Fire Herb

A wondrous, flammable plant.

Rarity 2
Carry 20
Sell <%item.sell | zenny%>
Buy <%item.buy | zenny%>

<%item_jewel.price | zenny%>

<%item_jewel.slot | slot%>

<%skilltree.local_name%> <%skilltree.pivot.points | point%>
<%item.local_name%> <%item.pivot.quantity%>

Where to find <%item.local_name%>

Monsters

No results.

Guild Quests

<%monster.pivot.level%> <%monster.pivot.quantity%> <%monster.pivot.percentage | percentage%>

Quests

No results.

Village 2 Secret of the Crystal Bones 2 <%item.quests[0].pivot.percentage | percentage%>
Village 2 No Guts, No Glory 2 <%item.quests[1].pivot.percentage | percentage%>
Village 3 Playing with Fire 2 <%item.quests[2].pivot.percentage | percentage%>
Village 3 Herbivore Egg Hunt! 2 <%item.quests[3].pivot.percentage | percentage%>
Village 8 Denizen of the Molten Deep 3 <%item.quests[4].pivot.percentage | percentage%>
Village 8 The Volcano's Fury 3 <%item.quests[5].pivot.percentage | percentage%>
Village 8 "Brachydios" Means Trouble 3 <%item.quests[6].pivot.percentage | percentage%>
Village 9 Ace in the Hole 3 <%item.quests[7].pivot.percentage | percentage%>
Port 4 Brachydios Mio! 3 <%item.quests[8].pivot.percentage | percentage%>
Port 4 The Volcano's Fury 3 <%item.quests[9].pivot.percentage | percentage%>
Port 5 [Canteen] End of the Roads 3 <%item.quests[10].pivot.percentage | percentage%>

Maps

No results.

