.pivot.points | point%>
<%item.local_name%> <%item.pivot.quantity%>

Where to find <%item.local_name%>

Monsters

No results.

<%item.monsters[0].pivot.rank.local_name%> Volvidon <%item.monsters[0].pivot.monsteritemmethod.local_name%> 1 <%item.monsters[0].pivot.percentage | percentage%>
<%item.monsters[1].pivot.rank.local_name%> Volvidon <%item.monsters[1].pivot.monsteritemmethod.local_name%> 1 <%item.monsters[1].pivot.percentage | percentage%>
<%item.monsters[2].pivot.rank.local_name%> Volvidon <%item.monsters[2].pivot.monsteritemmethod.local_name%> 1 <%item.monsters[2].pivot.percentage | percentage%>
<%item.monsters[3].pivot.rank.local_name%> Volvidon <%item.monsters[3].pivot.monsteritemmethod.local_name%> 2 <%item.monsters[3].pivot.percentage | percentage%>
<%item.monsters[4].pivot.rank.local_name%> Gobul <%item.monsters[4].pivot.monsteritemmethod.local_name%> 1 <%item.monsters[4].pivot.percentage | percentage%>
<%item.monsters[5].pivot.rank.local_name%> Gobul <%item.monsters[5].pivot.monsteritemmethod.local_name%> 1 <%item.monsters[5].pivot.percentage | percentage%>
<%item.monsters[6].pivot.rank.local_name%> Gobul <%item.monsters[6].pivot.monsteritemmethod.local_name%> 1 <%item.monsters[6].pivot.percentage | percentage%>

Guild Quests

<%monster.pivot.level%> <%monster.pivot.quantity%> <%monster.pivot.percentage | percentage%>

Quests

No results.

Village 4 Accident Investigation 1 <%item.quests[0].pivot.percentage | percentage%>
Village 5 Walk 'n' Roll 1 <%item.quests[1].pivot.percentage | percentage%>
Village 7 Rockslide 2 <%item.quests[2].pivot.percentage | percentage%>
Village 7 Rockslide 2 <%item.quests[3].pivot.percentage | percentage%>
Port 1 Accident Investigation 1 <%item.quests[4].pivot.percentage | percentage%>

Maps

No results.

Combo List

<%item.item_c.local_name%> = <%item.item_a.local_name%> + <%item.item_b.local_name%> <%(item.percentage-0 + (add-0) > 100 ? 100 : item.percentage-0 + (add-0)) | percentage%> <%item.quantity_min%>~<%item.quantity_max%>

Fleets

<%fleet.local_name%> <%fleet.pivot.type%> <%fleet.pivot.quantity%> <%fleet.pivot.percentage | percentage%>

Village Requests

<%villagerequest.local_name%> <%villagerequest.pivot.quantity%>

Usages for <%item.local_name%>

Weapons

No results.

Long Sword Ananta Boneblade <%item.weapons[0].pivot.weaponcrafttype.local_name%> 1
Long Sword Ananta Boneblade+ <%item.weapons[1].pivot.weaponcrafttype.local_name%> 3
Sword Azi Dahaka+ <%item.weapons[2].pivot.weaponcrafttype.local_name%> 3
Dual Blades Shaka Scarecrows <%item.weapons[3].pivot.weaponcrafttype.local_name%> 5
Hammer Binding Bludgeon <%item.weapons[4].pivot.weaponcrafttype.local_name%> 2
Hammer Numbingbird <%item.weapons[5].pivot.weaponcrafttype.local_name%> 4
Hammer Paralykeet <%item.weapons[6].pivot.weaponcrafttype.local_name%> 3
Hunting Horn Vicello Unu (G) <%item.weapons[7].pivot.weaponcrafttype.local_name%> 2
Lance Gobulu Muruka+ <%item.weapons[8].pivot.weaponcrafttype.local_name%> 3
Lance Plegis Needle+ <%item.weapons[9].pivot.weaponcrafttype.local_name%> 3
Switch Axe Assault Axe+ <%item.weapons[10].pivot.weaponcrafttype.local_name%> 2
Switch Axe Binding Roller <%item.weapons[11].pivot.weaponcrafttype.local_name%> 1
Light Bowgun Gobul Shooter <%item.weapons[12].pivot.weaponcrafttype.local_name%> 4
Light Bowgun Gobul Shooter <%item.weapons[13].pivot.weaponcrafttype.local_name%> 3
Heavy Bowgun Arzuros Rumblegun <%item.weapons[14].pivot.weaponcrafttype.local_name%> 3
<%weapon.weapontype.local_name%> <%weapon.pivot.capacity%> Coating Ammo

Armors

No results.

Waist Volvidon Faulds 4
Waist Volvidon Coat 4
Arms Gobul Vambraces 3
Arms Gobul Guards 3
Waist Gobul Faulds S 5
Waist Gobul Coat S 5

Jewels

No results.

1

Combo List

<%item.item_c.local_name%> = <%item.item_a.local_name%> + <%item.item_b.local_name%> <%(item.percentage-0 + (add-0) > 100 ? 100 : item.percentage-0 + (add-0)) | percentage%> <%item.quantity_min%>~<%item.quantity_max%>