<%item.maps[0].pivot.rank.local_name%> Sandy Plains <%item.maps[0].pivot.maparea.local_name%> <%item.maps[0].pivot.mapgathertype.local_name%> <%item.maps[0].pivot.percentage | percentage%>
<%item.maps[1].pivot.rank.local_name%> Sandy Plains <%item.maps[1].pivot.maparea.local_name%> <%item.maps[1].pivot.mapgathertype.local_name%> <%item.maps[1].pivot.percentage | percentage%>
<%item.maps[2].pivot.rank.local_name%> Sandy Plains <%item.maps[2].pivot.maparea.local_name%> <%item.maps[2].pivot.mapgathertype.local_name%> <%item.maps[2].pivot.percentage | percentage%>
<%item.maps[3].pivot.rank.local_name%> Sandy Plains <%item.maps[3].pivot.maparea.local_name%> <%item.maps[3].pivot.mapgathertype.local_name%> <%item.maps[3].pivot.percentage | percentage%>
<%item.maps[4].pivot.rank.local_name%> Sandy Plains <%item.maps[4].pivot.maparea.local_name%> <%item.maps[4].pivot.mapgathertype.local_name%> <%item.maps[4].pivot.percentage | percentage%>
<%item.maps[5].pivot.rank.local_name%> Sandy Plains <%item.maps[5].pivot.maparea.local_name%> <%item.maps[5].pivot.mapgathertype.local_name%> <%item.maps[5].pivot.percentage | percentage%>
<%item.maps[6].pivot.rank.local_name%> Sandy Plains <%item.maps[6].pivot.maparea.local_name%> <%item.maps[6].pivot.mapgathertype.local_name%> <%item.maps[6].pivot.percentage | percentage%>
<%item.maps[7].pivot.rank.local_name%> Sandy Plains <%item.maps[7].pivot.maparea.local_name%> <%item.maps[7].pivot.mapgathertype.local_name%> <%item.maps[7].pivot.percentage | percentage%>
<%item.maps[8].pivot.rank.local_name%> Sandy Plains <%item.maps[8].pivot.maparea.local_name%> <%item.maps[8].pivot.mapgathertype.local_name%> <%item.maps[8].pivot.percentage | percentage%>
<%item.maps[9].pivot.rank.local_name%> Sandy Plains <%item.maps[9].pivot.maparea.local_name%> <%item.maps[9].pivot.mapgathertype.local_name%> <%item.maps[9].pivot.percentage | percentage%>
<%item.maps[10].pivot.rank.local_name%> Sandy Plains <%item.maps[10].pivot.maparea.local_name%> <%item.maps[10].pivot.mapgathertype.local_name%> <%item.maps[10].pivot.percentage | percentage%>
<%item.maps[11].pivot.rank.local_name%> Sandy Plains <%item.maps[11].pivot.maparea.local_name%> <%item.maps[11].pivot.mapgathertype.local_name%> <%item.maps[11].pivot.percentage | percentage%>
<%item.maps[12].pivot.rank.local_name%> Flooded Forest <%item.maps[12].pivot.maparea.local_name%> <%item.maps[12].pivot.mapgathertype.local_name%> <%item.maps[12].pivot.percentage | percentage%>
<%item.maps[13].pivot.rank.local_name%> Flooded Forest <%item.maps[13].pivot.maparea.local_name%> <%item.maps[13].pivot.mapgathertype.local_name%> <%item.maps[13].pivot.percentage | percentage%>
<%item.maps[14].pivot.rank.local_name%> Flooded Forest <%item.maps[14].pivot.maparea.local_name%> <%item.maps[14].pivot.mapgathertype.local_name%> <%item.maps[14].pivot.percentage | percentage%>
<%item.maps[15].pivot.rank.local_name%> Volcano <%item.maps[15].pivot.maparea.local_name%> <%item.maps[15].pivot.mapgathertype.local_name%> <%item.maps[15].pivot.percentage | percentage%>
<%item.maps[16].pivot.rank.local_name%> Volcano <%item.maps[16].pivot.maparea.local_name%> <%item.maps[16].pivot.mapgathertype.local_name%> <%item.maps[16].pivot.percentage | percentage%>
<%item.maps[17].pivot.rank.local_name%> Volcano <%item.maps[17].pivot.maparea.local_name%> <%item.maps[17].pivot.mapgathertype.local_name%> <%item.maps[17].pivot.percentage | percentage%>
<%item.maps[18].pivot.rank.local_name%> Misty Peaks <%item.maps[18].pivot.maparea.local_name%> <%item.maps[18].pivot.mapgathertype.local_name%> <%item.maps[18].pivot.percentage | percentage%>
<%item.maps[19].pivot.rank.local_name%> Misty Peaks <%item.maps[19].pivot.maparea.local_name%> <%item.maps[19].pivot.mapgathertype.local_name%> <%item.maps[19].pivot.percentage | percentage%>

Combo List

<%item.item_c.local_name%> = <%item.item_a.local_name%> + <%item.item_b.local_name%> <%(item.percentage-0 + (add-0) > 100 ? 100 : item.percentage-0 + (add-0)) | percentage%> <%item.quantity_min%>~<%item.quantity_max%>

Fleets

<%fleet.local_name%> <%fleet.pivot.type%> <%fleet.pivot.quantity%> <%fleet.pivot.percentage | percentage%>

Village Requests

<%villagerequest.local_name%> <%villagerequest.pivot.quantity%>

Usages for <%item.local_name%>

Weapons

No results.

Gunlance Great Bone Gunlance <%item.weapons[0].pivot.weaponcrafttype.local_name%> 5
Gunlance Jaggid Gunlance+ <%item.weapons[1].pivot.weaponcrafttype.local_name%> 10
<%weapon.weapontype.local_name%> <%weapon.pivot.capacity%> Coating Ammo

Armors

No results.

Waist Mosgharl Folia 15
Waist Mosgharl Fronds 15
Waist Mosgharl Folia X 20
Waist Mosgharl Fronds X 20

Jewels

No results.

5
4

Combo List

<%item.item_c.local_name%> = <%item.item_a.local_name%> + <%item.item_b.local_name%> <%(item.percentage-0 + (add-0) > 100 ? 100 : item.percentage-0 + (add-0)) | percentage%> <%item.quantity_min%>~<%item.quantity_max%>